Feature/rebase dr runtime #30

Merged
shenjackyuanjie merged 5 commits from feature/rebase_dr_runtime into main 2023-06-17 01:01:42 +08:00
11 changed files with 115 additions and 85 deletions

View File

@ -10,13 +10,10 @@ import rtoml
sys.path.append(os.path.abspath(os.curdir))
from Difficult_Rocket import DR_runtime
from Difficult_Rocket.runtime import DR_runtime
args = ['-env', '-github-dev']
# print(sys.argv)
if sys.argv == [__file__]: # 没有输入参数,直接输出默认信息并输出
print(sys.version)

3
DR.py
View File

@ -58,7 +58,8 @@ def main() -> int:
pyglet.resource.path = ['/textures/']
pyglet.resource.reindex()
from Difficult_Rocket import main, DR_runtime
from Difficult_Rocket import main
from Difficult_Rocket.runtime import DR_runtime
DR_runtime.start_time_ns = start_time_ns
# from pyglet.gl import glClearColor # 调整背景颜色

View File

@ -4,14 +4,6 @@
# All rights reserved
# -------------------------------
import sys
import importlib
import traceback
import contextlib
import importlib.util
from pathlib import Path
from typing import Optional, List, Tuple
from Difficult_Rocket.api.types import Options, Version
game_version = Version("0.8.2.0") # 游戏版本
@ -20,6 +12,24 @@ Api_version = Version("0.1.1.0") # API 版本
__version__ = game_version
__all__ = [
# __init__
'DR_status',
# folder
'api',
'client',
'server',
'command',
'crash',
'exception',
'mod',
'utils',
# file
'main',
'runtime',
]
class _DR_status(Options):
"""
DR 的特性开关 / 基本状态
@ -58,64 +68,7 @@ class _DR_status(Options):
return round(12 * self.gui_scale)
class _DR_runtime(Options):
"""
DR 的运行时配置 / 状态
"""
name = 'DR Runtime'
language: str = 'zh-CN'
mod_path: str = './mods'
DR_Mod_List: List[Tuple[str, Version]] = [] # DR Mod 列表 (name, version)
# run status
start_time_ns: Optional[int] = None
client_setup_cause_ns: Optional[int] = None
server_setup_cause_ns: Optional[int] = None
def load_file(self) -> bool:
with contextlib.suppress(FileNotFoundError):
with open('./configs/main.toml', 'r', encoding='utf-8') as f:
import rtoml
config_file = rtoml.load(f)
self.language = config_file['runtime']['language']
self.mod_path = config_file['game']['mods']['path']
return True
return False
def find_mods(self) -> List[str]:
mods = []
mod_path = Path(self.mod_path)
if not mod_path.exists():
mod_path.mkdir()
return []
paths = mod_path.iterdir()
sys.path.append(self.mod_path)
for mod_path in paths:
try:
if mod_path.is_dir() and mod_path.name != '__pycache__': # 处理文件夹 mod
if importlib.util.find_spec(mod_path.name) is not None:
mods.append(mod_path.name)
else:
print(f'can not import mod {mod_path} because importlib can not find spec')
elif mod_path.suffix in ('.pyz', '.zip'): # 处理压缩包 mod
if importlib.util.find_spec(mod_path.name) is not None:
mods.append(mod_path.name)
elif mod_path.suffix == '.pyd': # pyd 扩展 mod
if importlib.util.find_spec(mod_path.name) is not None:
mods.append(mod_path.name)
elif mod_path.suffix == '.py': # 处理单文件 mod
print(f'importing mod {mod_path=} {mod_path.stem}')
if importlib.util.find_spec(mod_path.stem) is not None:
mods.append(mod_path.stem)
except ImportError:
print(f'ImportError when loading mod {mod_path}')
traceback.print_exc()
return mods
DR_status = _DR_status()
DR_runtime = _DR_runtime()
if DR_status.playing:
from Difficult_Rocket.utils.thread import new_thread

View File

@ -30,10 +30,10 @@ from pyglet.window import key, mouse
if TYPE_CHECKING:
from Difficult_Rocket.main import Game
from Difficult_Rocket.utils import tools
from Difficult_Rocket.api.types import Options
from Difficult_Rocket.command import line
from Difficult_Rocket.api.types import Options
from Difficult_Rocket.utils.translate import tr
from Difficult_Rocket import DR_runtime
from Difficult_Rocket.runtime import DR_runtime
from Difficult_Rocket.api.screen import BaseScreen
from Difficult_Rocket.utils.thread import new_thread
from Difficult_Rocket.client.fps.fps_log import FpsLogger
@ -51,7 +51,7 @@ class ClientOption(Options):
resizeable: bool = True
visible: bool = True
gui_scale: float = 1.0
caption: str = "Difficult Rocket v{DR_version}|DR_rs v{DR_Rust_get_version}"
caption: str = "Difficult Rocket v{DR_version}"
def load_file(self) -> None:
file: dict = tools.load_file('./configs/main.toml')
@ -223,7 +223,7 @@ class ClientWindow(Window):
print("==========client stop. KeyboardInterrupt info==========")
traceback.print_exc()
print("==========client stop. KeyboardInterrupt info end==========")
self.dispatch_event("on_close")
self.dispatch_event("on_close", 'input')
sys.exit(0)
@new_thread('window save_info')
@ -388,7 +388,7 @@ class ClientWindow(Window):
if symbol == key.ESCAPE and not (modifiers & ~(key.MOD_NUMLOCK |
key.MOD_CAPSLOCK |
key.MOD_SCROLLLOCK)):
self.dispatch_event('on_close')
self.dispatch_event('on_close', 'window')
if symbol == key.SLASH:
self.input_box._set_focus(True)
self.logger.debug(

View File

@ -99,7 +99,8 @@ def write_cache(cache_stream, crash_info):
def write_info_to_cache(cache_stream):
# 运行状态信息
from Difficult_Rocket import DR_status, DR_runtime
from Difficult_Rocket import DR_status
from Difficult_Rocket.runtime import DR_runtime
cache_stream.write(Run_message)
cache_stream.write(markdown_line_handler(f'DR Version: {Difficult_Rocket.game_version}', level=1))
cache_stream.write(markdown_line_handler(f'DR language: {DR_runtime.language}', level=1))

View File

@ -24,10 +24,6 @@ from io import StringIO
from pathlib import Path
from typing import TYPE_CHECKING, List, Optional, Dict, TypeVar
if __name__ == '__main__': # been start will not run this
sys.path.append('/bin/libs')
sys.path.append('/bin')
if TYPE_CHECKING:
from Difficult_Rocket.api.mod import ModInfo
else:
@ -35,9 +31,10 @@ else:
from Difficult_Rocket.utils import tools
from Difficult_Rocket.api.types import Options
from Difficult_Rocket.utils.translate import tr
from Difficult_Rocket.runtime import DR_runtime
from Difficult_Rocket.utils.thread import new_thread
from Difficult_Rocket.crash import write_info_to_cache
from Difficult_Rocket import client, server, DR_status, DR_runtime
from Difficult_Rocket import client, server, DR_status
class Console(Options):

View File

@ -0,0 +1,79 @@
# -------------------------------
# Difficult Rocket
# Copyright © 2020-2023 by shenjackyuanjie 3695888@qq.com
# All rights reserved
# -------------------------------
import sys
import importlib
import traceback
import contextlib
import importlib.util
from pathlib import Path
from typing import Optional, List, Tuple
from Difficult_Rocket.api.types import Options, Version
__all__ = [
'DR_runtime'
]
class _DR_runtime(Options):
"""
DR 的运行时配置 / 状态
"""
name = 'DR Runtime'
language: str = 'zh-CN'
mod_path: str = './mods'
DR_Mod_List: List[Tuple[str, Version]] = [] # DR Mod 列表 (name, version)
# run status
start_time_ns: Optional[int] = None
client_setup_cause_ns: Optional[int] = None
server_setup_cause_ns: Optional[int] = None
def load_file(self) -> bool:
with contextlib.suppress(FileNotFoundError):
with open('./configs/main.toml', 'r', encoding='utf-8') as f:
import rtoml
config_file = rtoml.load(f)
self.language = config_file['runtime']['language']
self.mod_path = config_file['game']['mods']['path']
return True
return False
def find_mods(self) -> List[str]:
mods = []
mod_path = Path(self.mod_path)
if not mod_path.exists():
mod_path.mkdir()
return []
paths = mod_path.iterdir()
sys.path.append(self.mod_path)
for mod_path in paths:
try:
if mod_path.is_dir() and mod_path.name != '__pycache__': # 处理文件夹 mod
if importlib.util.find_spec(mod_path.name) is not None:
mods.append(mod_path.name)
else:
print(f'can not import mod {mod_path} because importlib can not find spec')
elif mod_path.suffix in ('.pyz', '.zip'): # 处理压缩包 mod
if importlib.util.find_spec(mod_path.name) is not None:
mods.append(mod_path.name)
elif mod_path.suffix == '.pyd': # pyd 扩展 mod
if importlib.util.find_spec(mod_path.name) is not None:
mods.append(mod_path.name)
elif mod_path.suffix == '.py': # 处理单文件 mod
print(f'importing mod {mod_path=} {mod_path.stem}')
if importlib.util.find_spec(mod_path.stem) is not None:
mods.append(mod_path.stem)
except ImportError:
print(f'ImportError when loading mod {mod_path}')
traceback.print_exc()
return mods
DR_runtime = _DR_runtime()

View File

@ -17,8 +17,9 @@ import inspect
from dataclasses import dataclass
from typing import Union, Tuple, Any, List, Dict, Hashable, Optional
from Difficult_Rocket import DR_runtime, DR_status
from Difficult_Rocket import DR_status
from Difficult_Rocket.utils import tools
from Difficult_Rocket.runtime import DR_runtime
from Difficult_Rocket.exception.language import (LanguageNotFound,
TranslateKeyNotFound)

View File

@ -29,6 +29,7 @@ mod.load.info = "mod id: {} version: {}"
mod.load.faild.info = "Mod load failed: {} error info: {}"
mod.load.faild.no_mod_class = "Can't find Mod class"
mod.load.done = "All Mod loaded"
mod.event.error = "Mod evenet {} caught error: {} Mod: {}"
[client]
setup.start = "Client start loading"
@ -71,8 +72,8 @@ os.pid_is = "Server PID: {} PPID: {}"
[game]
input = "console"
command = "in game commands"
window = "window"
command = "in game commands"
require_DR_rs = "require DR_rs module"
[client.sr1_render]

View File

@ -72,8 +72,8 @@ os.pid_is = "服务端 PID: {} PPID: {}"
[game]
input = "控制台"
command = "游戏内命令行"
window = "窗口"
command = "游戏内命令行"
require_DR_rs = "需要 DR_rs 模块"
[client.sr1_render]

View File

@ -12,8 +12,8 @@ from typing import Optional
from Difficult_Rocket import DR_status
from Difficult_Rocket.main import Game
from Difficult_Rocket.api.mod import ModInfo
from Difficult_Rocket.api.types import Options, Version
from Difficult_Rocket.client import ClientWindow
from Difficult_Rocket.api.types import Options, Version
DR_rust_version = Version("0.2.10.1") # DR_mod 的 Rust 编写部分的兼容版本