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7278368b4c
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a2f12c2e77 |
@ -2,9 +2,17 @@
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# DR game/DR rs 更新日志
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# DR game/DR rs 更新日志
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- 最新版本号
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- 最新版本号
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- DR game: 0.3.2.0
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- DR game: 0.3.2.1
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- DR rs: 0.2.21.0
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- DR rs: 0.2.21.0
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## 20230809 DR game 0.3.2.1
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### Fix
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- 因为把部件加载图片的数据源改成从 `SR1PartType_rs` 里取
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- 所以修改了 `SR1Textures` 的加载逻辑
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- 可以自动忽略文件名最后的 `.png`
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## 20230808 DR rs 0.2.21.0
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## 20230808 DR rs 0.2.21.0
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### Add
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### Add
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@ -98,7 +98,7 @@ class Win32Config(Config):
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class Win32CanvasConfig(CanvasConfig):
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class Win32CanvasConfig(CanvasConfig):
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def __init__(self, canvas, pf, config):
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def __init__(self, canvas, pf, config):
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super(Win32CanvasConfig, self).__init__(canvas, config)
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super().__init__(canvas, config)
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self._pf = pf
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self._pf = pf
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self._pfd = PIXELFORMATDESCRIPTOR()
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self._pfd = PIXELFORMATDESCRIPTOR()
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@ -153,7 +153,7 @@ class Win32CanvasConfigARB(CanvasConfig):
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}
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}
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def __init__(self, canvas, pf, config):
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def __init__(self, canvas, pf, config):
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super(Win32CanvasConfigARB, self).__init__(canvas, config)
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super().__init__(canvas, config)
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self._pf = pf
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self._pf = pf
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names = list(self.attribute_ids.keys())
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names = list(self.attribute_ids.keys())
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@ -182,35 +182,21 @@ class Win32CanvasConfigARB(CanvasConfig):
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_gdi32.SetPixelFormat(canvas.hdc, self._pf, None)
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_gdi32.SetPixelFormat(canvas.hdc, self._pf, None)
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class Win32Context(Context):
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class _BaseWin32Context(Context):
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def __init__(self, config, share):
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def __init__(self, config, share):
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super(Win32Context, self).__init__(config, share)
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super().__init__(config, share)
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self._context = None
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self._context = None
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def attach(self, canvas):
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super(Win32Context, self).attach(canvas)
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if not self._context:
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self.config._set_pixel_format(canvas)
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self._context = wgl.wglCreateContext(canvas.hdc)
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share = self.context_share
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if share:
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if not share.canvas:
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raise RuntimeError('Share context has no canvas.')
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if not wgl.wglShareLists(share._context, self._context):
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raise gl.ContextException('Unable to share contexts.')
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def set_current(self):
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def set_current(self):
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if self._context is not None and self != gl.current_context:
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if self._context is not None and self != gl.current_context:
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wgl.wglMakeCurrent(self.canvas.hdc, self._context)
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wgl.wglMakeCurrent(self.canvas.hdc, self._context)
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super(Win32Context, self).set_current()
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super().set_current()
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def detach(self):
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def detach(self):
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if self.canvas:
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if self.canvas:
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wgl.wglDeleteContext(self._context)
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wgl.wglDeleteContext(self._context)
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self._context = None
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self._context = None
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super(Win32Context, self).detach()
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super().detach()
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def flip(self):
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def flip(self):
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_gdi32.SwapBuffers(self.canvas.hdc)
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_gdi32.SwapBuffers(self.canvas.hdc)
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@ -224,9 +210,23 @@ class Win32Context(Context):
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wglext_arb.wglSwapIntervalEXT(int(vsync))
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wglext_arb.wglSwapIntervalEXT(int(vsync))
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class Win32ARBContext(Win32Context):
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class Win32Context(_BaseWin32Context):
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def __init__(self, config, share):
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def attach(self, canvas):
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super(Win32ARBContext, self).__init__(config, share)
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super().attach(canvas)
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if not self._context:
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self.config._set_pixel_format(canvas)
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self._context = wgl.wglCreateContext(canvas.hdc)
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share = self.context_share
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if share:
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if not share.canvas:
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raise RuntimeError('Share context has no canvas.')
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if not wgl.wglShareLists(share._context, self._context):
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raise gl.ContextException('Unable to share contexts.')
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class Win32ARBContext(_BaseWin32Context):
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def attach(self, canvas):
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def attach(self, canvas):
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share = self.context_share
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share = self.context_share
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@ -252,4 +252,4 @@ class Win32ARBContext(Win32Context):
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self.config._set_pixel_format(canvas)
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self.config._set_pixel_format(canvas)
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self._context = wglext_arb.wglCreateContextAttribsARB(canvas.hdc, share, attribs)
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self._context = wglext_arb.wglCreateContextAttribsARB(canvas.hdc, share, attribs)
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super(Win32ARBContext, self).attach(canvas)
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super().attach(canvas)
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@ -53,7 +53,7 @@ DR_mod_runtime = _DR_mod_runtime()
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class DR_mod(ModInfo): # NOQA
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class DR_mod(ModInfo): # NOQA
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mod_id = "difficult_rocket_mod"
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mod_id = "difficult_rocket_mod"
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name = "Difficult Rocket mod"
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name = "Difficult Rocket mod"
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version = Version("0.3.2.0")
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version = Version("0.3.2.1")
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writer = "shenjackyuanjie"
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writer = "shenjackyuanjie"
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link = "shenjack.top"
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link = "shenjack.top"
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@ -33,8 +33,10 @@ class SR1Textures(Options):
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"""
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"""
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if name in self.cached_options:
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if name in self.cached_options:
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return self.cached_options.get(name)
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return self.cached_options.get(name)
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elif name.split('.')[0] in self.cached_options:
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return self.cached_options.get(name.split('.')[0])
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else:
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else:
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img = load(f'assets/textures/parts/{name}.png')
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img = load(f'assets/textures/parts/{name}')
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img.anchor_x = img.width // 2
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img.anchor_x = img.width // 2
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img.anchor_y = img.height // 2
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img.anchor_y = img.height // 2
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setattr(self, name, img)
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setattr(self, name, img)
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