try extend camera

This commit is contained in:
shenjack-mac 2023-02-02 12:11:29 +08:00
parent 199264ba29
commit db79b187aa
4 changed files with 97 additions and 38 deletions

View File

@ -116,7 +116,8 @@ class SR1ShipRender(BaseScreen):
self.part_data: Dict[int, SR1PartData] = {}
self.parts_sprite: Dict[int, Sprite] = {}
if DR_option.use_DR_rust:
self.camera_rs = Camera_rs(main_window)
self.camera_rs = Camera_rs(main_window,
min_zoom=(1/2) ** 4, max_zoom=1 << 5)
self.rust_parts = None
def load_xml(self, file_path: str) -> bool:
@ -138,8 +139,9 @@ class SR1ShipRender(BaseScreen):
self.part_data: Dict[int, SR1PartData] = {}
self.parts_sprite: Dict[int, Sprite] = {}
self.scale = 1.0
self.dx = 0
self.dy = 0
if DR_option.use_DR_rust:
self.camera_rs.dx = 0
self.camera_rs.dy = 0
parts = self.xml_root.find('Parts')
for part_xml in parts:
if part_xml.tag != 'Part':
@ -151,11 +153,11 @@ class SR1ShipRender(BaseScreen):
print(f'hey! warning! id{part.id}')
self.part_data[part.id] = part
# 下面就是调用 pyglet 去渲染的部分
render_scale = DR_option.gui_scale # 这个是 DR 的缩放比例 可以调节的(
# render_scale = DR_option.gui_scale # 这个是 DR 的缩放比例 可以调节的(
# 主要是 Windows 下有一个缩放系数嘛,我待会试试这玩意能不能获取(估计得 ctypes
# 在不缩放的情况下XML的1个单位长度对应60个像素
render_x = part.x * render_scale * self.scale * 60 + self.window_pointer.width / 2
render_y = part.y * render_scale * self.scale * 60 + self.window_pointer.height / 2
render_x = part.x * 60 + self.window_pointer.width / 2
render_y = part.y * 60 + self.window_pointer.height / 2
# 你就这里改吧
cache_sprite = Sprite(img=self.textures.get_texture(part.textures),
x=render_x, y=render_y,
@ -185,22 +187,21 @@ class SR1ShipRender(BaseScreen):
def update_parts(self) -> bool:
if not self.rendered:
return False
self.debug_line.x2, self.debug_line.y2 = self.dx + (self.window_pointer.width / 2), self.dy + (
self.debug_line.x2, self.debug_line.y2 = self.camera_rs.dx + (self.window_pointer.width / 2), self.dy + (
self.window_pointer.height / 2)
self.debug_d_pos_label.text = f'x: {self.dx} y: {self.dy}'
self.debug_d_pos_label.position = self.dx + (self.window_pointer.width / 2), self.dy + (
self.debug_d_pos_label.text = f'x: {self.camera_rs.dx} y: {self.camera_rs.dy}'
self.debug_d_pos_label.position = self.camera_rs.dx + (self.window_pointer.width / 2), self.dy + (
self.window_pointer.height / 2) + 10, 0
if DR_option.use_DR_rust:
# print(f'{self.dx=} {self.dy=} {self.scale=}')
# from objprint import op
# op(random.choices(self.parts_sprite), indent=1)
return better_update_parts(self, SR1ShipRender_Option, self.window_pointer,
self.rust_parts, DR_option.gui_scale, 60)
for part_id in self.part_data:
# x y scale
self.parts_sprite[part_id].x = self.part_data[part_id].x * DR_option.gui_scale * self.scale * 60 + self.window_pointer.width / 2
self.parts_sprite[part_id].y = self.part_data[part_id].y * DR_option.gui_scale * self.scale * 60 + self.window_pointer.height / 2
self.parts_sprite[part_id].scale = self.scale * DR_option.gui_scale
# if DR_option.use_DR_rust:
# # print(f'{self.dx=} {self.dy=} {self.scale=}')
# # from objprint import op
# # op(random.choices(self.parts_sprite), indent=1)
# return better_update_parts(self, SR1ShipRender_Option, self.window_pointer,
# self.rust_parts, 60)
# for part_id in self.part_data:
# # x y scale
# self.parts_sprite[part_id].x = self.part_data[part_id].x * 60 + self.window_pointer.width / 2
# self.parts_sprite[part_id].y = self.part_data[part_id].y * 60 + self.window_pointer.height / 2
self.need_update_parts = False
def on_draw(self):
@ -242,13 +243,13 @@ class SR1ShipRender(BaseScreen):
mouse_dy = y - (self.window_pointer.height / 2)
self.debug_mouse_line.x2, self.debug_mouse_line.y2 = x, y
if self.scale * (0.5**scroll_y) < 10:
self.scale = self.scale * (0.5 ** scroll_y)
self.dx += (mouse_dx - self.dx) * (1 - (0.5 ** scroll_y))
self.dy += (mouse_dy - self.dy) * (1 - (0.5 ** scroll_y))
self.camera_rs.zoom = self.camera_rs.zoom * (0.5 ** scroll_y)
self.camera_rs.dx += (mouse_dx - self.camera_rs.dx) * (1 - (0.5 ** scroll_y))
self.camera_rs.dy += (mouse_dy - self.camera_rs.dy) * (1 - (0.5 ** scroll_y))
else:
self.scale = 10
self.debug_mouse_delta_line.x2 = (mouse_dx - self.dx) * (1 - (0.5 ** scroll_y)) + (self.window_pointer.width / 2)
self.debug_mouse_delta_line.y2 = (mouse_dy - self.dy) * (1 - (0.5 ** scroll_y)) + (self.window_pointer.height / 2)
self.camera_rs.zoom = 10
self.debug_mouse_delta_line.x2 = (mouse_dx - self.camera_rs.dx) * (1 - (0.5 ** scroll_y)) + (self.window_pointer.width / 2)
self.debug_mouse_delta_line.y2 = (mouse_dy - self.camera_rs.dy) * (1 - (0.5 ** scroll_y)) + (self.window_pointer.height / 2)
self.debug_mouse_label.text = f'x: {mouse_dx} y: {mouse_dy}'
self.debug_mouse_label.position = x, y + 10, 0
self.need_update_parts = True
@ -259,8 +260,8 @@ class SR1ShipRender(BaseScreen):
if command.re_match('render'):
if command.re_match('reset'):
self.scale = 1
self.dx = 0
self.dy = 0
self.camera_rs.dx = 0
self.camera_rs.dy = 0
else:
# self.render_ship()
self.need_draw = True
@ -286,8 +287,8 @@ class SR1ShipRender(BaseScreen):
def on_mouse_drag(self, x: int, y: int, dx: int, dy: int, buttons: int, modifiers: int):
if not self.focus:
return
self.dx += dx
self.dy += dy
self.camera_rs.dx += dx
self.camera_rs.dy += dy
self.need_update_parts = True
# self.update_parts()

View File

@ -6,7 +6,7 @@
from .lib import *
from typing import TYPE_CHECKING, Dict
from typing import TYPE_CHECKING, Dict, Tuple
if TYPE_CHECKING:
from Difficult_Rocket.client.screen import BaseScreen
@ -29,7 +29,6 @@ if TYPE_CHECKING:
option: SR1ShipRender_Option,
window: BaseScreen,
parts: PartDatas,
global_scale: float,
sr1_xml_scale: int) -> bool: ...
class Camera_rs:
@ -40,6 +39,18 @@ if TYPE_CHECKING:
min_zoom: float = 1.0,
max_zoom: float = 1.0): ...
@property
def dx(self) -> float: ...
@property
def dy(self) -> float: ...
@property
def zoom(self) -> float: ...
@property
def position(self) -> Tuple[float, float]: ...
def begin(self) -> None: ...
def end(self) -> None: ...
@ -47,3 +58,7 @@ if TYPE_CHECKING:
def __enter__(self, window) -> None: ...
def __exit__(self, exc_type, exc_val, exc_tb) -> None: ...
class CenterCamera_rs(Camera_rs):
""" 用于依旧闲的没事 用 rust 写一个中央对齐的 camera """

View File

@ -33,5 +33,6 @@ fn module_init(_py: Python<'_>, m: &PyModule) -> PyResult<()> {
m.add_function(wrap_pyfunction!(sr1_render::better_update_parts, m)?)?;
m.add_class::<sr1_render::types::PartDatas>()?;
m.add_class::<render::camera::CameraRs>()?;
m.add_class::<render::camera::CenterCameraRs>()?;
Ok(())
}

View File

@ -11,8 +11,8 @@ pub mod camera {
use pyo3::intern;
use pyo3::prelude::*;
#[pyclass(name = "Camera_rs")]
pub struct CameraRs{
#[pyclass(name = "Camera_rs", subclass)]
pub struct CameraRs {
pub window: Py<PyAny>,
#[pyo3(get, set)]
pub dx: f64,
@ -25,6 +25,9 @@ pub mod camera {
pub min_zoom: f64,
}
#[pyclass(extends = CameraRs, name = "CenterCamera_rs")]
pub struct CenterCameraRs;
#[pymethods]
impl CameraRs {
#[new]
@ -67,7 +70,7 @@ pub mod camera {
Python::with_gil(|py| -> PyResult<()> {
let view = self.window.getattr(py, intern!(py, "view"))?;
let args = ((-self.dx * self.zoom, -self.dy * self.zoom, 0), );
let args = ((self.dx * self.zoom, self.dy * self.zoom, 0), );
let view_matrix = view.call_method1(py, intern!(py, "translate"), args)?;
let args = ((self.zoom, self.zoom, 1), );
@ -86,7 +89,7 @@ pub mod camera {
let args = ((1.0 / self.zoom, 1.0 / self.zoom, 1), );
let view_matrix = view.call_method1(py, intern!(py, "scale"), args)?;
let args = ((self.dx * self.zoom, self.dy * self.zoom, 0), );
let args = ((-self.dx * self.zoom, -self.dy * self.zoom, 0), );
let view_matrix = view_matrix.call_method1(py, intern!(py, "translate"), args)?;
self.window.setattr(py, intern!(py, "view"), view_matrix)?;
@ -108,8 +111,47 @@ pub mod camera {
self.end()?;
return Ok(())
}
}
// #[pymethods]
// impl CenterCameraRs {
// #[new]
// pub fn py_new() -> (Self, CameraRs) {
// (CenterCameraRs, CameraRs)
// }
//
// pub fn begin(self_: PyRef<'_, Self>) -> PyResult<()> {
// let super = self_.as_ref();
// Python::with_gil(|py| -> PyResult<()> {
// // let x = self
// let view = super.window.getattr(py, intern!(py, "view"))?;
//
// let args = ((super.dx * super.zoom, super.dy * super.zoom, 0), );
// let view_matrix = view.call_method1(py, intern!(py, "translate"), args)?;
//
// let args = ((super.zoom, super.zoom, 1), );
// let view_matrix = view_matrix.call_method1(py, intern!(py, "scale"), args)?;
//
// super.window.setattr(py, intern!(py, "view"), view_matrix)?;
// Ok(())
// })?;
// return Ok(())
// }
// pub fn end(&self) -> PyResult<()> {
// Python::with_gil(|py| -> PyResult<()> {
// let view = self.window.getattr(py, intern!(py, "view"))?;
//
// let args = ((1.0 / self.zoom, 1.0 / self.zoom, 1), );
// let view_matrix = view.call_method1(py, intern!(py, "scale"), args)?;
//
// let args = ((-self.dx * self.zoom, -self.dy * self.zoom, 0), );
// let view_matrix = view_matrix.call_method1(py, intern!(py, "translate"), args)?;
//
// self.window.setattr(py, intern!(py, "view"), view_matrix)?;
// Ok(())
// })?;
// return Ok(())
// }
// }
}