Difficult-Rocket/libs/pyglet/image/codecs/quartz.py

110 lines
4.6 KiB
Python

from ctypes import c_void_p, c_ubyte
from pyglet.image import ImageData, Animation, AnimationFrame
from pyglet.image.codecs import *
from pyglet.libs.darwin.cocoapy import cf, quartz, NSMakeRect
from pyglet.libs.darwin.cocoapy import cfnumber_to_number
from pyglet.libs.darwin.cocoapy import kCGImageAlphaPremultipliedLast
from pyglet.libs.darwin.cocoapy import kCGImagePropertyGIFDictionary
from pyglet.libs.darwin.cocoapy import kCGImagePropertyGIFDelayTime
class QuartzImageDecoder(ImageDecoder):
def get_file_extensions(self):
# Quartz can actually decode many more formats, but these are the most common.
return [ '.bmp', '.cur', '.gif', '.ico', '.jp2', '.jpg', '.jpeg',
'.pcx', '.png', '.tga', '.tif', '.tiff', '.xbm', '.xpm' ]
def get_animation_file_extensions(self):
return ['.gif']
def _get_pyglet_ImageData_from_source_at_index(self, sourceRef, index):
imageRef = c_void_p(quartz.CGImageSourceCreateImageAtIndex(sourceRef, index, None))
# Regardless of the internal format of the image (L, LA, RGB, RGBA, etc)
# we just automatically convert everything to an RGBA format.
format = 'RGBA'
rgbColorSpace = c_void_p(quartz.CGColorSpaceCreateDeviceRGB())
bitsPerComponent = 8
width = quartz.CGImageGetWidth(imageRef)
height = quartz.CGImageGetHeight(imageRef)
bytesPerRow = 4 * width
# Create a buffer to store the RGBA formatted data.
bufferSize = height * bytesPerRow
buffer = (c_ubyte * bufferSize)()
# Create a bitmap context for the RGBA formatted data.
# Note that premultiplied alpha is required:
# http://developer.apple.com/library/mac/#qa/qa1037/_index.html
bitmap = c_void_p(quartz.CGBitmapContextCreate(buffer,
width, height,
bitsPerComponent,
bytesPerRow,
rgbColorSpace,
kCGImageAlphaPremultipliedLast))
# Write the image data into the bitmap.
quartz.CGContextDrawImage(bitmap, NSMakeRect(0,0,width,height), imageRef)
quartz.CGImageRelease(imageRef)
quartz.CGContextRelease(bitmap)
quartz.CGColorSpaceRelease(rgbColorSpace)
pitch = bytesPerRow
return ImageData(width, height, format, buffer, -pitch)
def decode(self, filename, file):
if not file:
file = open(filename, 'rb')
file_bytes = file.read()
data = c_void_p(cf.CFDataCreate(None, file_bytes, len(file_bytes)))
# Second argument is an options dictionary. It might be a good idea to provide
# a value for kCGImageSourceTypeIdentifierHint here using filename extension.
sourceRef = c_void_p(quartz.CGImageSourceCreateWithData(data, None))
image = self._get_pyglet_ImageData_from_source_at_index(sourceRef, 0)
cf.CFRelease(data)
cf.CFRelease(sourceRef)
return image
def decode_animation(self, filename, file):
if not file:
file = open(filename, 'rb')
# If file is not an animated GIF, it will be loaded as a single-frame animation.
file_bytes = file.read()
data = c_void_p(cf.CFDataCreate(None, file_bytes, len(file_bytes)))
sourceRef = c_void_p(quartz.CGImageSourceCreateWithData(data, None))
# Get number of frames in the animation.
count = quartz.CGImageSourceGetCount(sourceRef)
frames = []
for index in range(count):
# Try to determine frame duration from GIF properties dictionary.
duration = 0.1 # default duration if none found
props = c_void_p(quartz.CGImageSourceCopyPropertiesAtIndex(sourceRef, index, None))
if cf.CFDictionaryContainsKey(props, kCGImagePropertyGIFDictionary):
gif_props = c_void_p(cf.CFDictionaryGetValue(props, kCGImagePropertyGIFDictionary))
if cf.CFDictionaryContainsKey(gif_props, kCGImagePropertyGIFDelayTime):
duration = cfnumber_to_number(c_void_p(cf.CFDictionaryGetValue(gif_props, kCGImagePropertyGIFDelayTime)))
cf.CFRelease(props)
image = self._get_pyglet_ImageData_from_source_at_index(sourceRef, index)
frames.append( AnimationFrame(image, duration) )
cf.CFRelease(data)
cf.CFRelease(sourceRef)
return Animation(frames)
def get_decoders():
return [ QuartzImageDecoder() ]
def get_encoders():
return []