""" writen by shenjackyuanjie mail: 3695888@qq.com """ import os import sys import time import logging import configparser if __name__ == '__main__': # been start will not run this sys.path.append('/bin/libs') sys.path.append('/bin') import pyglet from pyglet.window import key from pyglet.window import mouse import drag_sprite from api import Exp from api import tools from api.tools import config from api.delivery import Delivery from api.new_thread import new_thread # from mcdreforged.api.decorator import new_thread class Client: def __init__(self, dev_dic=None, dev_list=None, net_mode='local'): # logging self.logger = logging.getLogger('client') # share memory self.dev_list = dev_list self.dev_dic = dev_dic # config self.config = tools.config('configs/main.config') # lang self.lang = tools.config('configs/lang/%s.json5' % self.config['runtime']['language'], 'client') # value self.process_id = 'Client' self.process_name = 'Client process' self.process_pid = os.getpid() self.view = 'space' self.net_mode = net_mode self.caption = tools.name_handler(self.config['window']['caption'], {'version': self.config['runtime']['version']}) self.window = ClientWindow(dev_dic=self.dev_dic, dev_list=self.dev_list, net_mode=self.net_mode, width=int(self.config['window']['width']), height=int(self.config['window']['height']), fullscreen=tools.format_bool(self.config['window']['full_screen']), caption=self.caption, resizable=tools.format_bool(self.config['window']['resizable']), visible=tools.format_bool(self.config['window']['visible'])) # TODO 写一下服务端启动相关,还是需要服务端啊 class ClientWindow(pyglet.window.Window): def __init__(self, dev_dic=None, dev_list=None, net_mode='local', *args, **kwargs): self.times = [time.time()] super().__init__(*args, **kwargs) """ :param dev_list: 共享内存 :param dev_dic: 共享内存 :param logger: logger :param net_mode: 网络模式 # local / ip """ # logging self.logger = logging.getLogger('client') # share memory self.dev_list = dev_list self.dev_dic = dev_dic # value self.net_mode = net_mode # configs pyglet.resource.path = ['textures'] pyglet.resource.reindex() self.config_file = tools.config('configs/main.config') self.FPS = int(self.config_file['runtime']['fps']) self.SPF = 1.0 / self.FPS # lang self.lang = tools.config('configs/lang/%s.json5' % self.config_file['runtime']['language'], 'client') # dic self.environment = {} self.textures = {} # all textures self.runtime = {} # list # FPS self.max_fps = [self.FPS, time.time()] self.min_fps = [self.FPS, time.time()] self.fps_wait = 5 # batch self.part_batch = pyglet.graphics.Batch() self.label_batch = pyglet.graphics.Batch() # frame self.frame = pyglet.gui.Frame(self) self.logger.info(self.lang['setup.done']) # setup self.setup() self.info_label = pyglet.text.Label(x=10, y=self.height - 10, anchor_x='left', anchor_y='top', batch=self.label_batch) self.fps_display = pyglet.window.FPSDisplay(self) pyglet.clock.schedule_interval(self.update, self.SPF) self.times.append(time.time()) self.times.append(self.times[1] - self.times[0]) self.logger.debug(self.times[2]) @new_thread('client_load_environment') def load_environment(self) -> None: # load parts info self.environment['parts'] = config('configs/sys_value/parts.json5') self.load_textures() @new_thread('client_load_textures') def load_textures(self) -> None: # load parts self.textures['parts'] = {} for part in self.environment['parts']: pass def setup(self): self.logger.info(self.lang['os.pid_is'].format(os.getpid(), os.getppid())) image = pyglet.image.load('textures/Editor/PartButton.png') self.textures['test'] = drag_sprite.DragSprite(10, 20, image, batch=self.label_batch, drag_by_all=False, drag_out_window=True) self.load_environment() # draws def update(self, tick: float): self.FPS_update(tick) def FPS_update(self, tick: float): now_FPS = pyglet.clock.get_fps() if now_FPS > self.max_fps[0]: self.max_fps = [now_FPS, time.time()] elif now_FPS < self.min_fps[0]: self.min_fps = [now_FPS, time.time()] else: if (time.time() - self.max_fps[1]) > self.fps_wait: self.max_fps = [self.FPS, time.time()] elif (time.time() - self.min_fps[1]) > self.fps_wait: self.min_fps = [self.FPS, time.time()] self.info_label.text = 'FPS: {:.1f} {:.1f} ({:.1f}/{:.1f}) | MSPF: {:.5f} '.format(now_FPS, 1 / tick, self.max_fps[0], self.min_fps[0], tick) """ window draw and event """ def on_draw(self): self.clear() self.draw_batch() def on_resize(self, width: int, height: int): super().on_resize(width, height) self.info_label.y = height - 10 def draw_batch(self): self.part_batch.draw() self.label_batch.draw() self.fps_display.draw() """ keyboard and mouse input """ def on_mouse_motion(self, x, y, dx, dy) -> None: # self.logger.debug('按键移动 %s %s %s %s' % (x, y, dx, dy)) pass def on_mouse_drag(self, x, y, dx, dy, buttons, modifiers) -> None: # self.logger.debug('按键拖拽 %s %s %s %s %s %s' % (x, y, dx, dy, buttons, modifiers)) self.textures['test'].on_mouse_drag(x, y, dx, dy, buttons, modifiers) pass def on_mouse_press(self, x, y, button, modifiers) -> None: if button == mouse.LEFT: self.logger.debug(self.lang['mouse.press'].format([x, y], self.lang['mouse.left'])) elif button == mouse.RIGHT: self.logger.debug(self.lang['mouse.press'].format([x, y], self.lang['mouse.right'])) self.textures['test'].on_mouse_press(x, y, button, modifiers) def on_mouse_release(self, x, y, button, modifiers) -> None: self.logger.debug(self.lang['mouse.release'].format([x, y], self.lang['mouse.right'])) self.textures['test'].on_mouse_release(x, y, button, modifiers) def on_key_press(self, symbol, modifiers) -> None: if symbol == key.ESCAPE and not (modifiers & ~(key.MOD_NUMLOCK | key.MOD_CAPSLOCK | key.MOD_SCROLLLOCK)): self.dispatch_event('on_close') def on_key_release(self, symbol, modifiers) -> None: pass def on_close(self) -> None: config_file = configparser.ConfigParser() config_file.read('configs/main.config') config_file['window']['width'] = str(self.width) config_file['window']['height'] = str(self.height) config_file.write(open('configs/main.config', 'w', encoding='utf-8')) # pyglet source code self.has_exit = True from pyglet import app if app.event_loop.is_running: self.close()