shenjack
f9eeafe322
readme update 看起来更像 Dear ImGui 一些(looks more like Dear ImGui and some intersting feature to the button remove debug 确认一下action 404 修改 writing theme looks good better? a ? alpha=255 not 256 looks better try new pyglet first 看起来好一些 sync pyglet 水一手 这波必须得水一手了,要不然commit太少了(确信 丢点正经东西上去 顺手继承一下Options 补充docs 坏了,忘记水commit了( 至少我能早睡了( 这里还能水一点来着( 试试再说 reee 保证能跑( 同步lib not dr 的修改 忘记带上 None了 还是加上一个额外的判断参数吧 刷点commit也不错 先更新一下依赖版本 水commit啦 理论可行,实践开始! 构建参数喜加一 reeeee 更新一下 pyproject 的依赖 fix typing looks better 水一个( 测试? sync pyglet to master A | Try use rust-cache looks good? what? C | sync pyglet A | 添加了一个 Button Draw Theme A | Magic Number (确信) A | 尽量不继承Options sync pyglet A | Add theme A | Add more Theme information Enhance | Theme sync pyglet Add | add unifont Enhance | use os.walk in font loading Enhance | Use i18n in font loading Enhance | doc sync pyglet Add | add 3.12 build option to build_rs Fix | Button position have a z sync pyglet A | Logger.py 启动! sync pyglet Changed | Bump pyo3 to 0.20.0 add logger.py update logger! Add | more logger! Add | lib-not-dr some lib-not-dr
93 lines
3.9 KiB
TOML
93 lines
3.9 KiB
TOML
language = "简体中文"
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language_set_to = "语言已经设置为:简体中文"
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language_available = "可用语言列表: {}"
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[main]
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env.version.python = "Python 版本: {}"
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env.version.DR = "Difficult_Rocket 版本: {}"
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env.version.DR_rs = "Difficult_Rocket_rs 版本: {}"
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env.version.pyglet = "pyglet 版本: {}"
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version.now_on = "困难火箭的运行 Python 环境为"
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version.need3p = "困难火箭需要 Python3.0+ 的环境"
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version.best38p = "困难火箭是在 Python {write_py_v} 的环境下编写的,目前正在运行在Python {py_v}的环境下,可能产生BUG"
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lang.language = "简 体 中 文 (zh-cn)"
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logger.language = "日志记录语言为:"
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logger.created = "日志处理器创建完成"
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logger.mkdir = "logs/ 文件夹不存在,已经新建文件夹"
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logger.main_done = "主日志处理器创建完成"
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logger.logfile_name = "日志文件文件名:"
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logger.logfile_level = "日志文件记录级别:"
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logger.logfile_fmt = "日志文件记录格式:"
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logger.logfile_datefmt = "日志文件日期格式:"
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game_start.at = "游戏主线程开始于:"
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[mod]
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list = "Mod 列表: "
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find.finded = "找到 Mod: {}"
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load.start = "开始加载路径 {} 下的 Mod"
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load.use_time = "Mod 加载消耗时间: {} 秒"
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load.done = "所有 Mod 加载完成"
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load.loading = "正在加载 Mod: {}"
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load.faild.error = "Mod 加载失败: {} 错误信息: {}"
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load.faild.not_exist = "Mod 加载失败: {} mod 路径不存在"
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load.faild.no_mod_class = "Mod 加载失败: {} 没有找到 Mod 类"
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init.success = "mod id: {} 版本号: {}"
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init.faild = "Mod 初始化失败: {} 错误信息: {}\n堆栈信息: {}"
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init.use_time = "Mod 初始化消耗时间: {} 秒"
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event.error = "Mod 事件 {} 发生错误 {} Mod: {}\n堆栈信息: {}"
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unload.faild.not_find = "Mod 卸载失败: {} 没有找到 Mod"
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unload.faild.error = "Mod 卸载失败: {} 错误信息: {}\n堆栈信息: {}"
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unload.success = "Mod 卸载成功: {}"
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reload.faild.not_find = "Mod 重载失败: {} 没有找到 Mod 原始路径,正在尝试重新查找 mod"
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reload.success = "Mod 重载成功: {}"
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[client]
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setup.start = "客户端加载开始"
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setup.use_time = "客户端载入花费: {} 秒"
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setup.use_time_ns = "客户端载入花费: {} 纳秒"
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config.save.start = "正在保存配置文件"
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config.save.done = "配置文件保存完成"
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load.font.start = "正在加载文件夹 {} 下的字体文件"
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load.font.file = "正在加载字体文件: {}"
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load.font.error = "字体加载失败: {}\n错误信息: {}"
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load.font.use_time = "字体加载消耗时间: {} 秒"
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[window]
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setup.start = "游戏窗口加载开始"
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setup.use_time = "游戏窗口加载消耗时间: {} 秒"
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setup.use_time_ns = "游戏窗口载入消耗时间: {} 纳秒"
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os.pid_is = "游戏窗口 PID: {} PPID: {}"
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button.been_press = "按钮被按下,目前状态为:"
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mouse.press = "鼠标在 {} 被按下,按键为:{}"
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mouse.release = "鼠标在 {} 释放,按键为:{}"
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mouse.RIGHT = "右键"
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mouse.LEFT = "左键"
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mouse.MIDDLE = "中键"
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key.press = "按键 {} | {} 被按下"
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key.release = "按键 {} | {} 被释放"
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text.input = "输入字符 \"{}\""
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text.new_line = "换行"
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text.motion = "光标移动 {}"
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text.motion_select = "光标选择 {}"
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libs.local = "正在使用本地 pyglet 库 版本为: {}"
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libs.outer = "正在使用全局 pyglet 库 版本为: {}\n(可能会造成bug,因为本地库版本为2.0dev9)"
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fonts.found = "在字体列表中找到以下字体库: {}"
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fonts.load = "正在加载字体: {}"
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game.stop_get = "从{}传入关闭指令,关闭游戏中"
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game.stop = "游戏正在关闭,保存数据中···"
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game.end = "游戏已经关闭"
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command.text = "输入命令: {}"
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message.text = "输入信息: {}"
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command.mods.reload.no_mod_id = "没有指定 mod id"
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[server]
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setup.start = "服务端开始加载"
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setup.use_time = "服务端加载消耗时间: {} 秒"
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os.pid_is = "服务端 PID: {} PPID: {}"
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[game]
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input = "控制台"
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window = "窗口"
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command = "游戏内命令行"
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require_DR_rs = "需要 DR_rs 模块"
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