Difficult-Rocket/assets/lang/zh-CN.toml
shenjack f9eeafe322
好活!
readme update

看起来更像 Dear ImGui 一些(looks more like Dear ImGui

and some intersting feature to the button

remove debug

确认一下action

404 修改

writing theme

looks good

better?

a ?

alpha=255 not 256

looks better

try new pyglet first

看起来好一些

sync pyglet

水一手

这波必须得水一手了,要不然commit太少了(确信

丢点正经东西上去

顺手继承一下Options

补充docs

坏了,忘记水commit了(

至少我能早睡了(

这里还能水一点来着(

试试再说

reee

保证能跑(

同步lib not dr 的修改

忘记带上 None了

还是加上一个额外的判断参数吧

刷点commit也不错

先更新一下依赖版本

水commit啦

理论可行,实践开始!

构建参数喜加一

reeeee

更新一下 pyproject 的依赖

fix typing

looks better

水一个(

测试?

sync pyglet to master

A | Try use rust-cache

looks good?

what?

C | sync pyglet

A | 添加了一个 Button Draw Theme

A | Magic Number (确信)

A | 尽量不继承Options

sync pyglet

A | Add theme

A | Add more Theme information

Enhance | Theme

sync pyglet

Add | add unifont

Enhance | use os.walk in font loading

Enhance | Use i18n in font loading

Enhance | doc

sync pyglet

Add | add 3.12 build option to build_rs

Fix | Button position have a z

sync pyglet

A | Logger.py 启动!

sync pyglet

Changed | Bump pyo3 to 0.20.0

add logger.py update

logger!

Add | more logger!

Add | lib-not-dr

some lib-not-dr
2023-11-20 20:12:56 +08:00

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This file contains ambiguous Unicode characters

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language = "简体中文"
language_set_to = "语言已经设置为:简体中文"
language_available = "可用语言列表: {}"
[main]
env.version.python = "Python 版本: {}"
env.version.DR = "Difficult_Rocket 版本: {}"
env.version.DR_rs = "Difficult_Rocket_rs 版本: {}"
env.version.pyglet = "pyglet 版本: {}"
version.now_on = "困难火箭的运行 Python 环境为"
version.need3p = "困难火箭需要 Python3.0+ 的环境"
version.best38p = "困难火箭是在 Python {write_py_v} 的环境下编写的目前正在运行在Python {py_v}的环境下可能产生BUG"
lang.language = "简 体 中 文 (zh-cn)"
logger.language = "日志记录语言为:"
logger.created = "日志处理器创建完成"
logger.mkdir = "logs/ 文件夹不存在,已经新建文件夹"
logger.main_done = "主日志处理器创建完成"
logger.logfile_name = "日志文件文件名:"
logger.logfile_level = "日志文件记录级别:"
logger.logfile_fmt = "日志文件记录格式:"
logger.logfile_datefmt = "日志文件日期格式:"
game_start.at = "游戏主线程开始于:"
[mod]
list = "Mod 列表: "
find.finded = "找到 Mod: {}"
load.start = "开始加载路径 {} 下的 Mod"
load.use_time = "Mod 加载消耗时间: {} 秒"
load.done = "所有 Mod 加载完成"
load.loading = "正在加载 Mod: {}"
load.faild.error = "Mod 加载失败: {} 错误信息: {}"
load.faild.not_exist = "Mod 加载失败: {} mod 路径不存在"
load.faild.no_mod_class = "Mod 加载失败: {} 没有找到 Mod 类"
init.success = "mod id: {} 版本号: {}"
init.faild = "Mod 初始化失败: {} 错误信息: {}\n堆栈信息: {}"
init.use_time = "Mod 初始化消耗时间: {} 秒"
event.error = "Mod 事件 {} 发生错误 {} Mod: {}\n堆栈信息: {}"
unload.faild.not_find = "Mod 卸载失败: {} 没有找到 Mod"
unload.faild.error = "Mod 卸载失败: {} 错误信息: {}\n堆栈信息: {}"
unload.success = "Mod 卸载成功: {}"
reload.faild.not_find = "Mod 重载失败: {} 没有找到 Mod 原始路径,正在尝试重新查找 mod"
reload.success = "Mod 重载成功: {}"
[client]
setup.start = "客户端加载开始"
setup.use_time = "客户端载入花费: {} 秒"
setup.use_time_ns = "客户端载入花费: {} 纳秒"
config.save.start = "正在保存配置文件"
config.save.done = "配置文件保存完成"
load.font.start = "正在加载文件夹 {} 下的字体文件"
load.font.file = "正在加载字体文件: {}"
load.font.error = "字体加载失败: {}\n错误信息: {}"
load.font.use_time = "字体加载消耗时间: {} 秒"
[window]
setup.start = "游戏窗口加载开始"
setup.use_time = "游戏窗口加载消耗时间: {} 秒"
setup.use_time_ns = "游戏窗口载入消耗时间: {} 纳秒"
os.pid_is = "游戏窗口 PID: {} PPID: {}"
button.been_press = "按钮被按下,目前状态为:"
mouse.press = "鼠标在 {} 被按下,按键为:{}"
mouse.release = "鼠标在 {} 释放,按键为:{}"
mouse.RIGHT = "右键"
mouse.LEFT = "左键"
mouse.MIDDLE = "中键"
key.press = "按键 {} | {} 被按下"
key.release = "按键 {} | {} 被释放"
text.input = "输入字符 \"{}\""
text.new_line = "换行"
text.motion = "光标移动 {}"
text.motion_select = "光标选择 {}"
libs.local = "正在使用本地 pyglet 库 版本为: {}"
libs.outer = "正在使用全局 pyglet 库 版本为: {}\n(可能会造成bug因为本地库版本为2.0dev9)"
fonts.found = "在字体列表中找到以下字体库: {}"
fonts.load = "正在加载字体: {}"
game.stop_get = "从{}传入关闭指令,关闭游戏中"
game.stop = "游戏正在关闭,保存数据中···"
game.end = "游戏已经关闭"
command.text = "输入命令: {}"
message.text = "输入信息: {}"
command.mods.reload.no_mod_id = "没有指定 mod id"
[server]
setup.start = "服务端开始加载"
setup.use_time = "服务端加载消耗时间: {} 秒"
os.pid_is = "服务端 PID: {} PPID: {}"
[game]
input = "控制台"
window = "窗口"
command = "游戏内命令行"
require_DR_rs = "需要 DR_rs 模块"