Change lang & Edit files #8
@ -20,7 +20,7 @@
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## 中文README请移步 [这里](/docs/README-cn.md)
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> It's a Simple Rocket liked game build with Python (in short: rocket simulator)
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> Difficult-rocket is a Simple Rocket liked game build with Python (in short: rocket simulator)
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## Advantage
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@ -70,8 +70,8 @@
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- `toml` toml parser
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- `xmltodict`: translate data between xml and dict
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- `pyperclip`: paste board!
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- [@Rayawa](https://github.com/Rayawa) : check mistake in docs & some transelates
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- [@rouxiao-you](https://github.com/ruoxiao-you) : translate chinese to English
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- [@Rayawa](https://github.com/Rayawa) : check mistake in docs
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- [@Billchyi](https://github.com/Billchyi) : check mistake in docs
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## Other links
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@ -1,53 +0,0 @@
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{
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'main': {
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'version.now_on': 'Difficult Rocket is running on Python Vision',
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'version.need3+': 'Difficult Rocket need Python vision 3.0+',
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'version.best3.8+': 'Difficult Rocket is writen in Python {write_py_v}, and now is running on Python {py_v} may cause BUG',
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'lang.language': 'English (EN-US)',
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'logger.language': 'Logging language is: ',
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'logger.created': 'Log handler created',
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'logger.mkdir': 'logs/ folder not found, now created',
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'logger.main_done': 'Main log handler created ',
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'logger.logfile_name': 'Log file name :',
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'logger.logfile_level': 'Log file record level :',
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'logger.logfile_fmt': 'Log file record format :',
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'logger.logfile_datefmt': 'Log file date format :',
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'game_start.at': 'The main thread of the game starts with:'
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},
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'client': {
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'setup.done': 'Client load complete',
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'setup.use_time': 'Client load use: {} second',
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'setup.use_time_ns': 'Client load use: {} nano second'
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},
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'window': {
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'setup.done': 'Window load complete ',
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'setup.use_time': 'Window load use: {} second',
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'setup.use_time_ns': 'Window load use: {} nano second',
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'os.pid_is': 'Window\'s PID: {} PPID: {}',
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'button.been_press': 'The button is pressed, the current state of the button is:',
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'mouse.press_at': 'mouse was click at {} button is: {}',
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'mouse.release': 'mouse release at {} button is: {}',
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'mouse.RIGHT': 'right button',
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'mouse.LEFT': 'left button',
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'mouse.MIDDLE': 'middle button',
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'key.press': 'key {} | {} been press',
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'key.release': 'key {} | {} been release',
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'text.input': 'input text "{}"',
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'text.new_line': 'new line',
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'text.motion': 'text move {}',
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'text.motion_select': 'text select {}',
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'command.text': 'input command: {}',
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'message.text': 'input message: {}',
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'libs.local': 'using local pyglet, version: {}',
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'libs.outer': 'using global pyglet, version: {}\n(may cause bug)',
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'fonts.found': 'found fonts in font lib: {}'
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},
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'server': {
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'setup.done': 'Server load complete ',
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'os.pid_is': 'Server is using PID: {} PPID: {}'
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},
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'language': 'English'
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}
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/*
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感谢@小咔er 帮我lazy的翻译
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*/
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@ -2,7 +2,7 @@ language = "English"
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[main]
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"version.now_on" = "Difficult Rocket is running on Python Vision"
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"version.need3+" = "Difficult Rocket need Python vision 3.0+"
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"version.need3+" = "Difficult Rocket depends on Python vision 3.0+"
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"version.best3.8+" = "Difficult Rocket is writen in Python {write_py_v}, and now is running on Python {py_v} may cause BUG"
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"lang.language" = "English (EN-US)"
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"logger.language" = "Logging language is: "
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@ -16,17 +16,17 @@ language = "English"
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"game_start.at" = "The main thread of the game starts with:"
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[client]
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"setup.done" = "Client load complete"
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"setup.use_time" = "Client load use: {} second"
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"setup.use_time_ns" = "Client load use: {} nano second"
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"setup.done" = "Client loaded"
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"setup.use_time" = "Client loading has used: {} second"
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"setup.use_time_ns" = "Client loading has used: {} nano second"
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[window]
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"setup.done" = "Window load complete "
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"setup.use_time" = "Window load use: {} second"
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"setup.use_time_ns" = "Window load use: {} nano second"
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"setup.done" = "Window loaded"
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"setup.use_time" = "Window loading has used: {} second"
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"setup.use_time_ns" = "Window loading has used: {} nano second"
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"os.pid_is" = "Window's PID: {} PPID: {}"
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"button.been_press" = "The button is pressed, the current state of the button is:"
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"mouse.press_at" = "mouse was click at {} button is: {}"
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"button.been_press" = "Button pressed, the current state of the button is:"
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"mouse.press" = "mouse was click at {} button is: {}"
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"mouse.release" = "mouse release at {} button is: {}"
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"mouse.RIGHT" = "right button"
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"mouse.LEFT" = "left button"
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@ -42,7 +42,14 @@ language = "English"
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"libs.local" = "using local pyglet, version: {}"
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"libs.outer" = "using global pyglet, version: {}\n(may cause bug)"
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"fonts.found" = "found fonts in font lib: {}"
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"fonts.load" = "loading fonts: {}"
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"game.input_stop" = ""console""
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"game.command_stop" = ""in game commands""
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"game.window_stop" = ""window""
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"game.stop_get" = "Received closing commands from {}, game closing"
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"game.stop" = "game closing, saving data……"
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"game.end" = "game closed"
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[server]
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"setup.done" = "Server load complete "
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"os.pid_is" = "Server is using PID: {} PPID: {}"
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"setup.done" = "Server loaded "
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"os.pid_is" = "Server PID: {} PPID: {}"
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@ -1,55 +0,0 @@
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language = "English"
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[main]
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"version.now_on" = "Difficult Rocket is running on Python Vision"
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"version.need3+" = "Difficult Rocket need Python vision 3.0+"
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"version.best3.8+" = "Difficult Rocket is writen in Python {write_py_v}, and now is running on Python {py_v} may cause BUG"
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"lang.language" = "English (EN-US)"
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"logger.language" = "Logging language is: "
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"logger.created" = "Log handler created"
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"logger.mkdir" = "logs/ folder not found, now created"
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"logger.main_done" = "Main log handler created "
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"logger.logfile_name" = "Log file name :"
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"logger.logfile_level" = "Log file record level :"
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"logger.logfile_fmt" = "Log file record format :"
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"logger.logfile_datefmt" = "Log file date format :"
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"game_start.at" = "The main thread of the game starts with:"
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[client]
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"setup.done" = "Client load complete"
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"setup.use_time" = "Client load use: {} second"
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"setup.use_time_ns" = "Client load use: {} nano second"
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[window]
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"setup.done" = "Window load complete "
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"setup.use_time" = "Window load use: {} second"
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"setup.use_time_ns" = "Window load use: {} nano second"
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"os.pid_is" = "Window's PID: {} PPID: {}"
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"button.been_press" = "The button is pressed, the current state of the button is:"
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"mouse.press" = "鼠标在 {} 被按下,按键为:{}"
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"mouse.release" = "mouse release at {} button is: {}"
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"mouse.RIGHT" = "right button"
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"mouse.LEFT" = "left button"
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"mouse.MIDDLE" = "middle button"
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"key.press" = "key {} | {} been press"
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"key.release" = "key {} | {} been release"
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"text.input" = "input text \"{}\""
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"text.new_line" = "new line"
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"text.motion" = "text move {}"
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"text.motion_select" = "text select {}"
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"command.text" = "input command: {}"
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"message.text" = "input message: {}"
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"libs.local" = "using local pyglet, version: {}"
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"libs.outer" = "using global pyglet, version: {}\n(may cause bug)"
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"fonts.found" = "found fonts in font lib: {}"
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"fonts.load" = "正在加载字体: {}"
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"game.input_stop" = "控制台"
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"game.command_stop" = "游戏内命令行"
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"game.window_stop" = "窗口"
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"game.stop_get" = "从{}传入关闭指令,关闭游戏中"
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"game.stop" = "游戏正在关闭,保存数据中···"
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"game.end" = "游戏已经关闭"
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[server]
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"setup.done" = "Server load complete "
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"os.pid_is" = "Server is using PID: {} PPID: {}"
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@ -1,57 +0,0 @@
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{
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'main': {
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'version.now_on': '困难火箭的运行Python环境为',
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'version.need3+': '困难火箭需要Python3.0+的环境',
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'version.best3.8+': '困难火箭是在Python{write_py_v}的环境下编写的,目前正在运行在Python{py_v}的环境下,可能产生BUG',
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'lang.language': '简 体 中 文 (zh-cn)',
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'logger.language': '日志记录语言为:',
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'logger.created': '日志处理器创建完成',
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'logger.mkdir': 'logs/文件夹不存在,已经新建文件夹',
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'logger.main_done': '主日志处理器创建完成',
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'logger.logfile_name': '日志文件文件名:',
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'logger.logfile_level': '日志文件记录级别:',
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'logger.logfile_fmt': '日志文件记录格式:',
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'logger.logfile_datefmt': '日志文件日期格式:',
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'game_start.at': '游戏主线程开始于:'
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},
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'client': {
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'setup.done': '客户端载入完成',
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'setup.use_time': '客户端载入花费: {} 秒',
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'setup.use_time_ns': '客户端载入花费: {} 纳秒'
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},
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'window': {
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'setup.done': '游戏窗口载入完成',
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'setup.use_time': '游戏窗口载入消耗时间: {} 秒',
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'setup.use_time_ns': '游戏窗口载入消耗时间: {} 纳秒',
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'os.pid_is': '游戏窗口 PID: {} PPID: {}',
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'button.been_press': '按钮被按下,目前状态为:',
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'mouse.press': '鼠标在 {} 被按下,按键为:{}',
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'mouse.release': '鼠标在 {} 释放,按键为:{}',
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'mouse.RIGHT': '右键',
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'mouse.LEFT': '左键',
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'mouse.MIDDLE': '中键',
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'key.press': '按键 {} | {} 被按下',
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'key.release': '按键 {} | {} 被释放',
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'text.input': '输入字符 "{}"',
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'text.new_line': '换行',
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'text.motion': '光标移动 {}',
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'text.motion_select': '光标选择 {}',
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'command.text': '输入命令: {}',
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'message.text': '输入信息: {}',
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'libs.local': '正在使用本地 pyglet 库 版本为: {}',
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'libs.outer': '正在使用全局 pyglet 库 版本为: {}\n(可能会造成bug,因为本地库版本为2.0dev9)',
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'fonts.found': '在字体列表中找到以下字体库: {}',
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'fonts.load': '正在加载字体: {}',
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'game.input_stop': '控制台',
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'game.command_stop': '游戏内命令行',
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'game.window_stop': '窗口',
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'game.stop_get': '从{}传入关闭指令,关闭游戏中',
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'game.stop': '游戏正在关闭,保存数据中···',
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'game.end': '游戏已经关闭'
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},
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'server': {
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'setup.done': '服务端载入完成',
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'os.pid_is': '服务端 PID: {} PPID: {}'
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},
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'language': '简体中文'
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}
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@ -67,8 +67,8 @@
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- `toml`: toml解析器
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- `xmltodict`: xml 与 dict 转换器
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- `pyperclip`: 剪贴板!
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- [@Rayawa](https://github.com/Rayawa) : 文档矫正&翻译部分lang
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- [@rouxiao-you](https://github.com/ruoxiao-you) : 翻译lang
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- [@Rayawa](https://github.com/Rayawa) : 文档矫正
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- [@Billchyi](https://github.com/Billchyi) : 文档矫正
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## 相关链接
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Loading…
Reference in New Issue
Block a user