thats A LOT of code

This commit is contained in:
shenjack 2023-03-26 00:52:36 +08:00
parent 23d0e59c2f
commit b6ee87681b

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@ -6,3 +6,332 @@
* -------------------------------
*/
pub mod macros {}
pub mod vector {
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
pub struct Vector2 {
pub x: f64,
pub y: f64,
}
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
pub struct Vector3 {
pub x: f64,
pub y: f64,
pub z: f64,
}
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
pub struct Vector4 {
pub x: f64,
pub y: f64,
pub z: f64,
pub w: f64,
}
pub trait VectorTrait {
fn len(&self) -> i8; // use short int to save memory (even if its not going to save a lot)
fn add(&self, other: &Self) -> Self;
fn sub(&self, other: &Self) -> Self;
fn mul(&self, other: &Self) -> Self;
fn truediv(&self, other: &Self) -> Self;
fn floordiv(&self, other: &Self) -> Self;
fn abs(&self) -> f64;
fn neg(&self) -> Self;
fn round(&self, ndigits: Option<i64>) -> Self;
fn radd(&self, other: &Self) -> Self;
}
impl VectorTrait for Vector2 {
fn len(&self) -> i8 {
return 2;
}
fn add(&self, other: &Self) -> Self {
Self::new(self.x + other.x, self.y + other.y)
}
fn sub(&self, other: &Self) -> Self {
Self::new(self.x - other.x, self.y - other.y)
}
fn mul(&self, other: &Self) -> Self {
Self::new(self.x * other.x, self.y * other.y)
}
fn truediv(&self, other: &Self) -> Self {
Self::new(self.x / other.x, self.y / other.y)
}
fn floordiv(&self, other: &Self) -> Self {
// 手动模拟python的//运算符
Self::new((self.x / other.x).floor(), (self.y / other.y).floor())
}
fn abs(&self) -> f64 {
return (self.x.powi(2) + self.y.powi(2)).sqrt();
}
fn neg(&self) -> Self {
Self::new(-self.x, -self.y)
}
fn round(&self, ndigits: Option<i64>) -> Self {
match ndigits {
Some(ndigits) => {
let ndigits = ndigits as i32;
Self::new(
self.x.round() * 10.0_f64.powi(ndigits),
self.y.round() * 10.0_f64.powi(ndigits),
)
}
None => Self::new(self.x.round(), self.y.round()),
}
}
fn radd(&self, other: &Self) -> Self {
Self::new(self.x + other.x, self.y + other.y)
}
}
impl VectorTrait for Vector3 {
fn len(&self) -> i8 {
return 3;
}
fn add(&self, other: &Self) -> Self {
Self::new(self.x + other.x, self.y + other.y, self.z + other.z)
}
fn sub(&self, other: &Self) -> Self {
Self::new(self.x - other.x, self.y - other.y, self.z - other.z)
}
fn mul(&self, other: &Self) -> Self {
Self::new(self.x * other.x, self.y * other.y, self.z * other.z)
}
fn truediv(&self, other: &Self) -> Self {
Self::new(self.x / other.x, self.y / other.y, self.z / other.z)
}
fn floordiv(&self, other: &Self) -> Self {
// 手动模拟python的//运算符
Self::new(
(self.x / other.x).floor(),
(self.y / other.y).floor(),
(self.z / other.z).floor(),
)
}
fn abs(&self) -> f64 {
return (self.x.powi(2) + self.y.powi(2) + self.z.powi(2)).sqrt();
}
fn neg(&self) -> Self {
Self::new(-self.x, -self.y, -self.z)
}
fn round(&self, ndigits: Option<i64>) -> Self {
match ndigits {
Some(ndigits) => {
let ndigits = ndigits as i32;
Self::new(
self.x.round() * 10.0_f64.powi(ndigits),
self.y.round() * 10.0_f64.powi(ndigits),
self.z.round() * 10.0_f64.powi(ndigits),
)
}
None => Self::new(self.x.round(), self.y.round(), self.z.round()),
}
}
fn radd(&self, other: &Self) -> Self {
Self::new(self.x + other.x, self.y + other.y, self.z + other.z)
}
}
impl VectorTrait for Vector4 {
fn len(&self) -> i8 {
return 4;
}
fn add(&self, other: &Self) -> Self {
Self::new(
self.x + other.x,
self.y + other.y,
self.z + other.z,
self.w + other.w,
)
}
fn sub(&self, other: &Self) -> Self {
Self::new(
self.x - other.x,
self.y - other.y,
self.z - other.z,
self.w - other.w,
)
}
fn mul(&self, other: &Self) -> Self {
Self::new(
self.x * other.x,
self.y * other.y,
self.z * other.z,
self.w * other.w,
)
}
fn truediv(&self, other: &Self) -> Self {
Self::new(
self.x / other.x,
self.y / other.y,
self.z / other.z,
self.w / other.w,
)
}
fn floordiv(&self, other: &Self) -> Self {
// 手动模拟python的//运算符
Self::new(
(self.x / other.x).floor(),
(self.y / other.y).floor(),
(self.z / other.z).floor(),
(self.w / other.w).floor(),
)
}
fn abs(&self) -> f64 {
return (self.x.powi(2) + self.y.powi(2) + self.z.powi(2) + self.w.powi(2)).sqrt();
}
fn neg(&self) -> Self {
Self::new(-self.x, -self.y, -self.z, -self.w)
}
fn round(&self, ndigits: Option<i64>) -> Self {
match ndigits {
Some(ndigits) => {
let ndigits = ndigits as i32;
Self::new(
self.x.round() * 10.0_f64.powi(ndigits),
self.y.round() * 10.0_f64.powi(ndigits),
self.z.round() * 10.0_f64.powi(ndigits),
self.w.round() * 10.0_f64.powi(ndigits),
)
}
None => Self::new(
self.x.round(),
self.y.round(),
self.z.round(),
self.w.round(),
),
}
}
fn radd(&self, other: &Self) -> Self {
Self::new(
self.x + other.x,
self.y + other.y,
self.z + other.z,
self.w + other.w,
)
}
}
impl Vector2 {
pub fn new(x: f64, y: f64) -> Self {
Self { x, y }
}
}
impl Vector3 {
pub fn new(x: f64, y: f64, z: f64) -> Self {
Self { x, y, z }
}
}
impl Vector4 {
pub fn new(x: f64, y: f64, z: f64, w: f64) -> Self {
Self { x, y, z, w }
}
}
}
pub mod matrix {
use super::vector::{Vector3, Vector4};
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
pub struct Matrix3 {
pub line1: Vector3,
pub line2: Vector3,
pub line3: Vector3,
}
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
pub struct Matrix4 {
pub line1: Vector4,
pub line2: Vector4,
pub line3: Vector4,
pub line4: Vector4,
}
}
pub mod python_class {
use pyo3::prelude::*;
use super::matrix::{Matrix3, Matrix4};
use super::vector::{Vector2, Vector3, Vector4};
#[pyclass(name = "Vector2")]
pub struct PyVector2 {
pub data: Vector2,
}
#[pyclass(name = "Vector3")]
pub struct PyVector3 {
pub data: Vector3,
}
#[pyclass(name = "Vector4")]
pub struct PyVector4 {
pub data: Vector4,
}
#[pyclass(name = "Matrix3")]
pub struct PyMatrix3 {
pub data: Matrix3,
}
#[pyclass(name = "Matrix4")]
pub struct PyMatrix4 {
pub data: Matrix4,
}
pub trait PyCalc {
fn __add__(&self, other: &Self) -> Self;
fn __sub__(&self, other: &Self) -> Self;
fn __mul__(&self, other: &Self) -> Self;
fn __truediv__(&self, other: &Self) -> Self;
fn __floordiv__(&self, other: &Self) -> Self;
fn __abs__(&self) -> f64;
fn __neg__(&self) -> Self;
fn __round__(&self, ndigits: Option<i64>) -> Self;
fn __radd__(&self, other: &PyAny) -> Self;
fn __eq__(&self, other: &Self) -> bool;
fn __ne__(&self, other: &Self) -> bool;
}
#[pymethods]
impl PyVector2 {
#[new]
fn py_new(x: f64, y: f64) -> Self {
return PyVector2 {
data: Vector2::new(x, y),
};
}
}
}