sync pyglet update (fix TextInput
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@ -9,7 +9,7 @@ import sys
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from typing import TYPE_CHECKING
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#: The release version
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version = '2.0.5'
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version = '2.0.6'
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__version__ = version
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MIN_PYTHON_VERSION = 3, 8
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@ -3,6 +3,7 @@ from .base import Display, Screen, ScreenMode, Canvas
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from pyglet.libs.win32 import _user32
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from pyglet.libs.win32.constants import *
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from pyglet.libs.win32.types import *
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from pyglet.libs.win32.context_managers import device_context
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class Win32Display(Display):
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@ -30,13 +31,13 @@ class Win32Screen(Screen):
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self._handle = handle
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def get_matching_configs(self, template):
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hdc = _user32.GetDC(0)
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canvas = Win32Canvas(self.display, 0, hdc)
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configs = template.match(canvas)
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# XXX deprecate config's being screen-specific
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for config in configs:
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config.screen = self
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_user32.ReleaseDC(0, hdc)
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with device_context(None) as hdc:
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canvas = Win32Canvas(self.display, 0, hdc)
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configs = template.match(canvas)
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# XXX deprecate config's being screen-specific
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for config in configs:
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config.screen = self
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return configs
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def get_device_name(self):
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@ -991,7 +991,7 @@ def unpack_rows(rows):
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to being a sequence of bytes.
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"""
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for row in rows:
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fmt = f'!{len(row)}'
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fmt = f'!{len(row)}H'
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yield bytearray(struct.pack(fmt, *row))
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@ -1722,7 +1722,7 @@ class Reader:
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"PLTE chunk is required before bKGD chunk.")
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self.background = struct.unpack('B', data)
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else:
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self.background = struct.unpack(f"!{self.color_planes}",
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self.background = struct.unpack(f"!{self.color_planes}H",
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data)
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except struct.error:
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raise FormatError("bKGD chunk has incorrect length.")
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@ -1744,7 +1744,7 @@ class Reader:
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f"tRNS chunk is not valid with colour type {self.color_type}.")
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try:
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self.transparent = \
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struct.unpack(f"!{self.color_planes}", data)
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struct.unpack(f"!{self.color_planes}H", data)
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except struct.error:
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raise FormatError("tRNS chunk has incorrect length.")
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@ -1977,7 +1977,7 @@ class Reader:
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pixels = itertrns(pixels)
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targetbitdepth = None
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if self.sbit:
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sbit = struct.unpack(f'{len(self.sbit)}', self.sbit)
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sbit = struct.unpack(f'{len(self.sbit)}B', self.sbit)
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targetbitdepth = max(sbit)
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if targetbitdepth > info['bitdepth']:
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raise Error(f'sBIT chunk {sbit!r} exceeds bitdepth {self.bitdepth}')
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@ -367,16 +367,16 @@ class TruetypeInfo:
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# a fuckwit.
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header = _read_cmap_format4Header(self._data, offset)
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seg_count = header.seg_count_x2 // 2
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array_size = struct.calcsize(f'>{seg_count}')
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end_count = self._read_array(f'>{seg_count}',
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array_size = struct.calcsize(f'>{seg_count}H')
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end_count = self._read_array(f'>{seg_count}H',
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offset + header.size)
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start_count = self._read_array(f'>{seg_count}',
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start_count = self._read_array(f'>{seg_count}H',
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offset + header.size + array_size + 2)
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id_delta = self._read_array(f'>{seg_count}',
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id_delta = self._read_array(f'>{seg_count}H',
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offset + header.size + array_size + 2 + array_size)
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id_range_offset_address = \
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offset + header.size + array_size + 2 + array_size + array_size
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id_range_offset = self._read_array(f'>{seg_count}',
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id_range_offset = self._read_array(f'>{seg_count}H',
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id_range_offset_address)
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character_map = {}
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for i in range(0, seg_count):
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@ -9,6 +9,7 @@ from pyglet.font import base
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from pyglet.font import win32query
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import pyglet.image
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from pyglet.libs.win32.constants import *
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from pyglet.libs.win32.context_managers import device_context
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from pyglet.libs.win32.types import *
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from pyglet.libs.win32 import _gdi32 as gdi32, _user32 as user32
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from pyglet.libs.win32 import _kernel32 as kernel32
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@ -195,14 +196,13 @@ class Win32Font(base.Font):
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self.hfont = gdi32.CreateFontIndirectW(byref(self.logfont))
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# Create a dummy DC for coordinate mapping
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dc = user32.GetDC(0)
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metrics = TEXTMETRIC()
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gdi32.SelectObject(dc, self.hfont)
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gdi32.GetTextMetricsA(dc, byref(metrics))
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self.ascent = metrics.tmAscent
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self.descent = -metrics.tmDescent
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self.max_glyph_width = metrics.tmMaxCharWidth
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user32.ReleaseDC(0, dc)
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with device_context(None) as dc:
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metrics = TEXTMETRIC()
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gdi32.SelectObject(dc, self.hfont)
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gdi32.GetTextMetricsA(dc, byref(metrics))
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self.ascent = metrics.tmAscent
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self.descent = -metrics.tmDescent
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self.max_glyph_width = metrics.tmMaxCharWidth
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def __del__(self):
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gdi32.DeleteObject(self.hfont)
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@ -210,22 +210,22 @@ class Win32Font(base.Font):
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@staticmethod
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def get_logfont(name, size, bold, italic, dpi):
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# Create a dummy DC for coordinate mapping
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dc = user32.GetDC(0)
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if dpi is None:
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dpi = 96
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logpixelsy = dpi
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with device_context(None) as dc:
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if dpi is None:
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dpi = 96
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logpixelsy = dpi
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logfont = LOGFONTW()
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# Conversion of point size to device pixels
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logfont.lfHeight = int(-size * logpixelsy // 72)
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if bold:
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logfont.lfWeight = FW_BOLD
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else:
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logfont.lfWeight = FW_NORMAL
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logfont.lfItalic = italic
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logfont.lfFaceName = name
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logfont.lfQuality = ANTIALIASED_QUALITY
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logfont = LOGFONTW()
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# Conversion of point size to device pixels
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logfont.lfHeight = int(-size * logpixelsy // 72)
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if bold:
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logfont.lfWeight = FW_BOLD
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else:
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logfont.lfWeight = FW_NORMAL
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logfont.lfItalic = italic
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logfont.lfFaceName = name
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logfont.lfQuality = ANTIALIASED_QUALITY
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user32.ReleaseDC(0, dc)
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return logfont
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@classmethod
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@ -71,6 +71,7 @@ appropriate typeface name and create the font using CreateFont or
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CreateFontIndirect.
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"""
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from pyglet.libs.win32.context_managers import device_context
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DEBUG = False
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@ -385,36 +386,33 @@ def query(charset=DEFAULT_CHARSET):
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global FONTDB
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# 1. Get device context of the entire screen
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hdc = user32.GetDC(None)
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with device_context(None) as hdc:
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# 2. Call EnumFontFamiliesExA (ANSI version)
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# 2. Call EnumFontFamiliesExA (ANSI version)
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# 2a. Call with empty font name to query all available fonts
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# (or fonts for the specified charset)
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#
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# NOTES:
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#
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# * there are fonts that don't support ANSI charset
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# * for DEFAULT_CHARSET font is passed to callback function as
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# many times as charsets it supports
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# 2a. Call with empty font name to query all available fonts
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# (or fonts for the specified charset)
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#
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# NOTES:
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#
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# * there are fonts that don't support ANSI charset
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# * for DEFAULT_CHARSET font is passed to callback function as
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# many times as charsets it supports
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# [ ] font name should be less than 32 symbols with terminating \0
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# [ ] check double purpose - enumerate all available font names
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# - enumerate all available charsets for a single font
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# - other params?
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# [ ] font name should be less than 32 symbols with terminating \0
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# [ ] check double purpose - enumerate all available font names
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# - enumerate all available charsets for a single font
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# - other params?
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logfont = LOGFONTW(0, 0, 0, 0, 0, 0, 0, 0, charset, 0, 0, 0, 0, '')
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FONTDB = [] # clear cached FONTDB for enum_font_names callback
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res = gdi32.EnumFontFamiliesExW(
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hdc, # handle to device context
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ctypes.byref(logfont),
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enum_font_names, # pointer to callback function
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0, # lParam - application-supplied data
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0) # dwFlags - reserved = 0
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# res here is the last value returned by callback function
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# 3. Release DC
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user32.ReleaseDC(None, hdc)
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logfont = LOGFONTW(0, 0, 0, 0, 0, 0, 0, 0, charset, 0, 0, 0, 0, '')
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FONTDB = [] # clear cached FONTDB for enum_font_names callback
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res = gdi32.EnumFontFamiliesExW(
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hdc, # handle to device context
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ctypes.byref(logfont),
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enum_font_names, # pointer to callback function
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0, # lParam - application-supplied data
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0) # dwFlags - reserved = 0
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# res here is the last value returned by callback function
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return FONTDB
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@ -438,6 +438,7 @@ class TextEntry(WidgetBase):
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def _set_focus(self, value):
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self._focus = value
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self._caret.visible = value
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self._caret.layout = self._layout
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def update_groups(self, order):
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self._outline.group = Group(order=order + 1, parent=self._user_group)
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57
libs/pyglet/libs/win32/context_managers.py
Normal file
57
libs/pyglet/libs/win32/context_managers.py
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@ -0,0 +1,57 @@
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"""
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Win32 resources as handy context managers.
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These are intended to help keep loader code clean & stable at the price
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of a tiny bit of execution speed. Performance-critical code should avoid
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using these helpers in favor of direct win32 API calls.
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Before::
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def loader_function(arg):
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context_handle = user32.GetResource(None)
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result = calculation(arg)
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# Easily forgotten!
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user32.ReleaseResource(context_handle)
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return result
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After::
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def loader_function(arg):
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with resource_context() as context_handle:
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result = calculation(arg)
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return result
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"""
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from contextlib import contextmanager
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from typing import Optional, Generator
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from ctypes.wintypes import HANDLE
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from ctypes import WinError
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from pyglet.libs.win32 import _user32 as user32
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@contextmanager
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def device_context(window_handle: Optional[int] = None) -> Generator[HANDLE, None, None]:
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"""
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A Windows device context wrapped as a context manager.
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Args:
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window_handle: A specific window handle to use, if any.
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Raises:
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WinError: Raises if a device context cannot be acquired or released
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Yields:
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HANDLE: the managed drawing context handle to auto-close.
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"""
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if not (_dc := user32.GetDC(window_handle)):
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raise WinError()
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try:
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yield _dc
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finally:
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if not user32.ReleaseDC(None, _dc):
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raise WinError()
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@ -85,8 +85,10 @@ class Caret:
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"""
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from pyglet import gl
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self._layout = layout
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batch = batch or layout.batch
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group = layout.foreground_decoration_group
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self._custom_batch = True if batch else False
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self._batch = batch or layout.batch
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self._group = layout.foreground_decoration_group
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# Handle both 3 and 4 byte colors
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r, g, b, *a = color
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@ -96,7 +98,7 @@ class Caret:
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colors = r, g, b, self._visible_alpha, r, g, b, self._visible_alpha
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self._list = group.program.vertex_list(2, gl.GL_LINES, batch, group, colors=('Bn', colors))
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self._list = self._group.program.vertex_list(2, gl.GL_LINES, batch, self._group, colors=('Bn', colors))
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self._ideal_x = None
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self._ideal_line = None
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self._next_attributes = {}
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@ -105,6 +107,21 @@ class Caret:
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layout.push_handlers(self)
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@property
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def layout(self):
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return self._layout
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@layout.setter
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def layout(self, layout):
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if self._layout == layout and self._group == layout.group:
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return
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from pyglet import gl
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self._layout = layout
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batch = self._batch if self._custom_batch else layout.batch
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self._group = layout.foreground_decoration_group
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self._batch.migrate(self._list, gl.GL_LINES, self._group, batch)
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def delete(self):
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"""Remove the caret from its batch.
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@ -958,6 +958,7 @@ class TextLayout:
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def group(self, group):
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self._user_group = group
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self._initialize_groups()
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self.group_cache.clear()
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self._update()
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@property
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