language = "简体中文" language_set_to = "语言已经设置为:简体中文" language_available = "可用语言列表: {}" [main] env.version.python = "Python 版本: {}" env.version.DR = "Difficult_Rocket 版本: {}" env.version.DR_rs = "Difficult_Rocket_rs 版本: {}" env.version.pyglet = "pyglet 版本: {}" env.version.pyglet_rs = "pyglet_rs 版本: {}" version.now_on = "困难火箭的运行 Python 环境为" version.need3p = "困难火箭需要 Python3.0+ 的环境" version.best38p = "困难火箭是在 Python {write_py_v} 的环境下编写的,目前正在运行在Python {py_v}的环境下,可能产生BUG" lang.language = "简 体 中 文 (zh-cn)" logger.language = "日志记录语言为:" logger.created = "日志处理器创建完成" logger.mkdir = "logs/ 文件夹不存在,已经新建文件夹" logger.main_done = "主日志处理器创建完成" logger.logfile_name = "日志文件文件名:" logger.logfile_level = "日志文件记录级别:" logger.logfile_fmt = "日志文件记录格式:" logger.logfile_datefmt = "日志文件日期格式:" game_start.at = "游戏主线程开始于:" mod.find.start = "正在校验 Mod: {}" mod.find.faild.no_spec = "importlib 无法找到 spec" mod.find.faild.no_mod_folder = "没有找到 Mod 文件夹" mod.find.done = "所有 Mod 校验完成" mod.load.start = "正在加载 Mod: {}" mod.load.info = "mod id: {} 版本号: {}" mod.load.faild.info = "Mod 加载失败: {} 错误信息: {}" mod.load.faild.no_mod_class = "没有找到 Mod 类" mod.load.done = "所有 Mod 加载完成" mod.event.error = "Mod 事件 {} 发生错误 {} Mod: {}" [client] setup.start = "客户端加载开始" setup.use_time = "客户端载入花费: {} 秒" setup.use_time_ns = "客户端载入花费: {} 纳秒" config.save.start = "正在保存配置文件" config.save.done = "配置文件保存完成" [window] setup.start = "游戏窗口加载开始" setup.use_time = "游戏窗口加载消耗时间: {} 秒" setup.use_time_ns = "游戏窗口载入消耗时间: {} 纳秒" os.pid_is = "游戏窗口 PID: {} PPID: {}" button.been_press = "按钮被按下,目前状态为:" mouse.press = "鼠标在 {} 被按下,按键为:{}" mouse.release = "鼠标在 {} 释放,按键为:{}" mouse.RIGHT = "右键" mouse.LEFT = "左键" mouse.MIDDLE = "中键" key.press = "按键 {} | {} 被按下" key.release = "按键 {} | {} 被释放" text.input = "输入字符 \"{}\"" text.new_line = "换行" text.motion = "光标移动 {}" text.motion_select = "光标选择 {}" command.text = "输入命令: {}" message.text = "输入信息: {}" libs.local = "正在使用本地 pyglet 库 版本为: {}" libs.outer = "正在使用全局 pyglet 库 版本为: {}\n(可能会造成bug,因为本地库版本为2.0dev9)" fonts.found = "在字体列表中找到以下字体库: {}" fonts.load = "正在加载字体: {}" game.stop_get = "从{}传入关闭指令,关闭游戏中" game.stop = "游戏正在关闭,保存数据中···" game.end = "游戏已经关闭" [server] setup.start = "服务端开始加载" setup.use_time = "服务端加载消耗时间: {} 秒" os.pid_is = "服务端 PID: {} PPID: {}" [game] input = "控制台" command = "游戏内命令行" window = "窗口" require_DR_rs = "需要 DR_rs 模块" [client.sr1_render] setup.start = "SR1 渲染器开始载入" setup.use_time = "SR1 渲染器载入消耗时间: {} 秒" xml.loading = "正在加载XML文件: {}" xml.load_done = "XML 文件加载完成" xml.load_time = "XML 文件加载消耗时间: {} 秒" ship.load = "正在加载飞船: {}" ship.load_time = "飞船加载消耗时间: {} 秒" #ship.info = "飞船信息:\n- 部件数量: {}\n- 部件重量: {}\n- 文件大小: {}" ship.info = "飞船信息:\n- 部件数量: {}\n- 部件重量: {}" ship.render.done = "飞船渲染完成"