Feature/rebase dr runtime #30
5
.github/workflows/get_info.py
vendored
5
.github/workflows/get_info.py
vendored
@ -10,13 +10,10 @@ import rtoml
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sys.path.append(os.path.abspath(os.curdir))
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from Difficult_Rocket import DR_runtime
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from Difficult_Rocket.runtime import DR_runtime
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args = ['-env', '-github-dev']
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# print(sys.argv)
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if sys.argv == [__file__]: # 没有输入参数,直接输出默认信息并输出
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print(sys.version)
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3
DR.py
3
DR.py
@ -58,7 +58,8 @@ def main() -> int:
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pyglet.resource.path = ['/textures/']
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pyglet.resource.reindex()
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from Difficult_Rocket import main, DR_runtime
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from Difficult_Rocket import main
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from Difficult_Rocket.runtime import DR_runtime
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DR_runtime.start_time_ns = start_time_ns
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# from pyglet.gl import glClearColor # 调整背景颜色
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@ -4,14 +4,6 @@
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# All rights reserved
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# -------------------------------
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import sys
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import importlib
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import traceback
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import contextlib
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import importlib.util
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from pathlib import Path
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from typing import Optional, List, Tuple
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from Difficult_Rocket.api.types import Options, Version
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game_version = Version("0.8.2.0") # 游戏版本
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@ -20,6 +12,24 @@ Api_version = Version("0.1.1.0") # API 版本
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__version__ = game_version
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__all__ = [
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# __init__
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'DR_status',
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# folder
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'api',
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'client',
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'server',
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'command',
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'crash',
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'exception',
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'mod',
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'utils',
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# file
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'main',
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'runtime',
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]
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class _DR_status(Options):
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"""
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DR 的特性开关 / 基本状态
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@ -58,64 +68,7 @@ class _DR_status(Options):
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return round(12 * self.gui_scale)
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class _DR_runtime(Options):
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"""
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DR 的运行时配置 / 状态
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"""
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name = 'DR Runtime'
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language: str = 'zh-CN'
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mod_path: str = './mods'
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DR_Mod_List: List[Tuple[str, Version]] = [] # DR Mod 列表 (name, version)
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# run status
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start_time_ns: Optional[int] = None
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client_setup_cause_ns: Optional[int] = None
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server_setup_cause_ns: Optional[int] = None
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def load_file(self) -> bool:
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with contextlib.suppress(FileNotFoundError):
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with open('./configs/main.toml', 'r', encoding='utf-8') as f:
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import rtoml
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config_file = rtoml.load(f)
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self.language = config_file['runtime']['language']
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self.mod_path = config_file['game']['mods']['path']
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return True
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return False
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def find_mods(self) -> List[str]:
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mods = []
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mod_path = Path(self.mod_path)
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if not mod_path.exists():
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mod_path.mkdir()
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return []
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paths = mod_path.iterdir()
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sys.path.append(self.mod_path)
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for mod_path in paths:
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try:
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if mod_path.is_dir() and mod_path.name != '__pycache__': # 处理文件夹 mod
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if importlib.util.find_spec(mod_path.name) is not None:
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mods.append(mod_path.name)
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else:
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print(f'can not import mod {mod_path} because importlib can not find spec')
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elif mod_path.suffix in ('.pyz', '.zip'): # 处理压缩包 mod
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if importlib.util.find_spec(mod_path.name) is not None:
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mods.append(mod_path.name)
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elif mod_path.suffix == '.pyd': # pyd 扩展 mod
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if importlib.util.find_spec(mod_path.name) is not None:
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mods.append(mod_path.name)
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elif mod_path.suffix == '.py': # 处理单文件 mod
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print(f'importing mod {mod_path=} {mod_path.stem}')
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if importlib.util.find_spec(mod_path.stem) is not None:
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mods.append(mod_path.stem)
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except ImportError:
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print(f'ImportError when loading mod {mod_path}')
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traceback.print_exc()
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return mods
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DR_status = _DR_status()
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DR_runtime = _DR_runtime()
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if DR_status.playing:
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from Difficult_Rocket.utils.thread import new_thread
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@ -30,10 +30,10 @@ from pyglet.window import key, mouse
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if TYPE_CHECKING:
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from Difficult_Rocket.main import Game
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from Difficult_Rocket.utils import tools
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from Difficult_Rocket.api.types import Options
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from Difficult_Rocket.command import line
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from Difficult_Rocket.api.types import Options
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from Difficult_Rocket.utils.translate import tr
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from Difficult_Rocket import DR_runtime
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from Difficult_Rocket.runtime import DR_runtime
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from Difficult_Rocket.api.screen import BaseScreen
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from Difficult_Rocket.utils.thread import new_thread
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from Difficult_Rocket.client.fps.fps_log import FpsLogger
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@ -51,7 +51,7 @@ class ClientOption(Options):
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resizeable: bool = True
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visible: bool = True
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gui_scale: float = 1.0
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caption: str = "Difficult Rocket v{DR_version}|DR_rs v{DR_Rust_get_version}"
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caption: str = "Difficult Rocket v{DR_version}"
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def load_file(self) -> None:
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file: dict = tools.load_file('./configs/main.toml')
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@ -223,7 +223,7 @@ class ClientWindow(Window):
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print("==========client stop. KeyboardInterrupt info==========")
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traceback.print_exc()
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print("==========client stop. KeyboardInterrupt info end==========")
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self.dispatch_event("on_close")
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self.dispatch_event("on_close", 'input')
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sys.exit(0)
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@new_thread('window save_info')
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@ -388,7 +388,7 @@ class ClientWindow(Window):
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if symbol == key.ESCAPE and not (modifiers & ~(key.MOD_NUMLOCK |
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key.MOD_CAPSLOCK |
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key.MOD_SCROLLLOCK)):
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self.dispatch_event('on_close')
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self.dispatch_event('on_close', 'window')
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if symbol == key.SLASH:
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self.input_box._set_focus(True)
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self.logger.debug(
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@ -99,7 +99,8 @@ def write_cache(cache_stream, crash_info):
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def write_info_to_cache(cache_stream):
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# 运行状态信息
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from Difficult_Rocket import DR_status, DR_runtime
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from Difficult_Rocket import DR_status
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from Difficult_Rocket.runtime import DR_runtime
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cache_stream.write(Run_message)
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cache_stream.write(markdown_line_handler(f'DR Version: {Difficult_Rocket.game_version}', level=1))
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cache_stream.write(markdown_line_handler(f'DR language: {DR_runtime.language}', level=1))
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@ -24,10 +24,6 @@ from io import StringIO
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from pathlib import Path
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from typing import TYPE_CHECKING, List, Optional, Dict, TypeVar
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if __name__ == '__main__': # been start will not run this
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sys.path.append('/bin/libs')
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sys.path.append('/bin')
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if TYPE_CHECKING:
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from Difficult_Rocket.api.mod import ModInfo
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else:
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@ -35,9 +31,10 @@ else:
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from Difficult_Rocket.utils import tools
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from Difficult_Rocket.api.types import Options
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from Difficult_Rocket.utils.translate import tr
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from Difficult_Rocket.runtime import DR_runtime
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from Difficult_Rocket.utils.thread import new_thread
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from Difficult_Rocket.crash import write_info_to_cache
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from Difficult_Rocket import client, server, DR_status, DR_runtime
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from Difficult_Rocket import client, server, DR_status
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class Console(Options):
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79
Difficult_Rocket/runtime.py
Normal file
79
Difficult_Rocket/runtime.py
Normal file
@ -0,0 +1,79 @@
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# -------------------------------
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# Difficult Rocket
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# Copyright © 2020-2023 by shenjackyuanjie 3695888@qq.com
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# All rights reserved
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# -------------------------------
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import sys
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import importlib
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import traceback
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import contextlib
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import importlib.util
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from pathlib import Path
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from typing import Optional, List, Tuple
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from Difficult_Rocket.api.types import Options, Version
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__all__ = [
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'DR_runtime'
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]
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class _DR_runtime(Options):
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"""
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DR 的运行时配置 / 状态
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"""
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name = 'DR Runtime'
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language: str = 'zh-CN'
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mod_path: str = './mods'
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DR_Mod_List: List[Tuple[str, Version]] = [] # DR Mod 列表 (name, version)
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# run status
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start_time_ns: Optional[int] = None
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client_setup_cause_ns: Optional[int] = None
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server_setup_cause_ns: Optional[int] = None
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def load_file(self) -> bool:
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with contextlib.suppress(FileNotFoundError):
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with open('./configs/main.toml', 'r', encoding='utf-8') as f:
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import rtoml
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config_file = rtoml.load(f)
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self.language = config_file['runtime']['language']
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self.mod_path = config_file['game']['mods']['path']
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return True
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return False
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def find_mods(self) -> List[str]:
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mods = []
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mod_path = Path(self.mod_path)
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if not mod_path.exists():
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mod_path.mkdir()
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return []
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paths = mod_path.iterdir()
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sys.path.append(self.mod_path)
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for mod_path in paths:
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try:
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if mod_path.is_dir() and mod_path.name != '__pycache__': # 处理文件夹 mod
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if importlib.util.find_spec(mod_path.name) is not None:
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mods.append(mod_path.name)
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else:
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print(f'can not import mod {mod_path} because importlib can not find spec')
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elif mod_path.suffix in ('.pyz', '.zip'): # 处理压缩包 mod
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if importlib.util.find_spec(mod_path.name) is not None:
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mods.append(mod_path.name)
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elif mod_path.suffix == '.pyd': # pyd 扩展 mod
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if importlib.util.find_spec(mod_path.name) is not None:
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mods.append(mod_path.name)
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elif mod_path.suffix == '.py': # 处理单文件 mod
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print(f'importing mod {mod_path=} {mod_path.stem}')
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if importlib.util.find_spec(mod_path.stem) is not None:
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mods.append(mod_path.stem)
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except ImportError:
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print(f'ImportError when loading mod {mod_path}')
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traceback.print_exc()
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return mods
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DR_runtime = _DR_runtime()
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@ -17,8 +17,9 @@ import inspect
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from dataclasses import dataclass
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from typing import Union, Tuple, Any, List, Dict, Hashable, Optional
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from Difficult_Rocket import DR_runtime, DR_status
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from Difficult_Rocket import DR_status
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from Difficult_Rocket.utils import tools
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from Difficult_Rocket.runtime import DR_runtime
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from Difficult_Rocket.exception.language import (LanguageNotFound,
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TranslateKeyNotFound)
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@ -29,6 +29,7 @@ mod.load.info = "mod id: {} version: {}"
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mod.load.faild.info = "Mod load failed: {} error info: {}"
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mod.load.faild.no_mod_class = "Can't find Mod class"
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mod.load.done = "All Mod loaded"
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mod.event.error = "Mod evenet {} caught error: {} Mod: {}"
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[client]
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setup.start = "Client start loading"
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@ -71,8 +72,8 @@ os.pid_is = "Server PID: {} PPID: {}"
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[game]
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input = "console"
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command = "in game commands"
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window = "window"
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command = "in game commands"
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require_DR_rs = "require DR_rs module"
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[client.sr1_render]
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@ -72,8 +72,8 @@ os.pid_is = "服务端 PID: {} PPID: {}"
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[game]
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input = "控制台"
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command = "游戏内命令行"
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window = "窗口"
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command = "游戏内命令行"
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require_DR_rs = "需要 DR_rs 模块"
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[client.sr1_render]
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@ -12,8 +12,8 @@ from typing import Optional
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from Difficult_Rocket import DR_status
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from Difficult_Rocket.main import Game
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from Difficult_Rocket.api.mod import ModInfo
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from Difficult_Rocket.api.types import Options, Version
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from Difficult_Rocket.client import ClientWindow
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from Difficult_Rocket.api.types import Options, Version
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DR_rust_version = Version("0.2.10.1") # DR_mod 的 Rust 编写部分的兼容版本
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Block a user