# -------------------------------
# Difficult Rocket
# Copyright © 2020-2023 by shenjackyuanjie 3695888@qq.com
# All rights reserved
# -------------------------------
"""
writen by shenjackyuanjie
mail: 3695888@qq.com
github: @shenjackyuanjie
gitee: @shenjackyuanjie
"""
import io
import os
import time
import platform
import traceback
import threading
import multiprocessing
from pathlib import Path
from typing import Optional, TextIO
# import psutil
# for more system info
# where the crash report from
# this can't be crash , or the game will really crash!
import Difficult_Rocket
Head_message = """# ----- Difficult Rocket Crash Report -----
## Time: {now_time}
## Traceback
"""
Run_message = """\n## Difficult Rocket running status\n"""
DR_configs = """\n### game config\n"""
Process_message = """\n## Process info\n"""
Thread_message = """\n## Thread info\n"""
Python_message = """\n## Python info\n"""
System_message = """\n## System info\n"""
all_thread = [threading.main_thread()]
all_process = [multiprocessing.current_process()]
def crash_info_handler(info: str = None) -> str:
if not info:
info = traceback.format_exc().replace('<', '< ')
format_info = f"
\n{info}
\n"
format_info.replace('', '< module>')
return format_info
def markdown_line_handler(string: Optional[str or bool or int or float], code: bool = False, level: int = 1,
end: str = '\n') -> str:
lvl = '- ' * level
f_string = string
if code:
f_string = f'`{f_string}`'
return f'{lvl}{f_string}{end}'
def to_code(string: str):
return f'`{string}`'
def write_markdown_tablet(crash_file: TextIO, tablet: list) -> None:
a_len = max(tablet[1], 6)
b_len = max(tablet[2], 5)
c_len = max(tablet[3], 10)
crash_file.write(f'\n| Option{" " * (a_len - 4)} | Value{" " * (b_len - 3)} | Value Type{" " * (c_len - 8)} |\n')
crash_file.write(f'|:{"-" * (a_len + 3)}|:{"-" * (b_len + 3)}|:{"-" * (c_len + 3)}|\n')
for a, b, c in tablet[0]:
b, c = str(b), str(c)
crash_file.write(
f'| `{a}`{" " * (a_len - len(a))} | `{b}`{" " * (b_len - len(b))} | `{c}`{" " * (c_len - len(c))} |\n')
def create_crash_report(info: str = None) -> None:
crash_info = crash_info_handler(info)
if 'crash_report' not in os.listdir('./'):
os.mkdir('./crash_report')
date_time = time.strftime('%Y-%m-%d %H-%M-%S', time.gmtime(time.time()))
filename = f'crash-{date_time}.md'
cache_stream = io.StringIO()
try:
write_cache(cache_stream, crash_info)
finally:
get_cache = cache_stream.getvalue()
cache_stream.close()
with open(f'./crash_report/{filename}', 'w+', encoding='utf-8') as crash_file:
crash_file.write(get_cache)
def write_cache(cache_stream, crash_info):
# 开头信息
cache_stream.write(Head_message.format(now_time=time.strftime('%Y/%m/%d %H:%M:%S', time.gmtime(time.time()))))
# 崩溃信息
cache_stream.write(crash_info)
# 运行状态信息
from Difficult_Rocket import DR_option, DR_runtime
cache_stream.write(Run_message)
cache_stream.write(markdown_line_handler(f'DR Version: {Difficult_Rocket.game_version}', level=1))
cache_stream.write(markdown_line_handler(f'DR language: {DR_runtime.language}', level=1))
cache_stream.write(markdown_line_handler(f'Running Dir: {Path(os.curdir).resolve()}', level=1))
write_options(DR_runtime, cache_stream, DR_configs)
write_options(DR_option, cache_stream, Process_message)
for process in all_process:
process: multiprocessing.Process
cache_stream.write(markdown_line_handler(f'{process.name}', code=True))
cache_stream.write(markdown_line_handler(f'Ident: {process.ident}', level=2))
cache_stream.write(markdown_line_handler(f'Running: {process.is_alive()}', level=2))
# 运行线程信息
cache_stream.write(Thread_message)
for thread in all_thread:
thread: threading.Thread
cache_stream.write(markdown_line_handler(f'{thread.name}', code=True))
cache_stream.write(markdown_line_handler(f'order: {all_thread.index(thread)}', level=2))
cache_stream.write(markdown_line_handler(f'Ident: {thread.ident}', level=2))
cache_stream.write(markdown_line_handler(f'Daemon: {thread.daemon}', level=2))
cache_stream.write(markdown_line_handler(f'Running: {thread.is_alive()}', level=2))
# Python 信息
cache_stream.write(Python_message)
cache_stream.write(markdown_line_handler(f'Version: {to_code(platform.python_version())}', level=1))
cache_stream.write(markdown_line_handler(f'Branch: {to_code(platform.python_branch())}', level=1))
cache_stream.write(markdown_line_handler(f'Implementation: {to_code(platform.python_implementation())}', level=1))
cache_stream.write(markdown_line_handler(f'Compiler: {to_code(platform.python_compiler())}', level=1))
# 电脑系统信息
cache_stream.write(System_message)
cache_stream.write(markdown_line_handler(f'System: {to_code(platform.platform())}', level=1))
cache_stream.write(markdown_line_handler(f'Computer name: {to_code(platform.node())}', level=1))
cache_stream.write(markdown_line_handler(f'machine: {to_code(platform.machine())}', level=1))
cache_stream.write(markdown_line_handler(f'processor: {to_code(platform.processor())}', level=1))
cache_stream.write(markdown_line_handler(f'release: {to_code(platform.release())}', level=1))
cache_stream.write(markdown_line_handler(f'version: {to_code(platform.version())}', level=1))
def write_options(arg0, cache_stream, arg2):
result = arg0.option_with_len()
write_markdown_tablet(crash_file=cache_stream, tablet=result)
# # DR 的游戏设置
cache_stream.write(arg2)
if __name__ == '__main__':
os.chdir('../../')
try:
raise FileNotFoundError('abc')
except FileNotFoundError:
create_crash_report()