re write some function
This commit is contained in:
parent
ab8d2b5860
commit
dd12b45115
@ -27,11 +27,12 @@ class RenderThread(mp.Process, pyglet.window.Window):
|
||||
self.dev_list = dev_list
|
||||
self.dev_dic = dev_dic
|
||||
# dic
|
||||
self.parts = {} # this ship parts
|
||||
self.ships = {} # this ship parts
|
||||
self.o_parts = {} # stand for other parts
|
||||
self.b_g_e = {} # stand for back ground element
|
||||
self.planet_system = {} # hole planet system
|
||||
# list
|
||||
self.map_view = [bin.config]
|
||||
|
||||
def start_game(self):
|
||||
pyglet.app.run()
|
||||
@ -57,11 +58,16 @@ class RenderThread(mp.Process, pyglet.window.Window):
|
||||
|
||||
def part_draw(self):
|
||||
# render parts
|
||||
for ship in self.parts:
|
||||
for ship in self.ships:
|
||||
ship_poi = ship['brain'][3]
|
||||
for part in ship:
|
||||
pass
|
||||
|
||||
def check_in_view(self):
|
||||
for ship in self.ships:
|
||||
pass
|
||||
pass
|
||||
|
||||
"""
|
||||
keyboard and mouse input
|
||||
"""
|
||||
|
@ -3,14 +3,14 @@ writen by shenjackyuanjie
|
||||
mail: 3695888@qq.com
|
||||
"""
|
||||
|
||||
import re
|
||||
# import re
|
||||
import bin
|
||||
import time
|
||||
import json5
|
||||
import decimal
|
||||
|
||||
|
||||
def basic_number(int_num=0, float_num=1, unit1=None, unit2=None) -> list:
|
||||
def __basic_number(int_num=0, float_num=1, unit1=None, unit2=None) -> list:
|
||||
if unit1 is None:
|
||||
unit1 = []
|
||||
if unit2 is None:
|
||||
@ -21,8 +21,27 @@ def basic_number(int_num=0, float_num=1, unit1=None, unit2=None) -> list:
|
||||
return [int_num, decimal.Decimal(str(float_num)), unit1, unit2] # no create a decimal class
|
||||
|
||||
|
||||
def basic_number(int_num=0, float_num=1, unit1=None, unit2=None, num=1) -> list:
|
||||
numbers = []
|
||||
if num > 1:
|
||||
for x in range(0, num, 1):
|
||||
numbers.append(__basic_number(int_num, float_num, unit1, unit2))
|
||||
elif num == 1:
|
||||
return __basic_number(int_num, float_num, unit1, unit2)
|
||||
else: # num < 1
|
||||
raise TypeError('you should give me a num with >= 1!')
|
||||
return numbers
|
||||
|
||||
|
||||
def basic_poi(type=None) -> list:
|
||||
if type == None:
|
||||
return basic_number(unit1='m', num=2)
|
||||
if type == 'view':
|
||||
return [basic_number(unit1='chunk', num=2), basic_number(unit1='m', num=2)]
|
||||
|
||||
|
||||
def basic_force() -> list:
|
||||
return [basic_number(unit1=["N"]), basic_number(unit1=["N"])]
|
||||
return basic_number(unit1='N', num=2)
|
||||
|
||||
|
||||
def configs(name, option=None) -> dict:
|
||||
@ -34,6 +53,7 @@ def configs(name, option=None) -> dict:
|
||||
except:
|
||||
print(Exception)
|
||||
raise Exception
|
||||
return data
|
||||
|
||||
|
||||
def name_handler(name: str, configs: dict = None) -> str:
|
||||
|
@ -18,11 +18,15 @@
|
||||
'is mirror',
|
||||
// type:bool
|
||||
[
|
||||
'basic_config.basic_poi',
|
||||
'basic_config.basic_poi'
|
||||
]
|
||||
/*brain的坐标记录由两部分组成
|
||||
第一部分是brain所在区块的区块坐标(区块的大小暂定2^64m大小,从恒星中心开始算,普通的平面直角坐标系)
|
||||
第二部分是brain所在区块内的相对坐标(左上角00)*/
|
||||
/*rua! 我用中文了!
|
||||
飞船的"大脑"(直译)没有"特殊值"
|
||||
也就是说"大脑"只是一个"壳"(服务端同理)
|
||||
也就是说"大脑"只是一个"壳"(服务端同理)
|
||||
只会计算位置、方向之类的统一数据
|
||||
需要改的话发issue 嘿嘿
|
||||
*/
|
||||
|
@ -1,3 +1,11 @@
|
||||
# pyglet相关
|
||||
|
||||
pyglet 坐标轴原点是左上角
|
||||
|
||||
# 坐标记录相关
|
||||
|
||||
记录的是部件碰撞箱左上角的相对于控制仓左上角的相对坐标
|
||||
|
||||
然后控制仓是单独记录的
|
||||
|
||||
记录的是区块坐标+区块内坐标
|
@ -1,20 +1,44 @@
|
||||
{
|
||||
// /*
|
||||
'part id': [
|
||||
[
|
||||
'float',
|
||||
'float'
|
||||
'part name',
|
||||
// part name can be reuse
|
||||
'description',
|
||||
// 描述
|
||||
],
|
||||
/* 坐标轴偏移量
|
||||
指的是部件的碰撞箱左上角到贴图左上角的距离*/
|
||||
// about names and other
|
||||
[
|
||||
'float',
|
||||
// mass
|
||||
'bool',
|
||||
// hidden in part list
|
||||
'float'
|
||||
// buoyancy(浮力) in the water
|
||||
],
|
||||
// about config
|
||||
[
|
||||
'xxx.png',
|
||||
// texture file name
|
||||
[
|
||||
'float',
|
||||
'float'
|
||||
],
|
||||
// 贴图偏移量
|
||||
// 指的是部件的碰撞箱左上角到贴图左上角的距离
|
||||
],
|
||||
// about texture
|
||||
[
|
||||
'float',
|
||||
'float'
|
||||
],
|
||||
/* 碰撞箱大小 (暂时只支持方形碰撞箱)
|
||||
坐标轴也是从左上开始*/
|
||||
'xxx.png'
|
||||
/* 贴图文件名
|
||||
可以为包含文件夹的 比如:./engine/xxx.png*/
|
||||
// 碰撞箱大小 (暂时只支持方形碰撞箱)
|
||||
//坐标轴也是从左上开始
|
||||
//可以为包含文件夹的 比如:./engine/xxx.png
|
||||
[
|
||||
'特殊值(懒得写)'
|
||||
]
|
||||
],
|
||||
// */
|
||||
'': []
|
||||
}
|
Loading…
Reference in New Issue
Block a user