diff --git a/mods/dr_game/menu.py b/mods/dr_game/menu.py index a9fac98..d8deea1 100644 --- a/mods/dr_game/menu.py +++ b/mods/dr_game/menu.py @@ -9,12 +9,10 @@ from pyglet.graphics import Batch, Group from Difficult_Rocket.client import ClientWindow from Difficult_Rocket.api.screen import BaseScreen -from Difficult_Rocket.main import Game +# from Difficult_Rocket.main import Game from Difficult_Rocket.gui.widget.button import ( PressTextButton, MinecraftWikiButtonTheme, - ButtonThemeOptions, - BaseButtonTheme, ) from lib_not_dr import loggers @@ -106,7 +104,6 @@ class Menu(BaseScreen): ) def on_release(button: PressTextButton, x, y): - logger.info("on_mouse_release", x, y, button, tag="dr_game") from .sr1_ship import SR1ShipRender main_window.remove_sub_screen("DR_game_menu") main_window.add_sub_screen("SR1_ship", SR1ShipRender) @@ -122,39 +119,3 @@ class Menu(BaseScreen): def on_draw(self, dt: float, window: ClientWindow): self.main_batch.draw() - - -# class PressEnterShipEditorButton(PressTextButton): -# def __init__( -# self, -# window: ClientWindow, -# x: int, -# y: int, -# width: int, -# height: int, -# text: str, -# batch: Optional[Batch] = None, -# group: Optional[Group] = None, -# theme: Optional[ButtonThemeOptions] = None, -# draw_theme: Optional[BaseButtonTheme] = None, -# dict_theme: Optional[dict] = None, -# ): -# super().__init__( -# x, y, width, height, text, batch, group, theme, draw_theme, dict_theme -# ) -# self.window = window - - -# def on_mouse_release(self, x, y, buttons, modifiers): -# if self.pressed and (x, y) in self: -# if self.draw_theme: -# self.draw_theme.on_disable(self) -# else: -# self.back_rec.color = self.touched_color -# self.pressed = False - -# from .sr1_ship import SR1ShipRender - -# self.window.remove_sub_screen("DR_game_menu") -# self.window.add_sub_screen("SR1_ship", SR1ShipRender) -# logger.info("added SR1_ship screen", tag="dr_game")