update logs and commandtext
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@ -269,20 +269,20 @@ class ClientWindow(Window):
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@_call_screen_after
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def on_command(self, command: line.CommandText):
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self.logger.info(tr.lang('window', 'command.text').format(command))
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if command.match('stop'):
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if command.re_match('stop'):
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# self.dispatch_event('on_exit')
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pyglet.app.platform_event_loop.stop()
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self.dispatch_event('on_close', 'command') # source = command
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elif command.match('fps'):
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if command.match('log'):
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elif command.re_match('fps'):
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if command.re_match('log'):
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self.logger.debug(self.fps_log.fps_list)
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elif command.match('max'):
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elif command.re_match('max'):
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self.logger.info(self.fps_log.max_fps)
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self.command.push_line(self.fps_log.max_fps, block_line=True)
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elif command.match('min'):
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elif command.re_match('min'):
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self.logger.info(self.fps_log.min_fps)
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self.command.push_line(self.fps_log.min_fps, block_line=True)
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elif command.match('default'):
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elif command.re_match('default'):
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self.set_size(int(self.main_config['window_default']['width']),
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int(self.main_config['window_default']['height']))
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self.command_tree.parse(command.plain_command)
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@ -226,17 +226,17 @@ class SR1ShipRender(BaseScreen):
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# print(f'{self.scale=} {self.dx=} {self.dy=} {x=} {y=} {scroll_x=} {scroll_y=} {1 - (0.5 ** scroll_y)=}')
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def on_command(self, command: CommandText):
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if command.match('render'):
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if command.re_match('render'):
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# self.render_ship()
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self.need_draw = True
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print('应该渲染飞船的')
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elif command.match('sr1'):
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if command.match('delta'):
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elif command.re_match('sr1'):
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if command.re_match('delta'):
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SR1ShipRender_Option.debug_d_pos = not SR1ShipRender_Option.debug_mouse_d_pos
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self.debug_line.visible = SR1ShipRender_Option.debug_d_pos
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self.debug_d_pos_label.visible = SR1ShipRender_Option.debug_d_pos
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elif command.match('mouse'):
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if command.match('delta'):
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elif command.re_match('mouse'):
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if command.re_match('delta'):
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SR1ShipRender_Option.debug_mouse_pos = not SR1ShipRender_Option.debug_mouse_pos
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self.debug_mouse_line.visible = SR1ShipRender_Option.debug_mouse_pos
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self.debug_mouse_label.visible = SR1ShipRender_Option.debug_mouse_pos
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@ -49,18 +49,19 @@ class CommandText:
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else:
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return False
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def match(self, text: str) -> bool:
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def re_match(self, text: str) -> bool:
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finding = re.match(text, self.text)
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if finding: # 如果找到了
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try:
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next_find = self.text[finding.span()[1]]
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# 这里try因为可能匹配到的是字符串末尾
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# 20230122 我现在也不知道为啥这么写了
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# 果然使用正则表达式就是让一个问题变成两个问题
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except IndexError:
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next_find = ' '
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# 直接过滤掉
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if next_find == ' ':
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self.text = self.text[finding.span()[1] + 1:]
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return True
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if next_find == ' ':
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return True
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# 将匹配到的字符串,和最后一个匹配字符后面的字符删除(相当暴力的操作)
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return False
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else:
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@ -4,11 +4,13 @@
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- 也就意味着以后的更新日志是中文记录+`copilot`翻译的(当然,也有可能是`Easy Translate`翻译的)
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- Thanks `Github copilot` for translate (lazy yes!)
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- Means the update logs will lodge in Chinese and translated by `copilot`
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- 可惜啊,github copilot 收费了
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## Readme First!
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##### most badge can be clicked and jump
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[![Generic badge](https://img.shields.io/badge/SemVer-2.0.0-blue.svg)](https://Semver.org/)
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![Generic badge](https://img.shields.io/badge/Version-0.6.5-yellow.svg)
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![Generic badge](https://img.shields.io/badge/Version-0.6.5.0-yellow.svg)
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- [![Readme-github](https://img.shields.io/badge/Readme-Github-blue.svg?style=flat-square&logo=Github)](https://github.com/shenjackyuanjie/Difficult-Rocket)
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- [![Readme-gitee](https://img.shields.io/badge/Readme-Gitee-blue.svg?style=flat-square&logo=Gitee)](https://gitee.com/shenjackyuanjie/Difficult-Rocket)
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@ -19,9 +21,51 @@
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### 抱歉,我撒谎了(
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0.6 还得来几个版本号
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### Add
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- 现在将文件拖拽至屏幕内可以渲染默认船只/渲染拖拽上来的解析成功的第一艘船
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- 可以使用类似 SR1 的方式拖拽界面
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### 命令行
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- `stop`
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- 关闭游戏
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- `fps`
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- `log`
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- 输出 fps 信息
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- `min`
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- 输出 最近 5s 的最小 fps
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- `max`
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- 输出 最近 5s 的最大 fps
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- `default`
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- 将窗口大小恢复成默认
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- `render`
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- 渲染 默认船只
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- `sr1`
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- 下面的选项都是 DEBUG 用,不保证以后继续保留
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- `delta`
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- 渲染 SR1 渲染的偏移量
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- `mouse`
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- 渲染 SR1 渲染的鼠标偏移量
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- `delta`
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- 渲染 SR1 渲染的鼠标前进偏移量
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### 优化(代码层面)
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- 改掉了 `CommandText` 里的离谱代码
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- 优化了 `tools.load_file` 的逻辑(其实是几个版本之前的改动
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- `CommandText.match` -> `CommandText.re_match`
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- 感谢 @caffe 的 pyglet `macosx` 分支
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- 暂未实装
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- `Translates` 的优化
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- 以后多语言用起来会更方便
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- `Tr` 的优化
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- 跟 `Translates` 配套
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- `Difficult_Rocket_rs`
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- DR 的 Rust 优化
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- 基于 `pyo3`
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## 20221124 V 0.6.4
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