# ------------------------------- # Difficult Rocket # Copyright © 2021-2022 by shenjackyuanjie 3695888@qq.com # All rights reserved # ------------------------------- """ writen by shenjackyuanjie mail: 3695888@qq.com github: @shenjackyuanjie gitee: @shenjackyuanjie """ from typing import Optional, Union, Tuple # from libs import pyglet from pyglet import font from pyglet.text import Label, HTMLLabel # from pyglet.window import key from pyglet.gui import widgets # from pyglet.sprite import Sprite from pyglet.shapes import Rectangle # from pyglet.image import AbstractImage from pyglet.graphics import Batch, Group from pyglet.text.caret import Caret from pyglet.text.document import FormattedDocument, UnformattedDocument from pyglet.text.layout import IncrementalTextLayout # from libs import pyperclip # from libs.pyperclip import paste from Difficult_Rocket.api.types import FontData from Difficult_Rocket.utils import translate from Difficult_Rocket.client.guis.format import html from Difficult_Rocket import DR_option __all__ = ['InputBox'] class TextButton(widgets.WidgetBase): """ 自带字符的按钮,就不用单独做材质了 """ def __init__(self, x: int, y: int, width: int, height: int, text: str, font: str = translate.鸿蒙简体, font_size: int = 13): super().__init__(x, y, width, height) self.text = text self.text_label = Label( font_name=font, font_size=font_size) @property def value(self): return self.text def _update_position(self): self.text_label.position = self._x, self._y ... if not DR_option.InputBox_use_TextEntry: class InputBox(widgets.TextEntry): """ 自定义的输入框 """ def __init__(self, x: int, y: int, width: int, text: str, side_width: int = 2, font_data: Optional[FontData] = None, color: Optional[Tuple[int, int, int, int]] = (255, 255, 255, 255), text_color: Optional[Tuple[int, int, int, int]] = (0, 0, 0, 255), caret_color: Optional[Tuple[int, int, int, int]] = (0, 0, 0), batch: Optional[Batch] = None, group: Optional[Group] = None): self._doc = UnformattedDocument(text) self._doc.set_style(0, len(self._doc.text), {**font_data.dict(), 'text_color': text_color}) font = self._doc.get_font() height = font.ascent - font.descent self._user_group = group bg_group = Group(order=0, parent=group) fg_group = Group(order=1, parent=group) # Rectangular outline with 2-pixel pad: self._pad = p = side_width self._outline = Rectangle(x-p, y-p, width+p+p, height+p+p, color[:3], batch, bg_group) self._outline.opacity = color[3] # Text and Caret: self._layout = IncrementalTextLayout(self._doc, width, height, multiline=False, batch=batch, group=fg_group) self._layout.x = x self._layout.y = y self._caret = Caret(self._layout, color=caret_color) self._caret.visible = False self._focus = False super().__init__() # InputBox.register_event_type('on_commit') # class InputBox(widgets.WidgetBase): # """ # input box # """ # # def __init__(self, # x: int, y: int, width: int, height: int, # message: str = '', # font_name: str = translate.微软等宽, # font_size: int = 15, # font_bold: bool = False, # font_italic: bool = False, # font_stretch: bool = False, # font_dpi: int = 100, # text_color: [int, int, int] = (187, 187, 187, 255), # out_line_color: [int, int, int] = (37, 116, 176), # cursor_color: [int, int, int] = (187, 187, 187), # select_color: [int, int, int] = (63, 115, 255), # out_line: int = 2, # batch: Batch = None, # group: Group = None): # if batch is None: # batch = Batch() # if group is None: # group = Group() # super().__init__(x, y, width, height) # self.enabled = False # self._text = message # self._cursor_poi = 0 # self.font = font.load(name=font_name, size=font_size, # bold=font_bold, italic=font_italic, stretch=font_stretch, # dpi=font_dpi) # self.font_height = self.font.ascent - self.font.descent # self.out_bound = out_line # if DR_option.InputBox_use_TextEntry: # # 基于IncrementalTextLayout的处理系统 # self._doc = FormattedDocument(message) # # self._doc.set_style() # self._layout = IncrementalTextLayout(self._doc, self.font, width, height, # batch=batch, group=group) # self._input_box = widgets.TextEntry(x, y, width, height, # self._doc, self._layout, # batch=batch, group=group) # else: # # 基于Label的处理系统 # self._input_box = Label(x=x + out_line, y=y + out_line, # width=width, height=self.font_height + self.out_bound * 2, # color=text_color, # font_name=font_name, font_size=font_size, # batch=batch, group=group, # text=message) # self._HTML_box = HTMLLabel(x=x + out_line, y=y + out_line + 30, # width=width, height=self.font_height + self.out_bound * 2, # batch=batch, group=group, # text=message) # self._out_box = Rectangle(x=x - out_line, y=y - out_line, # color=out_line_color, # width=width + (out_line * 2), height=height + (out_line * 2), # batch=batch, group=group) # self._光标 = Rectangle(x=x + out_line, y=y + out_line, # color=cursor_color, # width=1, height=self.font_height, # batch=batch, group=group) # self._选择框 = Rectangle(x=x, y=y, width=0, height=self.font_height, # color=select_color) # self._选择的字 = Label(x=x, y=y, width=0, height=self.font_height, # color=text_color, # font_name=font_name, font_size=font_size, # batch=batch, group=group, # text='') # # """ # 输入框的属性 # """ # # # 本身属性 # @property # def text(self) -> str: # 输入框的文本 # return self._text # # @text.setter # def text(self, value) -> None: # assert type(value) is str, 'Input Box\'s text must be string!' # self._text = value # self._input_box.text = value # self._HTML_box.text = html.decode_text2HTML(value, show_style=True) # # @property # def cursor_poi(self) -> int: # 光标位置 # return self._cursor_poi # # @cursor_poi.setter # def cursor_poi(self, value) -> None: # assert type(value) is int, 'Input Box\'s cursor poi must be int!' # self._cursor_poi = value # self._光标.x = self.x + self.out_bound + self._input_box.content_width # # # 渲染时属性 # @property # def opacity(self) -> int: # 透明度 # return self._input_box.opacity # # @opacity.setter # def opacity(self, value: int) -> None: # assert type(value) is int, 'Input Box\'s opacity must be int!' # self._input_box.opacity = value # self._out_box.opacity = value # self._选择的字.opacity = value # self._选择框.opacity = value # self._光标.opacity = value # # @property # def visible(self) -> bool: # 是否可见 # return self._input_box.visible # # @visible.setter # def visible(self, value: bool) -> None: # assert type(value) is bool, 'Input Box\'s visible must be bool!' # self._input_box.visible = value # self._out_box.visible = value # self._选择的字.visible = value # self._选择框.visible = value # self._光标.visible = value # # @property # def value(self) -> str: # return self._text # # """ # 事件调用 # """ # # def _update_position(self): # self._input_box.position = self._x + self.out_bound, self._y + self.out_bound # self._out_box.position = self._x - self.out_bound, self._y - self.out_bound # self._光标.position = self._x + self.out_bound, self._y + self.out_bound # # # 输入东西 # def on_text(self, text: str): # if self.enabled: # if text in ('\r', '\n'): # if self.text: # self.dispatch_event('on_commit', self.text) # else: # self.text = f'{self.text[:self.cursor_poi]}{text}{self.text[self.cursor_poi:]}' # self.cursor_poi += len(text) # # # 移动光标 # def on_text_motion(self, motion): # if self.enabled: # # 根据按键处理 # # 单格移动光标(上下左右) # if motion in (key.MOTION_UP, key.MOTION_LEFT): # 往上一个移动 # self.cursor_poi = max(0, self._cursor_poi - 1) # elif motion in (key.MOTION_DOWN, key.MOTION_RIGHT): # 往下一个移动 # self.cursor_poi = min(len(self.text), self._cursor_poi + 1) # # 大前后移动(开头或结尾) # elif motion in ( # key.MOTION_BEGINNING_OF_LINE, key.MOTION_BEGINNING_OF_FILE, key.MOTION_PREVIOUS_PAGE): # 开头 # self.cursor_poi = 0 # elif motion in (key.MOTION_END_OF_LINE, key.MOTION_END_OF_FILE, key.MOTION_NEXT_PAGE): # 结尾 # self.cursor_poi = len(self.text) # # 删除操作 # elif motion == key.MOTION_BACKSPACE: # if self.text: # 如果有文字 # self.text = f'{self.text[:self.cursor_poi - 1]}{self.text[self.cursor_poi:]}' # self.cursor_poi = max(0, self._cursor_poi - 1) # elif motion == key.MOTION_DELETE: # if self.text and self.cursor_poi != len(self.text) - 1: # 如果有文字,并且光标不在最后 # self.text = f'{self.text[:self.cursor_poi]}{self.text[self.cursor_poi + 1:]}' # # 剪贴板操作 # elif motion == key.MOTION_COPY: # pass # elif motion == key.MOTION_PASTE: # paste_text = paste() # self.text = f'{self.text[:self.cursor_poi]}{paste_text}{self.text[self.cursor_poi:]}' # self.cursor_poi += len(paste_text) # # def on_text_motion_select(self, motion): # pass # # def on_mouse_press(self, x, y, buttons, modifiers): # if self._check_hit(x, y) and self._input_box.visible: # self.enabled = True # else: # self.enabled = False # # def on_mouse_drag(self, x, y, dx, dy, buttons, modifiers): # pass # # def on_mouse_release(self, x, y, buttons, modifiers): # pass # # def on_commit(self, text: str): # pass else: InputBox = widgets.TextEntry # class InputBox(widgets.TextEntry): # pass