diff --git a/DR.py b/DR.py index f1f1c9f..fcc7634 100644 --- a/DR.py +++ b/DR.py @@ -99,6 +99,7 @@ def main() -> None: crash.record_thread = False print(crash.all_thread) print(crash.all_process) + print("Difficult_Rocket 已关闭") if __name__ == '__main__': diff --git a/docs/src/howto/translate.md b/docs/src/howto/translate.md index 9a2660a..b7e7e87 100644 --- a/docs/src/howto/translate.md +++ b/docs/src/howto/translate.md @@ -3,9 +3,7 @@ ## 范例 ```python -from Difficult_Rocket.utils.translate import Tr +from Difficult_Rocket.utils.translate import tr -Tr.lang - -print(Tr.window.setup.done) +print(tr().window.setup.done()) ``` diff --git a/docs/src/update_logs.md b/docs/src/update_logs.md index 705fbe1..b1a4044 100644 --- a/docs/src/update_logs.md +++ b/docs/src/update_logs.md @@ -54,6 +54,16 @@ - Now when the game crashes, it will automatically output the crash log in stdio - The content of the crash log is basically the same as the crash report +### Docs + +- `howto/translate.md` + - 修改为新的 tr 调用方式 + - Modified to the new tr call method +- `SUMMARY.md` + - add `howto/translate.md` + - add `howto/game/readme.md` + - `contributors` -> `Contributing` + ### Mod Loader - `ModInfo`