Change lang & Edit files #8
@ -1,53 +0,0 @@
|
|||||||
{
|
|
||||||
'main': {
|
|
||||||
'version.now_on': 'Difficult Rocket is running on Python Vision',
|
|
||||||
'version.need3+': 'Difficult Rocket need Python vision 3.0+',
|
|
||||||
'version.best3.8+': 'Difficult Rocket is writen in Python {write_py_v}, and now is running on Python {py_v} may cause BUG',
|
|
||||||
'lang.language': 'English (EN-US)',
|
|
||||||
'logger.language': 'Logging language is: ',
|
|
||||||
'logger.created': 'Log handler created',
|
|
||||||
'logger.mkdir': 'logs/ folder not found, now created',
|
|
||||||
'logger.main_done': 'Main log handler created ',
|
|
||||||
'logger.logfile_name': 'Log file name :',
|
|
||||||
'logger.logfile_level': 'Log file record level :',
|
|
||||||
'logger.logfile_fmt': 'Log file record format :',
|
|
||||||
'logger.logfile_datefmt': 'Log file date format :',
|
|
||||||
'game_start.at': 'The main thread of the game starts with:'
|
|
||||||
},
|
|
||||||
'client': {
|
|
||||||
'setup.done': 'Client load complete',
|
|
||||||
'setup.use_time': 'Client load use: {} second',
|
|
||||||
'setup.use_time_ns': 'Client load use: {} nano second'
|
|
||||||
},
|
|
||||||
'window': {
|
|
||||||
'setup.done': 'Window load complete ',
|
|
||||||
'setup.use_time': 'Window load use: {} second',
|
|
||||||
'setup.use_time_ns': 'Window load use: {} nano second',
|
|
||||||
'os.pid_is': 'Window\'s PID: {} PPID: {}',
|
|
||||||
'button.been_press': 'The button is pressed, the current state of the button is:',
|
|
||||||
'mouse.press_at': 'mouse was click at {} button is: {}',
|
|
||||||
'mouse.release': 'mouse release at {} button is: {}',
|
|
||||||
'mouse.RIGHT': 'right button',
|
|
||||||
'mouse.LEFT': 'left button',
|
|
||||||
'mouse.MIDDLE': 'middle button',
|
|
||||||
'key.press': 'key {} | {} been press',
|
|
||||||
'key.release': 'key {} | {} been release',
|
|
||||||
'text.input': 'input text "{}"',
|
|
||||||
'text.new_line': 'new line',
|
|
||||||
'text.motion': 'text move {}',
|
|
||||||
'text.motion_select': 'text select {}',
|
|
||||||
'command.text': 'input command: {}',
|
|
||||||
'message.text': 'input message: {}',
|
|
||||||
'libs.local': 'using local pyglet, version: {}',
|
|
||||||
'libs.outer': 'using global pyglet, version: {}\n(may cause bug)',
|
|
||||||
'fonts.found': 'found fonts in font lib: {}'
|
|
||||||
},
|
|
||||||
'server': {
|
|
||||||
'setup.done': 'Server load complete ',
|
|
||||||
'os.pid_is': 'Server is using PID: {} PPID: {}'
|
|
||||||
},
|
|
||||||
'language': 'English'
|
|
||||||
}
|
|
||||||
/*
|
|
||||||
感谢@小咔er 帮我lazy的翻译
|
|
||||||
*/
|
|
@ -2,7 +2,7 @@ language = "English"
|
|||||||
|
|
||||||
[main]
|
[main]
|
||||||
"version.now_on" = "Difficult Rocket is running on Python Vision"
|
"version.now_on" = "Difficult Rocket is running on Python Vision"
|
||||||
"version.need3+" = "Difficult Rocket need Python vision 3.0+"
|
"version.need3+" = "Difficult Rocket depends on Python vision 3.0+"
|
||||||
"version.best3.8+" = "Difficult Rocket is writen in Python {write_py_v}, and now is running on Python {py_v} may cause BUG"
|
"version.best3.8+" = "Difficult Rocket is writen in Python {write_py_v}, and now is running on Python {py_v} may cause BUG"
|
||||||
"lang.language" = "English (EN-US)"
|
"lang.language" = "English (EN-US)"
|
||||||
"logger.language" = "Logging language is: "
|
"logger.language" = "Logging language is: "
|
||||||
@ -16,17 +16,17 @@ language = "English"
|
|||||||
"game_start.at" = "The main thread of the game starts with:"
|
"game_start.at" = "The main thread of the game starts with:"
|
||||||
|
|
||||||
[client]
|
[client]
|
||||||
"setup.done" = "Client load complete"
|
"setup.done" = "Client loaded"
|
||||||
"setup.use_time" = "Client load use: {} second"
|
"setup.use_time" = "Client loading has used: {} second"
|
||||||
"setup.use_time_ns" = "Client load use: {} nano second"
|
"setup.use_time_ns" = "Client loading has used: {} nano second"
|
||||||
|
|
||||||
[window]
|
[window]
|
||||||
"setup.done" = "Window load complete "
|
"setup.done" = "Window loaded"
|
||||||
"setup.use_time" = "Window load use: {} second"
|
"setup.use_time" = "Window loading has used: {} second"
|
||||||
"setup.use_time_ns" = "Window load use: {} nano second"
|
"setup.use_time_ns" = "Window loading has used: {} nano second"
|
||||||
"os.pid_is" = "Window's PID: {} PPID: {}"
|
"os.pid_is" = "Window's PID: {} PPID: {}"
|
||||||
"button.been_press" = "The button is pressed, the current state of the button is:"
|
"button.been_press" = "Button pressed, the current state of the button is:"
|
||||||
"mouse.press_at" = "mouse was click at {} button is: {}"
|
"mouse.press" = "mouse was click at {} button is: {}"
|
||||||
"mouse.release" = "mouse release at {} button is: {}"
|
"mouse.release" = "mouse release at {} button is: {}"
|
||||||
"mouse.RIGHT" = "right button"
|
"mouse.RIGHT" = "right button"
|
||||||
"mouse.LEFT" = "left button"
|
"mouse.LEFT" = "left button"
|
||||||
@ -42,7 +42,14 @@ language = "English"
|
|||||||
"libs.local" = "using local pyglet, version: {}"
|
"libs.local" = "using local pyglet, version: {}"
|
||||||
"libs.outer" = "using global pyglet, version: {}\n(may cause bug)"
|
"libs.outer" = "using global pyglet, version: {}\n(may cause bug)"
|
||||||
"fonts.found" = "found fonts in font lib: {}"
|
"fonts.found" = "found fonts in font lib: {}"
|
||||||
|
"fonts.load" = "loading fonts: {}"
|
||||||
|
"game.input_stop" = ""console""
|
||||||
|
"game.command_stop" = ""in game commands""
|
||||||
|
"game.window_stop" = ""window""
|
||||||
|
"game.stop_get" = "Received closing commands from {}, game closing"
|
||||||
|
"game.stop" = "game closing, saving data……"
|
||||||
|
"game.end" = "game closed"
|
||||||
|
|
||||||
[server]
|
[server]
|
||||||
"setup.done" = "Server load complete "
|
"setup.done" = "Server loaded "
|
||||||
"os.pid_is" = "Server is using PID: {} PPID: {}"
|
"os.pid_is" = "Server PID: {} PPID: {}"
|
||||||
|
@ -1,55 +0,0 @@
|
|||||||
language = "English"
|
|
||||||
|
|
||||||
[main]
|
|
||||||
"version.now_on" = "Difficult Rocket is running on Python Vision"
|
|
||||||
"version.need3+" = "Difficult Rocket need Python vision 3.0+"
|
|
||||||
"version.best3.8+" = "Difficult Rocket is writen in Python {write_py_v}, and now is running on Python {py_v} may cause BUG"
|
|
||||||
"lang.language" = "English (EN-US)"
|
|
||||||
"logger.language" = "Logging language is: "
|
|
||||||
"logger.created" = "Log handler created"
|
|
||||||
"logger.mkdir" = "logs/ folder not found, now created"
|
|
||||||
"logger.main_done" = "Main log handler created "
|
|
||||||
"logger.logfile_name" = "Log file name :"
|
|
||||||
"logger.logfile_level" = "Log file record level :"
|
|
||||||
"logger.logfile_fmt" = "Log file record format :"
|
|
||||||
"logger.logfile_datefmt" = "Log file date format :"
|
|
||||||
"game_start.at" = "The main thread of the game starts with:"
|
|
||||||
|
|
||||||
[client]
|
|
||||||
"setup.done" = "Client load complete"
|
|
||||||
"setup.use_time" = "Client load use: {} second"
|
|
||||||
"setup.use_time_ns" = "Client load use: {} nano second"
|
|
||||||
|
|
||||||
[window]
|
|
||||||
"setup.done" = "Window load complete "
|
|
||||||
"setup.use_time" = "Window load use: {} second"
|
|
||||||
"setup.use_time_ns" = "Window load use: {} nano second"
|
|
||||||
"os.pid_is" = "Window's PID: {} PPID: {}"
|
|
||||||
"button.been_press" = "The button is pressed, the current state of the button is:"
|
|
||||||
"mouse.press" = "鼠标在 {} 被按下,按键为:{}"
|
|
||||||
"mouse.release" = "mouse release at {} button is: {}"
|
|
||||||
"mouse.RIGHT" = "right button"
|
|
||||||
"mouse.LEFT" = "left button"
|
|
||||||
"mouse.MIDDLE" = "middle button"
|
|
||||||
"key.press" = "key {} | {} been press"
|
|
||||||
"key.release" = "key {} | {} been release"
|
|
||||||
"text.input" = "input text \"{}\""
|
|
||||||
"text.new_line" = "new line"
|
|
||||||
"text.motion" = "text move {}"
|
|
||||||
"text.motion_select" = "text select {}"
|
|
||||||
"command.text" = "input command: {}"
|
|
||||||
"message.text" = "input message: {}"
|
|
||||||
"libs.local" = "using local pyglet, version: {}"
|
|
||||||
"libs.outer" = "using global pyglet, version: {}\n(may cause bug)"
|
|
||||||
"fonts.found" = "found fonts in font lib: {}"
|
|
||||||
"fonts.load" = "正在加载字体: {}"
|
|
||||||
"game.input_stop" = "控制台"
|
|
||||||
"game.command_stop" = "游戏内命令行"
|
|
||||||
"game.window_stop" = "窗口"
|
|
||||||
"game.stop_get" = "从{}传入关闭指令,关闭游戏中"
|
|
||||||
"game.stop" = "游戏正在关闭,保存数据中···"
|
|
||||||
"game.end" = "游戏已经关闭"
|
|
||||||
|
|
||||||
[server]
|
|
||||||
"setup.done" = "Server load complete "
|
|
||||||
"os.pid_is" = "Server is using PID: {} PPID: {}"
|
|
@ -1,57 +0,0 @@
|
|||||||
{
|
|
||||||
'main': {
|
|
||||||
'version.now_on': '困难火箭的运行Python环境为',
|
|
||||||
'version.need3+': '困难火箭需要Python3.0+的环境',
|
|
||||||
'version.best3.8+': '困难火箭是在Python{write_py_v}的环境下编写的,目前正在运行在Python{py_v}的环境下,可能产生BUG',
|
|
||||||
'lang.language': '简 体 中 文 (zh-cn)',
|
|
||||||
'logger.language': '日志记录语言为:',
|
|
||||||
'logger.created': '日志处理器创建完成',
|
|
||||||
'logger.mkdir': 'logs/文件夹不存在,已经新建文件夹',
|
|
||||||
'logger.main_done': '主日志处理器创建完成',
|
|
||||||
'logger.logfile_name': '日志文件文件名:',
|
|
||||||
'logger.logfile_level': '日志文件记录级别:',
|
|
||||||
'logger.logfile_fmt': '日志文件记录格式:',
|
|
||||||
'logger.logfile_datefmt': '日志文件日期格式:',
|
|
||||||
'game_start.at': '游戏主线程开始于:'
|
|
||||||
},
|
|
||||||
'client': {
|
|
||||||
'setup.done': '客户端载入完成',
|
|
||||||
'setup.use_time': '客户端载入花费: {} 秒',
|
|
||||||
'setup.use_time_ns': '客户端载入花费: {} 纳秒'
|
|
||||||
},
|
|
||||||
'window': {
|
|
||||||
'setup.done': '游戏窗口载入完成',
|
|
||||||
'setup.use_time': '游戏窗口载入消耗时间: {} 秒',
|
|
||||||
'setup.use_time_ns': '游戏窗口载入消耗时间: {} 纳秒',
|
|
||||||
'os.pid_is': '游戏窗口 PID: {} PPID: {}',
|
|
||||||
'button.been_press': '按钮被按下,目前状态为:',
|
|
||||||
'mouse.press': '鼠标在 {} 被按下,按键为:{}',
|
|
||||||
'mouse.release': '鼠标在 {} 释放,按键为:{}',
|
|
||||||
'mouse.RIGHT': '右键',
|
|
||||||
'mouse.LEFT': '左键',
|
|
||||||
'mouse.MIDDLE': '中键',
|
|
||||||
'key.press': '按键 {} | {} 被按下',
|
|
||||||
'key.release': '按键 {} | {} 被释放',
|
|
||||||
'text.input': '输入字符 "{}"',
|
|
||||||
'text.new_line': '换行',
|
|
||||||
'text.motion': '光标移动 {}',
|
|
||||||
'text.motion_select': '光标选择 {}',
|
|
||||||
'command.text': '输入命令: {}',
|
|
||||||
'message.text': '输入信息: {}',
|
|
||||||
'libs.local': '正在使用本地 pyglet 库 版本为: {}',
|
|
||||||
'libs.outer': '正在使用全局 pyglet 库 版本为: {}\n(可能会造成bug,因为本地库版本为2.0dev9)',
|
|
||||||
'fonts.found': '在字体列表中找到以下字体库: {}',
|
|
||||||
'fonts.load': '正在加载字体: {}',
|
|
||||||
'game.input_stop': '控制台',
|
|
||||||
'game.command_stop': '游戏内命令行',
|
|
||||||
'game.window_stop': '窗口',
|
|
||||||
'game.stop_get': '从{}传入关闭指令,关闭游戏中',
|
|
||||||
'game.stop': '游戏正在关闭,保存数据中···',
|
|
||||||
'game.end': '游戏已经关闭'
|
|
||||||
},
|
|
||||||
'server': {
|
|
||||||
'setup.done': '服务端载入完成',
|
|
||||||
'os.pid_is': '服务端 PID: {} PPID: {}'
|
|
||||||
},
|
|
||||||
'language': '简体中文'
|
|
||||||
}
|
|
Loading…
Reference in New Issue
Block a user