93 lines
3.9 KiB
TOML
93 lines
3.9 KiB
TOML
language = "简体中文"
|
||
language_set_to = "语言已经设置为:简体中文"
|
||
language_available = "可用语言列表: {}"
|
||
|
||
[main]
|
||
env.version.python = "Python 版本: {}"
|
||
env.version.DR = "Difficult_Rocket 版本: {}"
|
||
env.version.DR_rs = "Difficult_Rocket_rs 版本: {}"
|
||
env.version.pyglet = "pyglet 版本: {}"
|
||
version.now_on = "困难火箭的运行 Python 环境为"
|
||
version.need3p = "困难火箭需要 Python3.0+ 的环境"
|
||
version.best38p = "困难火箭是在 Python {write_py_v} 的环境下编写的,目前正在运行在Python {py_v}的环境下,可能产生BUG"
|
||
lang.language = "简 体 中 文 (zh-cn)"
|
||
logger.language = "日志记录语言为:"
|
||
logger.created = "日志处理器创建完成"
|
||
logger.mkdir = "logs/ 文件夹不存在,已经新建文件夹"
|
||
logger.main_done = "主日志处理器创建完成"
|
||
logger.logfile_name = "日志文件文件名:"
|
||
logger.logfile_level = "日志文件记录级别:"
|
||
logger.logfile_fmt = "日志文件记录格式:"
|
||
logger.logfile_datefmt = "日志文件日期格式:"
|
||
game_start.at = "游戏主线程开始于:"
|
||
|
||
[mod]
|
||
list = "Mod 列表: "
|
||
find.finded = "找到 Mod: {}"
|
||
load.start = "开始加载路径 {} 下的 Mod"
|
||
load.use_time = "Mod 加载消耗时间: {} 秒"
|
||
load.done = "所有 Mod 加载完成"
|
||
load.loading = "正在加载 Mod: {}"
|
||
load.faild.error = "Mod 加载失败: {} 错误信息: {}"
|
||
load.faild.not_exist = "Mod 加载失败: {} mod 路径不存在"
|
||
load.faild.no_mod_class = "Mod 加载失败: {} 没有找到 Mod 类"
|
||
init.success = "mod id: {} 版本号: {}"
|
||
init.faild = "Mod 初始化失败: {} 错误信息: {}\n堆栈信息: {}"
|
||
init.use_time = "Mod 初始化消耗时间: {} 秒"
|
||
event.error = "Mod 事件 {} 发生错误 {} Mod: {}\n堆栈信息: {}"
|
||
unload.faild.not_find = "Mod 卸载失败: {} 没有找到 Mod"
|
||
unload.faild.error = "Mod 卸载失败: {} 错误信息: {}\n堆栈信息: {}"
|
||
unload.success = "Mod 卸载成功: {}"
|
||
reload.faild.not_find = "Mod 重载失败: {} 没有找到 Mod 原始路径,正在尝试重新查找 mod"
|
||
reload.success = "Mod 重载成功: {}"
|
||
|
||
[client]
|
||
setup.start = "客户端加载开始"
|
||
setup.use_time = "客户端载入花费: {} 秒"
|
||
setup.use_time_ns = "客户端载入花费: {} 纳秒"
|
||
config.save.start = "正在保存配置文件"
|
||
config.save.done = "配置文件保存完成"
|
||
load.font.start = "正在加载文件夹 {} 下的字体文件"
|
||
load.font.file = "正在加载字体文件: {}"
|
||
load.font.error = "字体加载失败: {}\n错误信息: {}"
|
||
load.font.use_time = "字体加载消耗时间: {} 秒"
|
||
|
||
[window]
|
||
setup.start = "游戏窗口加载开始"
|
||
setup.use_time = "游戏窗口加载消耗时间: {} 秒"
|
||
setup.use_time_ns = "游戏窗口载入消耗时间: {} 纳秒"
|
||
os.pid_is = "游戏窗口 PID: {} PPID: {}"
|
||
button.been_press = "按钮被按下,目前状态为:"
|
||
mouse.press = "鼠标在 {} 被按下,按键为:{}"
|
||
mouse.release = "鼠标在 {} 释放,按键为:{}"
|
||
mouse.RIGHT = "右键"
|
||
mouse.LEFT = "左键"
|
||
mouse.MIDDLE = "中键"
|
||
key.press = "按键 {} | {} 被按下"
|
||
key.release = "按键 {} | {} 被释放"
|
||
text.input = "输入字符 \"{}\""
|
||
text.new_line = "换行"
|
||
text.motion = "光标移动 {}"
|
||
text.motion_select = "光标选择 {}"
|
||
libs.local = "正在使用本地 pyglet 库 版本为: {}"
|
||
libs.outer = "正在使用全局 pyglet 库 版本为: {}\n(可能会造成bug,因为本地库版本为2.0dev9)"
|
||
fonts.found = "在字体列表中找到以下字体库: {}"
|
||
fonts.load = "正在加载字体: {}"
|
||
game.stop_get = "从{}传入关闭指令,关闭游戏中"
|
||
game.stop = "游戏正在关闭,保存数据中···"
|
||
game.end = "游戏已经关闭"
|
||
command.text = "输入命令: {}"
|
||
message.text = "输入信息: {}"
|
||
command.mods.reload.no_mod_id = "没有指定 mod id"
|
||
|
||
[server]
|
||
setup.start = "服务端开始加载"
|
||
setup.use_time = "服务端加载消耗时间: {} 秒"
|
||
os.pid_is = "服务端 PID: {} PPID: {}"
|
||
|
||
[game]
|
||
input = "控制台"
|
||
window = "窗口"
|
||
command = "游戏内命令行"
|
||
require_DR_rs = "需要 DR_rs 模块"
|