diff --git a/Difficult_Rocket/__init__.py b/Difficult_Rocket/__init__.py index d344f25..17786cd 100644 --- a/Difficult_Rocket/__init__.py +++ b/Difficult_Rocket/__init__.py @@ -11,7 +11,7 @@ from pathlib import Path from Difficult_Rocket.api.types import Options, Version sdk_version = Version("0.8.5.0") # SDK 版本 -build_version = Version("2.1.0.0") # 编译文件版本(与游戏本体无关) +build_version = Version("2.1.1.0") # 编译文件版本(与游戏本体无关) Api_version = Version("0.1.1.0") # API 版本 __version__ = sdk_version diff --git a/docs/src/change_log/build_file.md b/docs/src/change_log/build_file.md index 41510b0..9731167 100644 --- a/docs/src/change_log/build_file.md +++ b/docs/src/change_log/build_file.md @@ -2,7 +2,18 @@ # DR 构建 更新日志 - 最新构建版本号 - - build_version: 2.1.0.0 + - build_version: 2.1.1.0 + +## 20230630 build 2.1.1.0 + +### 修改 + +- 现在本地构建会根据系统名称修改输出目录 + - 例如 + - 在 `Windows` 上构建会输出到 `build\nuitka-windows` + - Now the local build will modify the output directory according to the system name + - For example + - Build on `Windows` will output to `build\nuitka-windows` ## 20230611 build 2.1.0.0 @@ -13,13 +24,20 @@ - 在 `Windows` 上 `--no-follow-import` `pyglet.libs.x11` - 大幅提升编译效率 - 缩短编译时间 + - Now `pyglet` compatibility modules for other platforms will be automatically excluded on each platform + - For example + - `--no-follow-import` `pyglet.libs.x11` on `Windows` + - Greatly improve compilation efficiency + - Shorten compilation time ## 20230609 build 2.0.0.0 ### Breaking Change - 将构建脚本生成方式改为通过 `libs/utils/nuitka.py` 生成 + - Change the way the build script is generated to generate it through `libs/utils/nuitka.py` - GitHub Actions 也使用相同脚本构建 + - GitHub Actions also uses the same script to build ## 202306 build 1.3.0.0