from ctypes import c_void_p, c_bool from pyglet.libs.darwin.cocoapy import ObjCClass, ObjCSubclass, send_super from pyglet.libs.darwin.cocoapy import NSUInteger, NSUIntegerEncoding from pyglet.libs.darwin.cocoapy import NSRectEncoding class PygletWindow_Implementation: PygletWindow = ObjCSubclass('NSWindow', 'PygletWindow') @PygletWindow.method('B') def canBecomeKeyWindow(self): return True # When the window is being resized, it enters into a mini event loop that # only looks at mouseDragged and mouseUp events, blocking everything else. # Among other things, this makes it impossible to run an NSTimer to call the # idle() function in order to update the view during the resize. So we # override this method, called by the resizing event loop, and call the # idle() function from here. This *almost* works. I can't figure out what # is happening at the very beginning of a resize event. The NSView's # viewWillStartLiveResize method is called and then nothing happens until # the mouse is dragged. I think NSApplication's nextEventMatchingMask_etc # method is being called instead of this one. I don't really feel like # subclassing NSApplication just to fix this. Also, to prevent white flashes # while resizing, we must also call idle() from the view's reshape method. @PygletWindow.method(b'@'+NSUIntegerEncoding+b'@@B') def nextEventMatchingMask_untilDate_inMode_dequeue_(self, mask, date, mode, dequeue): if self.inLiveResize(): # Call the idle() method while we're stuck in a live resize event. from pyglet import app if app.event_loop is not None: app.event_loop.idle() event = send_super(self, 'nextEventMatchingMask:untilDate:inMode:dequeue:', mask, date, mode, dequeue, superclass_name='NSWindow', argtypes=[NSUInteger, c_void_p, c_void_p, c_bool]) if event.value is None: return 0 else: return event.value # Need this for set_size to not flash. @PygletWindow.method(b'd'+NSRectEncoding) def animationResizeTime_(self, newFrame): return 0.0 class PygletToolWindow_Implementation: PygletToolWindow = ObjCSubclass('NSPanel', 'PygletToolWindow') @PygletToolWindow.method(b'@'+NSUIntegerEncoding+b'@@B') def nextEventMatchingMask_untilDate_inMode_dequeue_(self, mask, date, mode, dequeue): if self.inLiveResize(): # Call the idle() method while we're stuck in a live resize event. from pyglet import app if app.event_loop is not None: app.event_loop.idle() event = send_super(self, 'nextEventMatchingMask:untilDate:inMode:dequeue:', mask, date, mode, dequeue, argtypes=[NSUInteger, c_void_p, c_void_p, c_bool]) if event.value == None: return 0 else: return event.value # Need this for set_size to not flash. @PygletToolWindow.method(b'd'+NSRectEncoding) def animationResizeTime_(self, newFrame): return 0.0 PygletWindow = ObjCClass('PygletWindow') PygletToolWindow = ObjCClass('PygletToolWindow')