copyright not copy-right
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@ -11,13 +11,18 @@ from typing import Optional
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from Difficult_Rocket import DR_status
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from Difficult_Rocket.main import Game
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from Difficult_Rocket.main import Console
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from Difficult_Rocket.api.mod import ModInfo
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from Difficult_Rocket.client import ClientWindow
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from Difficult_Rocket.api.types import Options, Version
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from Difficult_Rocket.api.log import get_named_client_logger
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DR_rust_version = Version("0.2.10.1") # DR_mod 的 Rust 编写部分的兼容版本
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logger = get_named_client_logger('dr_game')
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class _DR_mod_runtime(Options):
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name = 'DR mod runtime'
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@ -75,15 +80,24 @@ class DR_mod(ModInfo):
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game.client.window.add_sub_screen("SR1_ship", old_self.screen)
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else:
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self.config.flush_option()
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print("DR_mod: on_load")
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print(self.as_markdown())
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logger.info("on_load")
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logger.info(self.as_markdown())
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return True
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def on_client_start(self, game: Game, client: ClientWindow):
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from .sr1_ship import SR1ShipRender
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self.screen = SR1ShipRender
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print('DR_mod: on_client_start')
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client.add_sub_screen("SR1_ship", SR1ShipRender)
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logger.info('on_client_start added sub screen')
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def on_unload(self, game: Game):
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if DR_mod_runtime.DR_rust_available:
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game.console.stop()
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game.console_class = Console
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logger.info('replace Console class')
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game.init_console()
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logger.info('reinit console')
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mod_class = DR_mod
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