diff --git a/Difficult_Rocket/client/screen.py b/Difficult_Rocket/client/screen.py index ae3c4be..3d29f4f 100644 --- a/Difficult_Rocket/client/screen.py +++ b/Difficult_Rocket/client/screen.py @@ -48,4 +48,3 @@ class DRDEBUGScreen(BaseScreen): def on_draw(self, *dt, window: "ClientWindow"): self.main_batch.draw() - # print(self.window_pointer.try_if_runs) diff --git a/mods/dr_game/sr1_ship.py b/mods/dr_game/sr1_ship.py index ac6bdb3..c0cd1ea 100644 --- a/mods/dr_game/sr1_ship.py +++ b/mods/dr_game/sr1_ship.py @@ -123,7 +123,7 @@ class SR1ShipRender(BaseScreen): self.part_box_batch = Batch() self.part_batch = Batch() self.part_group = Group() - self.debug_label = Label(x=20, y=main_window.height - 20, font_size=DR_status.std_font_size, + self.debug_label = Label(x=20, y=main_window.height - 50, font_size=DR_status.std_font_size, text='SR1 render!', font_name=Fonts.微软等宽无线, width=main_window.width - 20, height=20, anchor_x='left', anchor_y='top') @@ -220,6 +220,9 @@ class SR1ShipRender(BaseScreen): self.drawing = False raise GeneratorExit + def on_resize(self, width: int, height: int, window: "ClientWindow"): + self.debug_label.y = height - 50 + def render_ship(self): if self.textures is None: self.load_textures()