from .base import Display, Screen, ScreenMode, Canvas from pyglet.libs.win32 import _user32 from pyglet.libs.win32.constants import * from pyglet.libs.win32.types import * class Win32Display(Display): def get_screens(self): screens = [] def enum_proc(hMonitor, hdcMonitor, lprcMonitor, dwData): r = lprcMonitor.contents width = r.right - r.left height = r.bottom - r.top screens.append( Win32Screen(self, hMonitor, r.left, r.top, width, height)) return True enum_proc_ptr = MONITORENUMPROC(enum_proc) _user32.EnumDisplayMonitors(None, None, enum_proc_ptr, 0) return screens class Win32Screen(Screen): _initial_mode = None def __init__(self, display, handle, x, y, width, height): super(Win32Screen, self).__init__(display, x, y, width, height) self._handle = handle def get_matching_configs(self, template): hdc = _user32.GetDC(0) canvas = Win32Canvas(self.display, 0, hdc) configs = template.match(canvas) # XXX deprecate config's being screen-specific for config in configs: config.screen = self _user32.ReleaseDC(0, hdc) return configs def get_device_name(self): info = MONITORINFOEX() info.cbSize = sizeof(MONITORINFOEX) _user32.GetMonitorInfoW(self._handle, byref(info)) return info.szDevice def get_modes(self): device_name = self.get_device_name() i = 0 modes = [] while True: mode = DEVMODE() mode.dmSize = sizeof(DEVMODE) r = _user32.EnumDisplaySettingsW(device_name, i, byref(mode)) if not r: break modes.append(Win32ScreenMode(self, mode)) i += 1 return modes def get_mode(self): mode = DEVMODE() mode.dmSize = sizeof(DEVMODE) _user32.EnumDisplaySettingsW(self.get_device_name(), ENUM_CURRENT_SETTINGS, byref(mode)) return Win32ScreenMode(self, mode) def set_mode(self, mode): assert mode.screen is self if not self._initial_mode: self._initial_mode = self.get_mode() r = _user32.ChangeDisplaySettingsExW(self.get_device_name(), byref(mode._mode), None, CDS_FULLSCREEN, None) if r == DISP_CHANGE_SUCCESSFUL: self.width = mode.width self.height = mode.height def restore_mode(self): if self._initial_mode: self.set_mode(self._initial_mode) class Win32ScreenMode(ScreenMode): def __init__(self, screen, mode): super(Win32ScreenMode, self).__init__(screen) self._mode = mode self.width = mode.dmPelsWidth self.height = mode.dmPelsHeight self.depth = mode.dmBitsPerPel self.rate = mode.dmDisplayFrequency self.scaling = mode.dmDisplayFixedOutput def __repr__(self): return '%s(width=%r, height=%r, depth=%r, rate=%r, scaling=%r)' % ( self.__class__.__name__, self.width, self.height, self.depth, self.rate, self.scaling) class Win32Canvas(Canvas): def __init__(self, display, hwnd, hdc): super(Win32Canvas, self).__init__(display) self.hwnd = hwnd self.hdc = hdc