awa
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@ -82,8 +82,7 @@ class RenderThread(mp.Process, pyglet.window.Window):
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"""
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def on_draw(self):
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if self.view in list:
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pass
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pass
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def part_draw(self):
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# render parts
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@ -13,6 +13,8 @@
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// mass
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'bool',
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// hidden in part list
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'bool',
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// hidden in misson (even thought that is not done yet)
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'float'
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// buoyancy(浮力) in the water
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],
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@ -51,7 +53,7 @@
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0.1
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],
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[
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'parts/Beam.png',
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'hand.png',
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[
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0.0,
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0.0
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BIN
textures/.DS_Store
vendored
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BIN
textures/.DS_Store
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