# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # Copyright (c) 2008-2021 pyglet contributors # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- """Events for :py:mod:`pyglet.window`. See :py:class:`~pyglet.window.Window` for a description of the window event types. """ import sys from pyglet.window import key from pyglet.window import mouse class WindowEventLogger: """Print all events to a file. When this event handler is added to a window it prints out all events and their parameters; useful for debugging or discovering which events you need to handle. Example:: win = window.Window() win.push_handlers(WindowEventLogger()) """ def __init__(self, logfile=None): """Create a `WindowEventLogger` which writes to `logfile`. :Parameters: `logfile` : file-like object The file to write to. If unspecified, stdout will be used. """ if logfile is None: logfile = sys.stdout self.file = logfile def on_key_press(self, symbol, modifiers): print('on_key_press(symbol=%s, modifiers=%s)' % ( key.symbol_string(symbol), key.modifiers_string(modifiers)), file=self.file) def on_key_release(self, symbol, modifiers): print('on_key_release(symbol=%s, modifiers=%s)' % ( key.symbol_string(symbol), key.modifiers_string(modifiers)), file=self.file) def on_text(self, text): print('on_text(text=%r)' % text, file=self.file) def on_text_motion(self, motion): print('on_text_motion(motion=%s)' % ( key.motion_string(motion)), file=self.file) def on_text_motion_select(self, motion): print('on_text_motion_select(motion=%s)' % ( key.motion_string(motion)), file=self.file) def on_mouse_motion(self, x, y, dx, dy): print('on_mouse_motion(x=%d, y=%d, dx=%d, dy=%d)' % ( x, y, dx, dy), file=self.file) def on_mouse_drag(self, x, y, dx, dy, buttons, modifiers): print('on_mouse_drag(x=%d, y=%d, dx=%d, dy=%d, buttons=%s, modifiers=%s)' % ( x, y, dx, dy, mouse.buttons_string(buttons), key.modifiers_string(modifiers)), file=self.file) def on_mouse_press(self, x, y, button, modifiers): print('on_mouse_press(x=%d, y=%d, button=%r, modifiers=%s)' % ( x, y, mouse.buttons_string(button), key.modifiers_string(modifiers)), file=self.file) def on_mouse_release(self, x, y, button, modifiers): print('on_mouse_release(x=%d, y=%d, button=%r, modifiers=%s)' % ( x, y, mouse.buttons_string(button), key.modifiers_string(modifiers)), file=self.file) def on_mouse_scroll(self, x, y, dx, dy): print('on_mouse_scroll(x=%f, y=%f, dx=%f, dy=%f)' % ( x, y, dx, dy), file=self.file) def on_close(self): print('on_close()', file=self.file) def on_mouse_enter(self, x, y): print('on_mouse_enter(x=%d, y=%d)' % (x, y), file=self.file) def on_mouse_leave(self, x, y): print('on_mouse_leave(x=%d, y=%d)' % (x, y), file=self.file) def on_expose(self): print('on_expose()', file=self.file) def on_resize(self, width, height): print('on_resize(width=%d, height=%d)' % (width, height), file=self.file) def on_move(self, x, y): print('on_move(x=%d, y=%d)' % (x, y), file=self.file) def on_activate(self): print('on_activate()', file=self.file) def on_deactivate(self): print('on_deactivate()', file=self.file) def on_show(self): print('on_show()', file=self.file) def on_hide(self): print('on_hide()', file=self.file) def on_context_lost(self): print('on_context_lost()', file=self.file) def on_context_state_lost(self): print('on_context_state_lost()', file=self.file) def on_draw(self): print('on_draw()', file=self.file)