Merge branch 'main' into mod/five_point
This commit is contained in:
commit
f2701d2594
@ -5,6 +5,7 @@
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# -------------------------------
|
# -------------------------------
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||||||
|
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import sys
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import sys
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|
import time
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import importlib
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import importlib
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import traceback
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import traceback
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import contextlib
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import contextlib
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|
@ -210,8 +210,6 @@ class ClientWindow(Window):
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|
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def start_game(self) -> None:
|
def start_game(self) -> None:
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self.set_icon(pyglet.image.load('./textures/icon.png'))
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self.set_icon(pyglet.image.load('./textures/icon.png'))
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self.run_input = True
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self.read_input()
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try:
|
try:
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pyglet.app.event_loop.run(1 / self.main_config['runtime']['fps'])
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pyglet.app.event_loop.run(1 / self.main_config['runtime']['fps'])
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except KeyboardInterrupt:
|
except KeyboardInterrupt:
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@ -221,22 +219,6 @@ class ClientWindow(Window):
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self.dispatch_event("on_close")
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self.dispatch_event("on_close")
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sys.exit(0)
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sys.exit(0)
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@new_thread('window read_input', daemon=True)
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def read_input(self):
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self.logger.debug('read_input start')
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while self.run_input:
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try:
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get = input(">")
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except (EOFError, KeyboardInterrupt):
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self.run_input = False
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break
|
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if get in ('', ' ', '\n', '\r'):
|
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continue
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if get == 'stop':
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self.run_input = False
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self.command_list.append(get)
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self.logger.debug('read_input end')
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@new_thread('window save_info')
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@new_thread('window save_info')
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def save_info(self):
|
def save_info(self):
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self.logger.info(tr().client.config.save.start())
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self.logger.info(tr().client.config.save.start())
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@ -266,10 +248,8 @@ class ClientWindow(Window):
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@_call_screen_after
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@_call_screen_after
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def on_draw(self, *dt):
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def on_draw(self, *dt):
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if self.command_list:
|
while command := self.game.console.get_command():
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for command in self.command_list:
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self.on_command(line.CommandText(command))
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self.on_command(line.CommandText(command))
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self.command_list.pop(0)
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pyglet.gl.glClearColor(0.1, 0, 0, 0.0)
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pyglet.gl.glClearColor(0.1, 0, 0, 0.0)
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self.clear()
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self.clear()
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self.draw_update(float(self.SPF))
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self.draw_update(float(self.SPF))
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@ -310,25 +290,26 @@ class ClientWindow(Window):
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|
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@_call_screen_after
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@_call_screen_after
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def on_command(self, command: line.CommandText):
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def on_command(self, command: line.CommandText):
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print(command.re_match('/'))
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print(command.find('/'))
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self.logger.info(tr().window.command.text().format(command))
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self.logger.info(tr().window.command.text().format(command))
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if command.re_match('stop'):
|
if command.find('stop'):
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# self.dispatch_event('on_exit')
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# self.dispatch_event('on_exit')
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|
print("command stop!")
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pyglet.app.platform_event_loop.stop()
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pyglet.app.platform_event_loop.stop()
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self.dispatch_event('on_close', 'command') # source = command
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self.dispatch_event('on_close', 'command') # source = command
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elif command.re_match('fps'):
|
elif command.find('fps'):
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if command.re_match('log'):
|
if command.find('log'):
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self.logger.debug(self.fps_log.fps_list)
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self.logger.debug(self.fps_log.fps_list)
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elif command.re_match('max'):
|
elif command.find('max'):
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self.logger.info(self.fps_log.max_fps)
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self.logger.info(self.fps_log.max_fps)
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self.command.push_line(self.fps_log.max_fps, block_line=True)
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self.command.push_line(self.fps_log.max_fps, block_line=True)
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elif command.re_match('min'):
|
elif command.find('min'):
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self.logger.info(self.fps_log.min_fps)
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self.logger.info(self.fps_log.min_fps)
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self.command.push_line(self.fps_log.min_fps, block_line=True)
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self.command.push_line(self.fps_log.min_fps, block_line=True)
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elif command.re_match('default'):
|
elif command.find('default'):
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self.set_size(int(self.main_config['window_default']['width']),
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self.set_size(int(self.main_config['window_default']['width']),
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int(self.main_config['window_default']['height']))
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int(self.main_config['window_default']['height']))
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elif command.re_match('lang'):
|
elif command.find('lang'):
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try:
|
try:
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lang = command.text[5:]
|
lang = command.text[5:]
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tr._language = lang
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tr._language = lang
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@ -439,10 +420,13 @@ class ClientWindow(Window):
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self.game.dispatch_event('on_close', game=self.game, client=self, source=source)
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self.game.dispatch_event('on_close', game=self.game, client=self, source=source)
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self.logger.info(tr().window.game.stop_get().format(tr().game[source]()))
|
self.logger.info(tr().window.game.stop_get().format(tr().game[source]()))
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self.logger.info(tr().window.game.stop())
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self.logger.info(tr().window.game.stop())
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self.fps_log.check_list = False
|
# self.fps_log.check_list = False
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DR_runtime.running = False
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DR_runtime.running = False
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if self.run_input:
|
if self.run_input:
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self.run_input = False
|
self.run_input = False
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self.save_info()
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self.save_info()
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super().on_close()
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super().on_close()
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self.logger.info(tr().window.game.end())
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self.logger.info(tr().window.game.end())
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|
ClientWindow.register_event_type("on_command")
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|
@ -43,7 +43,14 @@ class CommandText:
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break
|
break
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i += 1
|
i += 1
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|
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def find(self, text: str) -> Union[str, bool]:
|
def find(self, text: str) -> bool:
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|
find = self.text.find(text)
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|
if find != -1:
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|
self.text = self.text[find + len(text):]
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|
return True
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|
return False
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|
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|
def re_find(self, text: str) -> Union[str, bool]:
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return finding.group() if (finding := re.match(text, self.text)) else False
|
return finding.group() if (finding := re.match(text, self.text)) else False
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|
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def re_match(self, text: str) -> bool:
|
def re_match(self, text: str) -> bool:
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|
@ -11,10 +11,10 @@ github: @shenjackyuanjie
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|||||||
gitee: @shenjackyuanjie
|
gitee: @shenjackyuanjie
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||||||
"""
|
"""
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|
|
||||||
import os
|
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||||||
import sys
|
import sys
|
||||||
import time
|
import time
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||||||
import logging
|
import logging
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||||||
|
import traceback
|
||||||
import importlib
|
import importlib
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||||||
import importlib.util
|
import importlib.util
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import logging.config
|
import logging.config
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@ -22,59 +22,83 @@ import multiprocessing
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|
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from io import StringIO
|
from io import StringIO
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from pathlib import Path
|
from pathlib import Path
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||||||
from typing import TYPE_CHECKING
|
from typing import TYPE_CHECKING, List, Optional, Dict, TypeVar
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|
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if __name__ == '__main__': # been start will not run this
|
if __name__ == '__main__': # been start will not run this
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sys.path.append('/bin/libs')
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sys.path.append('/bin/libs')
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sys.path.append('/bin')
|
sys.path.append('/bin')
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|
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from Difficult_Rocket import client, server, DR_option, DR_runtime
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if TYPE_CHECKING:
|
if TYPE_CHECKING:
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from Difficult_Rocket.api.mod import ModInfo
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from Difficult_Rocket.api.mod import ModInfo
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from Difficult_Rocket.crash import write_info_to_cache
|
else:
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|
ModInfo = TypeVar('ModInfo')
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from Difficult_Rocket.utils import tools
|
from Difficult_Rocket.utils import tools
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|
from Difficult_Rocket.api.types import Options
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from Difficult_Rocket.utils.translate import tr
|
from Difficult_Rocket.utils.translate import tr
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|
from Difficult_Rocket.utils.thread import new_thread
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|
from Difficult_Rocket.crash import write_info_to_cache
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|
from Difficult_Rocket import client, server, DR_option, DR_runtime
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|
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|
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class Game:
|
class Console(Options):
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def __init__(self):
|
name = 'python stdin console'
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# basic config
|
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self.on_python_v_info = sys.version_info
|
running: bool = False
|
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self.on_python_v = sys.version.split(' ')[0]
|
|
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self.start_time = time.strftime('%Y-%m-%d %H-%M-%S', time.gmtime(time.time()))
|
@new_thread('python console', daemon=True, log_thread=True)
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# lang_config
|
def main(self):
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self.language = tools.load_file('configs/main.toml', 'runtime')['language']
|
while self.running:
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DR_option.language = self.language
|
try:
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# logging config
|
get_str = input('>>>')
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log_config = tools.load_file('configs/logger.toml')
|
except (EOFError, KeyboardInterrupt):
|
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file_name = log_config['handlers']['file']['filename']
|
get_str = 'stop'
|
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del log_config['handlers']['file']['datefmt']
|
self.caches.append(get_str)
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log_config['handlers']['file']['filename'] = f'logs/{file_name.format(self.start_time)}'
|
if get_str == 'stop':
|
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try:
|
self.running = False
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logging.config.dictConfig(log_config)
|
break
|
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self.logger = logging.getLogger('main')
|
|
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except ValueError: # it should be no 'logs/' folder
|
def start(self):
|
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os.mkdir('logs')
|
self.running = True
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logging.config.dictConfig(log_config)
|
self.caches: List[str] = []
|
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self.logger = logging.getLogger('main')
|
self.main()
|
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|
|
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|
def stop(self):
|
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|
self.running = False
|
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|
|
||||||
|
def get_command(self) -> str:
|
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|
return self.caches.pop(0)
|
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|
|
||||||
|
|
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|
class Game(Options):
|
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|
name = 'MainGame'
|
||||||
|
|
||||||
|
client: client.Client
|
||||||
|
server: server.Server
|
||||||
|
console: Console
|
||||||
|
console_class: Console = Console
|
||||||
|
|
||||||
|
main_config: Dict
|
||||||
|
logging_config: Dict
|
||||||
|
logger: logging.Logger
|
||||||
|
|
||||||
|
mod_module: List["ModInfo"]
|
||||||
|
|
||||||
|
def init_logger(self) -> None:
|
||||||
|
log_path = self.logging_config['handlers']['file']['filename']
|
||||||
|
log_path = Path(f"logs/{log_path.format(time.strftime('%Y-%m-%d %H-%M-%S' , time.gmtime(DR_runtime.start_time_ns / 1000_000_000)))}")
|
||||||
|
mkdir = False
|
||||||
|
if not Path("logs/").exists():
|
||||||
|
log_path.mkdir(parents=True)
|
||||||
|
mkdir = True
|
||||||
|
self.logging_config['handlers']['file']['filename'] = str(log_path.absolute())
|
||||||
|
logging.config.dictConfig(self.logging_config)
|
||||||
|
self.logger = logging.getLogger('main')
|
||||||
|
if mkdir:
|
||||||
self.logger.info(tr().main.logger.mkdir())
|
self.logger.info(tr().main.logger.mkdir())
|
||||||
self.logger.info(tr().language_set_to())
|
|
||||||
self.logger.info(tr().main.logger.created())
|
|
||||||
# version check
|
|
||||||
self.log_env()
|
|
||||||
self.python_version_check()
|
|
||||||
self.loaded_mods = []
|
|
||||||
# self.client = client.Client
|
|
||||||
# self.server = server.Server
|
|
||||||
self.setup()
|
|
||||||
|
|
||||||
def log_env(self) -> None:
|
|
||||||
cache_steam = StringIO()
|
|
||||||
write_info_to_cache(cache_steam)
|
|
||||||
text = cache_steam.getvalue()
|
|
||||||
self.logger.info(text)
|
|
||||||
|
|
||||||
def load_mods(self) -> None:
|
def init_mods(self) -> None:
|
||||||
|
"""验证/加载 mod"""
|
||||||
|
print(self)
|
||||||
mods = []
|
mods = []
|
||||||
mod_path = Path(DR_runtime.mod_path)
|
mod_path = Path(DR_runtime.mod_path)
|
||||||
if not mod_path.exists():
|
if not mod_path.exists():
|
||||||
@ -114,9 +138,9 @@ class Game:
|
|||||||
module.append(mod_class)
|
module.append(mod_class)
|
||||||
self.logger.info(tr().main.mod.load.info().format(mod_class.mod_id, mod_class.version))
|
self.logger.info(tr().main.mod.load.info().format(mod_class.mod_id, mod_class.version))
|
||||||
except ImportError as e:
|
except ImportError as e:
|
||||||
self.logger.warning(tr().main.mod.load.faild().format(mod, e))
|
self.logger.warning(tr().main.mod.load.faild.info().format(mod, e))
|
||||||
self.logger.info(tr().main.mod.load.done())
|
self.logger.info(tr().main.mod.load.done())
|
||||||
self.loaded_mods = module
|
self.mod_module = module
|
||||||
mod_list = []
|
mod_list = []
|
||||||
for mod in module:
|
for mod in module:
|
||||||
mod_list.append((mod.mod_id, mod.version))
|
mod_list.append((mod.mod_id, mod.version))
|
||||||
@ -124,30 +148,11 @@ class Game:
|
|||||||
self.dispatch_event('on_load', game=self)
|
self.dispatch_event('on_load', game=self)
|
||||||
DR_runtime.DR_Mod_List = mod_list
|
DR_runtime.DR_Mod_List = mod_list
|
||||||
|
|
||||||
def dispatch_event(self, event_name: str, *args, **kwargs) -> None:
|
def init_console(self) -> None:
|
||||||
for mod in self.loaded_mods:
|
self.console = self.console_class()
|
||||||
if hasattr(mod, event_name):
|
self.console.start()
|
||||||
try:
|
|
||||||
getattr(mod, event_name)(*args, **kwargs)
|
|
||||||
except Exception as e:
|
|
||||||
self.logger.error(tr().main.mod.event.error().format(event_name, e, mod.mod_id))
|
|
||||||
|
|
||||||
def setup(self) -> None:
|
def start(self):
|
||||||
self.load_mods()
|
|
||||||
self.client = client.Client(game=self, net_mode='local')
|
|
||||||
self.server = server.Server(net_mode='local')
|
|
||||||
|
|
||||||
def python_version_check(self) -> None: # best 3.8+ and write at 3.8.10
|
|
||||||
self.logger.info(f"{tr().main.version.now_on()} {self.on_python_v}")
|
|
||||||
if self.on_python_v_info[0] == 2:
|
|
||||||
self.logger.critical(tr().main.version.need3p())
|
|
||||||
raise SystemError(tr().main.version.need3p())
|
|
||||||
elif self.on_python_v_info[1] < 8:
|
|
||||||
warning = tools.name_handler(tr.main.version.best38p())
|
|
||||||
self.logger.warning(warning)
|
|
||||||
|
|
||||||
# @new_thread('main')
|
|
||||||
def _start(self):
|
|
||||||
self.server.run()
|
self.server.run()
|
||||||
if DR_option.use_multiprocess:
|
if DR_option.use_multiprocess:
|
||||||
try:
|
try:
|
||||||
@ -161,5 +166,42 @@ class Game:
|
|||||||
else:
|
else:
|
||||||
self.client.start()
|
self.client.start()
|
||||||
|
|
||||||
def start(self) -> None:
|
def dispatch_event(self, event_name: str, *args, **kwargs) -> None:
|
||||||
self._start()
|
"""向 mod 分发事件"""
|
||||||
|
for mod in self.mod_module:
|
||||||
|
if hasattr(mod, event_name):
|
||||||
|
try:
|
||||||
|
getattr(mod, event_name)(*args, **kwargs)
|
||||||
|
except Exception:
|
||||||
|
error = traceback.format_exc()
|
||||||
|
self.logger.error(tr().main.mod.event.error().format(event_name, error, mod.mod_id))
|
||||||
|
|
||||||
|
def log_env(self) -> None:
|
||||||
|
cache_steam = StringIO()
|
||||||
|
write_info_to_cache(cache_steam)
|
||||||
|
text = cache_steam.getvalue()
|
||||||
|
self.logger.info(text)
|
||||||
|
self.flush_option()
|
||||||
|
config_cache = self.logging_config.copy()
|
||||||
|
self.logging_config = {"logging_config": "too long to show"}
|
||||||
|
self.logger.info(f"\n{self.as_markdown()}")
|
||||||
|
self.logging_config = config_cache
|
||||||
|
|
||||||
|
def setup(self) -> None:
|
||||||
|
self.client = client.Client(game=self, net_mode='local')
|
||||||
|
self.server = server.Server(net_mode='local')
|
||||||
|
|
||||||
|
def init(self, **kwargs) -> bool:
|
||||||
|
self.load_file()
|
||||||
|
self.setup()
|
||||||
|
self.log_env()
|
||||||
|
return True
|
||||||
|
|
||||||
|
def load_file(self) -> bool:
|
||||||
|
"""加载文件"""
|
||||||
|
self.logging_config = tools.load_file('configs/logger.toml')
|
||||||
|
self.init_logger()
|
||||||
|
self.init_mods()
|
||||||
|
self.init_console()
|
||||||
|
return True
|
||||||
|
|
||||||
|
@ -66,9 +66,11 @@ class Options:
|
|||||||
if option not in self.cached_options:
|
if option not in self.cached_options:
|
||||||
raise OptionNameNotDefined(f"option: {option} with value: {value} is not defined")
|
raise OptionNameNotDefined(f"option: {option} with value: {value} is not defined")
|
||||||
setattr(self, option, value)
|
setattr(self, option, value)
|
||||||
|
run_load_file = True
|
||||||
if hasattr(self, 'init'):
|
if hasattr(self, 'init'):
|
||||||
self.init(**kwargs)
|
run_load_file = self.init(**kwargs) # 默认 False/None
|
||||||
if hasattr(self, 'load_file'):
|
run_load_file = not run_load_file
|
||||||
|
if hasattr(self, 'load_file') and run_load_file:
|
||||||
try:
|
try:
|
||||||
self.load_file()
|
self.load_file()
|
||||||
except Exception:
|
except Exception:
|
||||||
@ -78,8 +80,10 @@ class Options:
|
|||||||
if TYPE_CHECKING:
|
if TYPE_CHECKING:
|
||||||
_options: Dict[str, Union[Callable, object]] = {}
|
_options: Dict[str, Union[Callable, object]] = {}
|
||||||
|
|
||||||
def init(self, **kwargs) -> None:
|
def init(self, **kwargs) -> bool:
|
||||||
""" 如果子类定义了这个函数,则会在 __init__ 之后调用这个函数 """
|
""" 如果子类定义了这个函数,则会在 __init__ 之后调用这个函数
|
||||||
|
返回值为 True 则不会调用 load_file 函数
|
||||||
|
"""
|
||||||
|
|
||||||
def load_file(self) -> bool:
|
def load_file(self) -> bool:
|
||||||
"""如果子类定义了这个函数,则会在 __init__ 和 init 之后再调用这个函数
|
"""如果子类定义了这个函数,则会在 __init__ 和 init 之后再调用这个函数
|
||||||
|
@ -27,7 +27,6 @@ level = "DEBUG"
|
|||||||
[handlers.file]
|
[handlers.file]
|
||||||
class = "logging.FileHandler"
|
class = "logging.FileHandler"
|
||||||
filename = "{} DR.log"
|
filename = "{} DR.log"
|
||||||
datefmt = "%Y-%m-%d %H:%M:%S"
|
|
||||||
encoding = "utf-8"
|
encoding = "utf-8"
|
||||||
formatter = "file"
|
formatter = "file"
|
||||||
level = "DEBUG"
|
level = "DEBUG"
|
||||||
|
@ -59,6 +59,9 @@
|
|||||||
- `get_box(&self, part_type: &SR1PartType) -> (f64, f64, f64, f64)`
|
- `get_box(&self, part_type: &SR1PartType) -> (f64, f64, f64, f64)`
|
||||||
- `types::SR1Ship`
|
- `types::SR1Ship`
|
||||||
- `from_file`
|
- `from_file`
|
||||||
|
- 添加了 `Console_rs`
|
||||||
|
- 用于使用 Rust 多线程读取 stdin
|
||||||
|
- Use Rust mutithread to read stdin
|
||||||
|
|
||||||
### Remove
|
### Remove
|
||||||
|
|
||||||
@ -114,6 +117,13 @@
|
|||||||
- 修改 返回值 类型+类型注释
|
- 修改 返回值 类型+类型注释
|
||||||
- Modify the return value type + type annotation
|
- Modify the return value type + type annotation
|
||||||
- `List[Union[List[Tuple[str, Any, Any]], int, Any]]:` -> `Tuple[List[Tuple[str, Union[Any, Type], Type]], int, int, int]`
|
- `List[Union[List[Tuple[str, Any, Any]], int, Any]]:` -> `Tuple[List[Tuple[str, Union[Any, Type], Type]], int, int, int]`
|
||||||
|
- `Difficult_Roocket.main.Game`
|
||||||
|
- 使用 `Options` 完全重构
|
||||||
|
- 分离 `init mods` `init console` `init logger` `load_file`
|
||||||
|
- Completely refactored using `Options`
|
||||||
|
- Separate `init mods` `init console` `init logger` `load_file`
|
||||||
|
- `Difficult_Rocket.command.api.CommandText`
|
||||||
|
- `find` -> `re_find`
|
||||||
|
|
||||||
### Add
|
### Add
|
||||||
|
|
||||||
@ -122,6 +132,10 @@
|
|||||||
- 用于方便的用人类可读的 Markdown 格式 直接输出一个已经实例化的 `Options` 类的所有字段
|
- 用于方便的用人类可读的 Markdown 格式 直接输出一个已经实例化的 `Options` 类的所有字段
|
||||||
- Add `as_markdown` method
|
- Add `as_markdown` method
|
||||||
- Used to easily output all fields of an instantiated `Options` class in a human-readable Markdown format
|
- Used to easily output all fields of an instantiated `Options` class in a human-readable Markdown format
|
||||||
|
- `Difficult_Rocket.command.api.CommandText`
|
||||||
|
- 添加基于 `str.find` 的 `find(text: str) -> bool` 方法
|
||||||
|
- Add method `find(text: str)` based on `str.find`
|
||||||
|
|
||||||
|
|
||||||
### Docs
|
### Docs
|
||||||
|
|
||||||
|
@ -101,3 +101,9 @@ if TYPE_CHECKING:
|
|||||||
@property
|
@property
|
||||||
def img_pos(self) -> Tuple[int, int, int, int]: ...
|
def img_pos(self) -> Tuple[int, int, int, int]: ...
|
||||||
""" -x -y +x +y 左下右上 """
|
""" -x -y +x +y 左下右上 """
|
||||||
|
|
||||||
|
class Console_rs:
|
||||||
|
def __init__(self) -> None: ...
|
||||||
|
def start(self) -> None: ...
|
||||||
|
def stop(self) -> bool: ...
|
||||||
|
def get_command(self) -> Optional[str]: ...
|
||||||
|
@ -18,16 +18,17 @@ use pyo3::prelude::*;
|
|||||||
|
|
||||||
// const MOD_PATH: String = String::from("mods");
|
// const MOD_PATH: String = String::from("mods");
|
||||||
|
|
||||||
|
#[allow(unused)]
|
||||||
enum LoadState {
|
enum LoadState {
|
||||||
init,
|
Init,
|
||||||
wait_start,
|
WaitStart,
|
||||||
pre_start,
|
PreStart,
|
||||||
running,
|
Running,
|
||||||
clean,
|
Clean,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[pyfunction]
|
#[pyfunction]
|
||||||
fn get_version_str() -> String { "0.2.7.0".to_string() }
|
fn get_version_str() -> String { "0.2.8.0".to_string() }
|
||||||
|
|
||||||
#[pyfunction]
|
#[pyfunction]
|
||||||
fn test_call(py_obj: &PyAny) -> PyResult<bool> {
|
fn test_call(py_obj: &PyAny) -> PyResult<bool> {
|
||||||
@ -52,6 +53,7 @@ fn module_init(_py: Python<'_>, m: &PyModule) -> PyResult<()> {
|
|||||||
m.add_class::<python::data::PySR1Ship>()?;
|
m.add_class::<python::data::PySR1Ship>()?;
|
||||||
m.add_class::<python::data::PySR1PartList>()?;
|
m.add_class::<python::data::PySR1PartList>()?;
|
||||||
m.add_class::<python::data::PySR1PartType>()?;
|
m.add_class::<python::data::PySR1PartType>()?;
|
||||||
|
m.add_class::<python::console::PyConsole>()?;
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -12,7 +12,6 @@ pub mod data {
|
|||||||
use pyo3::prelude::*;
|
use pyo3::prelude::*;
|
||||||
|
|
||||||
use crate::sr1_data::part_list::RawPartList;
|
use crate::sr1_data::part_list::RawPartList;
|
||||||
use crate::sr1_data::ship::RawShip;
|
|
||||||
use crate::types::sr1::{get_max_box, SR1PartData, SR1PartListTrait};
|
use crate::types::sr1::{get_max_box, SR1PartData, SR1PartListTrait};
|
||||||
use crate::types::sr1::{SR1PartList, SR1PartType, SR1Ship};
|
use crate::types::sr1::{SR1PartList, SR1PartType, SR1Ship};
|
||||||
|
|
||||||
@ -167,3 +166,67 @@ pub mod translate {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub mod console {
|
||||||
|
use std::println;
|
||||||
|
|
||||||
|
use pyo3::prelude::*;
|
||||||
|
|
||||||
|
#[pyclass]
|
||||||
|
#[pyo3(name = "Console_rs")]
|
||||||
|
pub struct PyConsole {
|
||||||
|
/// 向子线程发送结束信号
|
||||||
|
pub stop_sender: Option<std::sync::mpsc::Sender<()>>,
|
||||||
|
pub keyboard_input_receiver: Option<std::sync::mpsc::Receiver<String>>,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[pymethods]
|
||||||
|
impl PyConsole {
|
||||||
|
#[new]
|
||||||
|
fn new() -> Self {
|
||||||
|
Self {
|
||||||
|
stop_sender: None,
|
||||||
|
keyboard_input_receiver: None,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn start(&mut self) {
|
||||||
|
let (stop_sender, stop_receiver) = std::sync::mpsc::channel();
|
||||||
|
let (keyboard_input_sender, keyboard_input_receiver) = std::sync::mpsc::channel();
|
||||||
|
std::thread::spawn(move || {
|
||||||
|
let std_in = std::io::stdin();
|
||||||
|
loop {
|
||||||
|
if let Ok(()) = stop_receiver.try_recv() {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
let mut input = String::new();
|
||||||
|
let _ = std_in.read_line(&mut input);
|
||||||
|
if !input.is_empty() {
|
||||||
|
keyboard_input_sender.send(input).unwrap();
|
||||||
|
}
|
||||||
|
print!(">>");
|
||||||
|
}
|
||||||
|
});
|
||||||
|
self.stop_sender = Some(stop_sender);
|
||||||
|
self.keyboard_input_receiver = Some(keyboard_input_receiver);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn stop(&self) -> bool {
|
||||||
|
if let Some(sender) = &self.stop_sender {
|
||||||
|
sender.send(()).unwrap();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
false
|
||||||
|
}
|
||||||
|
|
||||||
|
fn get_command(&self) -> Option<String> {
|
||||||
|
// 获取输入
|
||||||
|
if let Some(receiver) = &self.keyboard_input_receiver {
|
||||||
|
if let Ok(string) = receiver.try_recv() {
|
||||||
|
return Some(string);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
None
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
@ -138,10 +138,10 @@ pub mod sr1 {
|
|||||||
impl Damage {
|
impl Damage {
|
||||||
pub fn to_raw_damage(&self) -> RawDamage {
|
pub fn to_raw_damage(&self) -> RawDamage {
|
||||||
RawDamage {
|
RawDamage {
|
||||||
disconnect: self.disconnect.to_owned(),
|
disconnect: self.disconnect,
|
||||||
explode: self.explode.to_owned(),
|
explode: self.explode,
|
||||||
explosion_power: Some(self.explosion_power.to_owned()),
|
explosion_power: Some(self.explosion_power),
|
||||||
explosion_size: Some(self.explosion_size.to_owned()),
|
explosion_size: Some(self.explosion_size),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -225,10 +225,10 @@ pub mod sr1 {
|
|||||||
if cache.is_none() {
|
if cache.is_none() {
|
||||||
let mut map = HashMap::new();
|
let mut map = HashMap::new();
|
||||||
for part in self.types.iter() {
|
for part in self.types.iter() {
|
||||||
map.insert(part.id.to_owned(), part.to_owned());
|
map.insert(part.id.clone(), part.clone());
|
||||||
}
|
}
|
||||||
*cache = Some(map);
|
*cache = Some(map.clone());
|
||||||
self.cache.replace(cache.to_owned());
|
self.cache.replace(cache.clone());
|
||||||
}
|
}
|
||||||
cache.to_owned().unwrap()
|
cache.to_owned().unwrap()
|
||||||
}
|
}
|
||||||
@ -237,7 +237,7 @@ pub mod sr1 {
|
|||||||
pub fn get_part_type(&self, type_name: String) -> Option<SR1PartType> {
|
pub fn get_part_type(&self, type_name: String) -> Option<SR1PartType> {
|
||||||
let cache = self.get_cache();
|
let cache = self.get_cache();
|
||||||
match cache.get(&type_name) {
|
match cache.get(&type_name) {
|
||||||
Some(part) => Some(part.to_owned()),
|
Some(part) => Some(part.clone()),
|
||||||
None => None,
|
None => None,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -294,18 +294,18 @@ pub mod sr1 {
|
|||||||
|
|
||||||
fn to_raw_part_type(&self) -> RawPartType {
|
fn to_raw_part_type(&self) -> RawPartType {
|
||||||
let tank: Option<Tank> = match &self.attr {
|
let tank: Option<Tank> = match &self.attr {
|
||||||
Some(attr) => match attr {
|
Some(attr) => match attr.to_owned() {
|
||||||
SR1PartTypeAttr::Tank { fuel, dry_mass, fuel_type } => Some(Tank {
|
SR1PartTypeAttr::Tank { fuel, dry_mass, fuel_type } => Some(Tank {
|
||||||
fuel: fuel.to_owned(),
|
fuel,
|
||||||
dry_mass: dry_mass.to_owned(),
|
dry_mass,
|
||||||
fuel_type: Some(fuel_type.to_owned()),
|
fuel_type: Some(fuel_type),
|
||||||
}),
|
}),
|
||||||
_ => None,
|
_ => None,
|
||||||
},
|
},
|
||||||
_ => None,
|
_ => None,
|
||||||
};
|
};
|
||||||
let engine: Option<Engine> = match &self.attr {
|
let engine: Option<Engine> = match &self.attr {
|
||||||
Some(attr) => match attr {
|
Some(attr) => match attr.to_owned() {
|
||||||
SR1PartTypeAttr::Engine {
|
SR1PartTypeAttr::Engine {
|
||||||
power,
|
power,
|
||||||
consumption,
|
consumption,
|
||||||
@ -314,39 +314,33 @@ pub mod sr1 {
|
|||||||
fuel_type,
|
fuel_type,
|
||||||
throttle_exponential,
|
throttle_exponential,
|
||||||
} => Some(Engine {
|
} => Some(Engine {
|
||||||
power: power.to_owned(),
|
power,
|
||||||
consumption: consumption.to_owned(),
|
consumption,
|
||||||
throttle_exponential: Some(throttle_exponential.to_owned()),
|
throttle_exponential: Some(throttle_exponential),
|
||||||
size: size.to_owned(),
|
size,
|
||||||
turn: turn.to_owned(),
|
turn,
|
||||||
fuel_type: Some(fuel_type.to_owned()),
|
fuel_type: Some(fuel_type),
|
||||||
}),
|
}),
|
||||||
_ => None,
|
_ => None,
|
||||||
},
|
},
|
||||||
_ => None,
|
_ => None,
|
||||||
};
|
};
|
||||||
let rcs: Option<Rcs> = match &self.attr {
|
let rcs: Option<Rcs> = match &self.attr {
|
||||||
Some(attr) => match attr {
|
Some(attr) => match attr.to_owned() {
|
||||||
SR1PartTypeAttr::Rcs { power, consumption, size } => Some(Rcs {
|
SR1PartTypeAttr::Rcs { power, consumption, size } => Some(Rcs { power, consumption, size }),
|
||||||
power: power.to_owned(),
|
|
||||||
consumption: consumption.to_owned(),
|
|
||||||
size: size.to_owned(),
|
|
||||||
}),
|
|
||||||
_ => None,
|
_ => None,
|
||||||
},
|
},
|
||||||
_ => None,
|
_ => None,
|
||||||
};
|
};
|
||||||
let solar: Option<Solar> = match &self.attr {
|
let solar: Option<Solar> = match &self.attr {
|
||||||
Some(attr) => match attr {
|
Some(attr) => match attr.to_owned() {
|
||||||
SR1PartTypeAttr::Solar { charge_rate } => Some(Solar {
|
SR1PartTypeAttr::Solar { charge_rate } => Some(Solar { charge_rate }),
|
||||||
charge_rate: charge_rate.to_owned(),
|
|
||||||
}),
|
|
||||||
_ => None,
|
_ => None,
|
||||||
},
|
},
|
||||||
_ => None,
|
_ => None,
|
||||||
};
|
};
|
||||||
let lander: Option<Lander> = match &self.attr {
|
let lander: Option<Lander> = match &self.attr {
|
||||||
Some(attr) => match attr {
|
Some(attr) => match attr.to_owned() {
|
||||||
SR1PartTypeAttr::Lander {
|
SR1PartTypeAttr::Lander {
|
||||||
max_angle,
|
max_angle,
|
||||||
min_length,
|
min_length,
|
||||||
@ -355,12 +349,12 @@ pub mod sr1 {
|
|||||||
length_speed,
|
length_speed,
|
||||||
width,
|
width,
|
||||||
} => Some(Lander {
|
} => Some(Lander {
|
||||||
max_angle: max_angle.to_owned(),
|
max_angle,
|
||||||
min_length: min_length.to_owned(),
|
min_length,
|
||||||
max_length: max_length.to_owned(),
|
max_length,
|
||||||
angle_speed: Some(angle_speed.to_owned()),
|
angle_speed: Some(angle_speed),
|
||||||
length_speed: Some(length_speed.to_owned()),
|
length_speed: Some(length_speed),
|
||||||
width: width.to_owned(),
|
width,
|
||||||
}),
|
}),
|
||||||
_ => None,
|
_ => None,
|
||||||
},
|
},
|
||||||
@ -382,19 +376,19 @@ pub mod sr1 {
|
|||||||
description: self.description.clone(),
|
description: self.description.clone(),
|
||||||
sprite: self.sprite.clone(),
|
sprite: self.sprite.clone(),
|
||||||
r#type: self.p_type.clone(),
|
r#type: self.p_type.clone(),
|
||||||
mass: self.mass.to_owned(),
|
mass: self.mass,
|
||||||
width: self.width.to_owned(),
|
width: self.width,
|
||||||
height: self.height.to_owned(),
|
height: self.height,
|
||||||
friction: Some(self.friction.to_owned()),
|
friction: Some(self.friction),
|
||||||
category: Some(self.category.clone()),
|
category: Some(self.category.clone()),
|
||||||
ignore_editor_intersections: Some(self.ignore_editor_intersections.to_owned()),
|
ignore_editor_intersections: Some(self.ignore_editor_intersections),
|
||||||
disable_editor_rotation: Some(self.disable_editor_rotation.to_owned()),
|
disable_editor_rotation: Some(self.disable_editor_rotation),
|
||||||
can_explode: Some(self.can_explode.to_owned()),
|
can_explode: Some(self.can_explode),
|
||||||
cover_height: Some(self.cover_height.to_owned()),
|
cover_height: Some(self.cover_height),
|
||||||
sandbox_only: Some(self.sandbox_only.to_owned()),
|
sandbox_only: Some(self.sandbox_only),
|
||||||
drag: Some(self.drag.to_owned()),
|
drag: Some(self.drag),
|
||||||
hidden: Some(self.hidden.to_owned()),
|
hidden: Some(self.hidden),
|
||||||
buoyancy: Some(self.buoyancy.to_owned()),
|
buoyancy: Some(self.buoyancy),
|
||||||
damage: Some(self.damage.to_raw_damage()),
|
damage: Some(self.damage.to_raw_damage()),
|
||||||
tank,
|
tank,
|
||||||
engine,
|
engine,
|
||||||
@ -422,36 +416,6 @@ pub mod sr1 {
|
|||||||
} else {
|
} else {
|
||||||
(None, None)
|
(None, None)
|
||||||
};
|
};
|
||||||
// let pod = match &self.attr {
|
|
||||||
// SR1PartDataAttr::Pod {
|
|
||||||
// name,
|
|
||||||
// throttle,
|
|
||||||
// current_stage,
|
|
||||||
// steps,
|
|
||||||
// } => Some({
|
|
||||||
// let mut actives = Vec::new();
|
|
||||||
// for step in steps {
|
|
||||||
// let mut steps_ = Vec::new();
|
|
||||||
// for active in step {
|
|
||||||
// steps_.push(RawActivate {
|
|
||||||
// id: active.0,
|
|
||||||
// moved: bool_to_i8(active.1),
|
|
||||||
// });
|
|
||||||
// }
|
|
||||||
// actives.push(RawStep { activates: steps_ });
|
|
||||||
// }
|
|
||||||
// let stages = RawStaging {
|
|
||||||
// current_stage: *current_stage,
|
|
||||||
// steps: actives,
|
|
||||||
// };
|
|
||||||
// RawPod {
|
|
||||||
// name: name.clone(),
|
|
||||||
// throttle: *throttle,
|
|
||||||
// stages,
|
|
||||||
// }
|
|
||||||
// }),
|
|
||||||
// _ => None,
|
|
||||||
// };
|
|
||||||
let pod = match (&self.attr.name, &self.attr.throttle, &self.attr.current_stage, &self.attr.steps) {
|
let pod = match (&self.attr.name, &self.attr.throttle, &self.attr.current_stage, &self.attr.steps) {
|
||||||
(Some(name), Some(throttle), Some(current_stage), Some(steps)) => Some({
|
(Some(name), Some(throttle), Some(current_stage), Some(steps)) => Some({
|
||||||
let mut actives = Vec::new();
|
let mut actives = Vec::new();
|
||||||
@ -482,25 +446,25 @@ pub mod sr1 {
|
|||||||
engine,
|
engine,
|
||||||
pod,
|
pod,
|
||||||
part_type_id: self.part_type_id.clone(),
|
part_type_id: self.part_type_id.clone(),
|
||||||
id: self.id.to_owned(),
|
id: self.id,
|
||||||
x: self.x.to_owned(),
|
x: self.x,
|
||||||
y: self.y.to_owned(),
|
y: self.y,
|
||||||
editor_angle: self.editor_angle.to_owned(),
|
editor_angle: self.editor_angle,
|
||||||
angle: self.angle.to_owned(),
|
angle: self.angle,
|
||||||
angle_v: self.angle_v.to_owned(),
|
angle_v: self.angle_v,
|
||||||
flip_x: Some(bool_to_i8(self.flip_x.to_owned())),
|
flip_x: Some(bool_to_i8(self.flip_x)),
|
||||||
flip_y: Some(bool_to_i8(self.flip_y.to_owned())),
|
flip_y: Some(bool_to_i8(self.flip_y)),
|
||||||
chute_x: self.attr.chute_x.to_owned(),
|
chute_x: self.attr.chute_x,
|
||||||
chute_y: self.attr.chute_y.to_owned(),
|
chute_y: self.attr.chute_y,
|
||||||
chute_height: self.attr.chute_height.to_owned(),
|
chute_height: self.attr.chute_height,
|
||||||
extension: self.attr.extension.to_owned(),
|
extension: self.attr.extension,
|
||||||
inflate: option_bool_to_option_i8(self.attr.inflate.to_owned()),
|
inflate: option_bool_to_option_i8(self.attr.inflate),
|
||||||
inflation: option_bool_to_option_i8(self.attr.inflation.to_owned()),
|
inflation: option_bool_to_option_i8(self.attr.inflation),
|
||||||
exploded: Some(bool_to_i8(self.explode.to_owned())),
|
exploded: Some(bool_to_i8(self.explode)),
|
||||||
rope: option_bool_to_option_i8(self.attr.rope.to_owned()),
|
rope: option_bool_to_option_i8(self.attr.rope),
|
||||||
chute_angle: self.attr.chute_angle.to_owned(),
|
chute_angle: self.attr.chute_angle,
|
||||||
activated: Some(bool_to_i8(self.active.to_owned())),
|
activated: Some(bool_to_i8(self.active)),
|
||||||
deployed: option_bool_to_option_i8(self.attr.deployed.to_owned()),
|
deployed: option_bool_to_option_i8(self.attr.deployed),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -528,11 +492,11 @@ pub mod sr1 {
|
|||||||
|
|
||||||
impl SR1PartData {
|
impl SR1PartData {
|
||||||
pub fn get_box(&self, part_type: &SR1PartType) -> (f64, f64, f64, f64) {
|
pub fn get_box(&self, part_type: &SR1PartType) -> (f64, f64, f64, f64) {
|
||||||
let width = part_type.width.to_owned();
|
let width = part_type.width;
|
||||||
let height = part_type.height.to_owned();
|
let height = part_type.height;
|
||||||
let radius = self.angle.to_owned();
|
let radius = self.angle;
|
||||||
let mut shape = Shape::new_width_height(width as f64, height as f64, Some(radius));
|
let mut shape = Shape::new_width_height(width as f64, height as f64, Some(radius));
|
||||||
shape.move_xy(Some(self.x.to_owned()), Some(self.y.to_owned()));
|
shape.move_xy(Some(self.x), Some(self.y));
|
||||||
let mut pos_box = (0_f64, 0_f64, 0_f64, 0_f64);
|
let mut pos_box = (0_f64, 0_f64, 0_f64, 0_f64);
|
||||||
match shape.bounds[0] {
|
match shape.bounds[0] {
|
||||||
Edge::OneTimeLine(line) => {
|
Edge::OneTimeLine(line) => {
|
||||||
@ -652,15 +616,15 @@ pub mod sr1 {
|
|||||||
};
|
};
|
||||||
let (name, throttle, current_stage, steps) = if let Some(pod) = &raw_data.pod {
|
let (name, throttle, current_stage, steps) = if let Some(pod) = &raw_data.pod {
|
||||||
(
|
(
|
||||||
Some(pod.name.to_owned()),
|
Some(pod.name.clone()),
|
||||||
Some(pod.throttle.to_owned()),
|
Some(pod.throttle),
|
||||||
Some(pod.stages.current_stage.to_owned()),
|
Some(pod.stages.current_stage),
|
||||||
Some({
|
Some({
|
||||||
let mut steps = Vec::new();
|
let mut steps = Vec::new();
|
||||||
for step in &pod.stages.steps {
|
for step in &pod.stages.steps {
|
||||||
let mut step_vec = Vec::new();
|
let mut step_vec = Vec::new();
|
||||||
for act in &step.activates {
|
for act in &step.activates {
|
||||||
step_vec.push((act.id.to_owned(), i8_to_bool(act.moved.to_owned())));
|
step_vec.push((act.id, i8_to_bool(act.moved)));
|
||||||
}
|
}
|
||||||
steps.push(step_vec);
|
steps.push(step_vec);
|
||||||
}
|
}
|
||||||
@ -676,15 +640,15 @@ pub mod sr1 {
|
|||||||
throttle,
|
throttle,
|
||||||
current_stage,
|
current_stage,
|
||||||
steps,
|
steps,
|
||||||
extension: raw_data.extension.to_owned(),
|
extension: raw_data.extension,
|
||||||
chute_x: raw_data.chute_x.to_owned(),
|
chute_x: raw_data.chute_x,
|
||||||
chute_y: raw_data.chute_y.to_owned(),
|
chute_y: raw_data.chute_y,
|
||||||
chute_height: raw_data.chute_height.to_owned(),
|
chute_height: raw_data.chute_height,
|
||||||
chute_angle: raw_data.chute_angle.to_owned(),
|
chute_angle: raw_data.chute_angle,
|
||||||
inflate: option_i8_to_option_bool(raw_data.inflate.to_owned()),
|
inflate: option_i8_to_option_bool(raw_data.inflate),
|
||||||
inflation: option_i8_to_option_bool(raw_data.inflation.to_owned()),
|
inflation: option_i8_to_option_bool(raw_data.inflation),
|
||||||
deployed: option_i8_to_option_bool(raw_data.deployed.to_owned()),
|
deployed: option_i8_to_option_bool(raw_data.deployed),
|
||||||
rope: option_i8_to_option_bool(raw_data.rope.to_owned()),
|
rope: option_i8_to_option_bool(raw_data.rope),
|
||||||
part_type: Cell::new(part_type),
|
part_type: Cell::new(part_type),
|
||||||
};
|
};
|
||||||
if guess & results.part_type.get().is_none() {
|
if guess & results.part_type.get().is_none() {
|
||||||
@ -715,6 +679,30 @@ pub mod sr1 {
|
|||||||
let ship: RawShip = RawShip::from_file(file_name).unwrap();
|
let ship: RawShip = RawShip::from_file(file_name).unwrap();
|
||||||
Some(ship.to_sr_ship(ship_name))
|
Some(ship.to_sr_ship(ship_name))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn parse_part_list_to_part(&mut self, part_list: SR1PartList) {
|
||||||
|
// parse parts
|
||||||
|
for part in self.parts.iter_mut() {
|
||||||
|
let part_type_id = part.part_type_id.clone();
|
||||||
|
if let Some(part_type) = part_list.get_part_type(part_type_id) {
|
||||||
|
part.part_type = part_type.p_type;
|
||||||
|
} else {
|
||||||
|
part.part_type = SR1PartTypeEnum::strut;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for disconnects in self.disconnected.iter_mut() {
|
||||||
|
for (parts, _) in disconnects.iter_mut() {
|
||||||
|
for part in parts.iter_mut() {
|
||||||
|
let part_type_id = part.part_type_id.clone();
|
||||||
|
if let Some(part_type) = part_list.get_part_type(part_type_id) {
|
||||||
|
part.part_type = part_type.p_type;
|
||||||
|
} else {
|
||||||
|
part.part_type = SR1PartTypeEnum::strut;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl SR1ShipTrait for SR1Ship {
|
impl SR1ShipTrait for SR1Ship {
|
||||||
@ -761,8 +749,8 @@ pub mod sr1 {
|
|||||||
parts: RawParts { parts },
|
parts: RawParts { parts },
|
||||||
connects: connections,
|
connects: connections,
|
||||||
version: 1,
|
version: 1,
|
||||||
lift_off: bool_to_i8(self.lift_off.to_owned()),
|
lift_off: bool_to_i8(self.lift_off),
|
||||||
touch_ground: bool_to_i8(self.touch_ground.to_owned()),
|
touch_ground: bool_to_i8(self.touch_ground),
|
||||||
disconnected,
|
disconnected,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -800,8 +788,8 @@ pub mod math {
|
|||||||
|
|
||||||
#[inline]
|
#[inline]
|
||||||
pub fn distance(&self, other: &Point2D) -> f64 {
|
pub fn distance(&self, other: &Point2D) -> f64 {
|
||||||
let dx = (other.x.to_owned() - self.x.to_owned()).powf(2.0);
|
let dx = (other.x - self.x).powf(2.0);
|
||||||
let dy = (other.y.to_owned() - self.y.to_owned()).powf(2.0);
|
let dy = (other.y - self.y).powf(2.0);
|
||||||
(dx + dy).powf(0.5)
|
(dx + dy).powf(0.5)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -9,14 +9,13 @@ import traceback
|
|||||||
|
|
||||||
from typing import Optional
|
from typing import Optional
|
||||||
|
|
||||||
|
|
||||||
from libs.MCDR.version import Version
|
from libs.MCDR.version import Version
|
||||||
from Difficult_Rocket.main import Game
|
from Difficult_Rocket.main import Game, Console
|
||||||
from Difficult_Rocket.api.mod import ModInfo
|
from Difficult_Rocket.api.mod import ModInfo
|
||||||
from Difficult_Rocket.api.types import Options
|
from Difficult_Rocket.api.types import Options
|
||||||
from Difficult_Rocket.client import ClientWindow
|
from Difficult_Rocket.client import ClientWindow
|
||||||
|
|
||||||
DR_rust_version = Version("0.2.7.0") # DR_mod 的 Rust 编写部分的兼容版本
|
DR_rust_version = Version("0.2.8.0") # DR_mod 的 Rust 编写部分的兼容版本
|
||||||
|
|
||||||
|
|
||||||
class _DR_mod_runtime(Options):
|
class _DR_mod_runtime(Options):
|
||||||
@ -68,6 +67,10 @@ class DR_mod(ModInfo):
|
|||||||
def on_load(self, game: Game, old_self: Optional["DR_mod"] = None) -> bool:
|
def on_load(self, game: Game, old_self: Optional["DR_mod"] = None) -> bool:
|
||||||
if not DR_mod_runtime.DR_rust_available:
|
if not DR_mod_runtime.DR_rust_available:
|
||||||
return False
|
return False
|
||||||
|
from .console import RustConsole
|
||||||
|
|
||||||
|
game.console_class = RustConsole # 替换掉原来的 console 类
|
||||||
|
|
||||||
if old_self:
|
if old_self:
|
||||||
game.client.window.add_sub_screen("SR1_ship", old_self.screen)
|
game.client.window.add_sub_screen("SR1_ship", old_self.screen)
|
||||||
else:
|
else:
|
||||||
|
24
mods/dr_game/console.py
Normal file
24
mods/dr_game/console.py
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
from . import DR_mod_runtime
|
||||||
|
from Difficult_Rocket.main import Console
|
||||||
|
|
||||||
|
if DR_mod_runtime.use_DR_rust:
|
||||||
|
from .Difficult_Rocket_rs import Console_rs
|
||||||
|
|
||||||
|
|
||||||
|
class RustConsole(Console):
|
||||||
|
name = 'Rust stdin Console'
|
||||||
|
|
||||||
|
running: bool = False
|
||||||
|
console: Console_rs
|
||||||
|
|
||||||
|
def start(self):
|
||||||
|
self.console.start()
|
||||||
|
|
||||||
|
def stop(self):
|
||||||
|
return self.console.stop()
|
||||||
|
|
||||||
|
def init(self, **kwargs) -> None:
|
||||||
|
self.console = Console_rs()
|
||||||
|
|
||||||
|
def get_command(self) -> str:
|
||||||
|
return self.console.get_command()
|
Loading…
Reference in New Issue
Block a user