dr rs 0.2.15.2
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@ -12,12 +12,15 @@ from Difficult_Rocket.utils.options import (Options,
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OptionNotFound,
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get_type_hints_)
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from libs.MCDR.version import Version
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from libs.MCDR.version import (Version,
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VersionRequirement,
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VersionParsingError)
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__all__ = [
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# main class
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'Options',
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'Version',
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'VersionRequirement',
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# data class
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'FontData',
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@ -27,6 +30,7 @@ __all__ = [
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'OptionsError',
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'OptionNameNotDefined',
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'OptionNotFound',
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'VersionParsingError',
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# other
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'get_type_hints_',
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@ -7,8 +7,8 @@ fonts_folder = "libs/fonts"
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[window]
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style = "None"
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width = 1968
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height = 1363
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width = 1265
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height = 759
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visible = true
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gui_scale = 1
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caption = "Difficult Rocket v{DR_version}"
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@ -3,7 +3,19 @@
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- 最新版本号
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- DR game: 0.3.1.1
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- DR rs: 0.2.15.1
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- DR rs: 0.2.15.2
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## DR rs 0.2.15.2
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### Add
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- `SR1PartData_rs`
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- `get_id -> IdType`
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- `get_x -> f64`
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- `get_y -> f64`
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- `get_activate -> bool`
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- `get_angle_v -> f64`
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- `get_explode -> bool`
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## DR rs 0.2.15.1
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@ -6,15 +6,14 @@
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from .lib import *
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from typing import TYPE_CHECKING, Dict, Tuple, Optional, List, Tuple
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from typing import TYPE_CHECKING, Dict, Tuple, Optional, List
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if TYPE_CHECKING:
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from pyglet.window import Window
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def test_call(py_obj) -> bool: ...
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def test_call(py_obj) -> bool:
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""" 这里展示的代码实际上就是实际的等效实现 """
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py_obj.draw()
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return True
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def get_version_str() -> str: ...
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@ -64,19 +63,31 @@ if TYPE_CHECKING:
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""" 用于从 rust 中读取 SR1PartData (其实好像也没啥用哈)
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"""
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@property
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def id(self) -> int: ...
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@property
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def part_type_id(self) -> str: ...
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@property
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def pos(self) -> Tuple[float, float]: ...
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@property
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def x(self) -> float: ...
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@property
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def y(self) -> float: ...
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@property
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def activate(self) -> bool: ...
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@property
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def angle(self) -> float: ...
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@property
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def angle_v(self) -> float: ...
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@property
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def explode(self) -> bool: ...
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@property
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def flip_x(self) -> bool: ...
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@property
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def flip_y(self) -> bool: ...
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class SaveStatus_rs:
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def __init__(self, save_default: Optional[bool] = False) -> None: ...
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class SR1Ship_rs:
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""" 用于高效且省内存的读取 SR1Ship """
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def __init__(self, file_path = './configs/dock1.xml', part_list = './configs/PartList.xml', ship_name = 'NewShip'): ...
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@ -95,10 +106,10 @@ if TYPE_CHECKING:
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def connection(self) -> List[Tuple[int, int, int, int]]: ...
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"""获取所有连接信息"""
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def get_part_box(self, part_id: int) -> Optional[Tuple[Tuple[int, int], Tuple[int, int]]]: ...
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def as_dict(self) -> Dict[int, List[Tuple[SR1PartType_rs, SR1PartData]]]:
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def as_dict(self) -> Dict[int, List[Tuple[SR1PartType_rs, SR1PartData_rs]]]:
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"""用于返回一个包含所有已连接零件的字典"""
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def save(self, file_path: str, save_status: Optional[SaveStatus_rs] = None) -> None: ...
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class Console_rs:
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def __init__(self) -> None: ...
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def start(self) -> None: ...
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@ -24,7 +24,7 @@ enum LoadState {
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}
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#[pyfunction]
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fn get_version_str() -> String { "0.2.15.1".to_string() }
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fn get_version_str() -> String { "0.2.15.2".to_string() }
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#[pyfunction]
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fn test_call(py_obj: &PyAny) -> PyResult<bool> {
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@ -97,7 +97,7 @@ pub mod data {
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fn get_part_type(&self, name: String) -> Option<PySR1PartType> {
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let part_type = self.data.get_part_type(&name);
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part_type.map(|part_type| PySR1PartType::new(part_type))
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part_type.map(PySR1PartType::new)
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}
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}
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@ -113,15 +113,33 @@ pub mod data {
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#[pymethods]
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impl PySR1PartData {
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#[getter]
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fn get_id(&self) -> IdType { self.data.id }
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#[getter]
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fn get_part_type_id(&self) -> String { self.data.part_type_id.clone() }
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#[getter]
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fn get_pos(&self) -> (f64, f64) { (self.data.x, self.data.y) }
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#[getter]
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fn get_x(&self) -> f64 { self.data.x }
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#[getter]
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fn get_y(&self) -> f64 { self.data.y }
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#[getter]
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fn get_activate(&self) -> bool { self.data.active }
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#[getter]
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fn get_angle(&self) -> f64 { self.data.angle }
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#[getter]
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fn get_angle_v(&self) -> f64 { self.data.angle_v }
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#[getter]
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fn get_explode(&self) -> bool { self.data.explode }
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#[getter]
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fn get_flip_x(&self) -> bool { self.data.flip_x }
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@ -17,7 +17,7 @@ from Difficult_Rocket.api.mod import ModInfo
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from Difficult_Rocket.client import ClientWindow
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from Difficult_Rocket.api.types import Options, Version
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DR_rust_version = Version("0.2.15.1") # DR_mod 的 Rust 编写部分的兼容版本
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DR_rust_version = Version("0.2.15.2") # DR_mod 的 Rust 编写部分的兼容版本
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logger = logging.getLogger('client.dr_game')
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