diff --git a/mods/dr_game/Difficult_Rocket_rs/src/post_build.py b/mods/dr_game/Difficult_Rocket_rs/src/post_build.py index d1838b4..d3b2507 100644 --- a/mods/dr_game/Difficult_Rocket_rs/src/post_build.py +++ b/mods/dr_game/Difficult_Rocket_rs/src/post_build.py @@ -7,9 +7,10 @@ import os import shutil import warnings import traceback +from pathlib import Path package_path = 'Difficult_Rocket_rs' -lib_path = '../lib' +lib_path = Path('../lib').resolve() build_path = 'build' if not os.path.exists(lib_path): @@ -28,7 +29,6 @@ for build_dir in builds: warnings.warn(f'package not found at {build_path}/{build_dir}') continue for file in os.listdir(os.path.join(build_path, build_dir, package_path)): - # file_name = os.path.join(lib_path, file.replace(package_path, f'{package_path}.{DR_runtime.DR_Rust_version}')) file_name = os.path.join(lib_path, file) shutil.rmtree(file_name, ignore_errors=True) try: diff --git a/mods/dr_game/Difficult_Rocket_rs/src/src/python.rs b/mods/dr_game/Difficult_Rocket_rs/src/src/python.rs index c7d52e9..a543772 100644 --- a/mods/dr_game/Difficult_Rocket_rs/src/src/python.rs +++ b/mods/dr_game/Difficult_Rocket_rs/src/src/python.rs @@ -39,7 +39,7 @@ pub mod data { #[pyo3(name = "SR1PartList_rs")] #[pyo3(text_signature = "(file_path = './configs/PartList.xml', list_name = 'NewPartList')")] pub struct PySR1PartList { - pub part_list: SR1PartList, + pub data: SR1PartList, } #[pymethods] @@ -47,16 +47,16 @@ pub mod data { #[new] fn new(file_path: String, list_name: String) -> Self { let raw_part_list: RawPartList = RawPartList::from_file(file_path).unwrap(); - let part_list = raw_part_list.to_sr_part_list(Some(list_name)); - Self { part_list } + let data = raw_part_list.to_sr_part_list(Some(list_name)); + Self { data } } fn as_dict(&self) -> HashMap { - self.part_list.cache.iter().map(|(k, v)| (k.clone(), PySR1PartType::new(v.clone()))).collect() + self.data.get_cache().iter().map(|(k, v)| (k.clone(), PySR1PartType::new(v.clone()))).collect() } - fn get_part_type(&mut self, name: String) -> Option { - let part_type = self.part_list.cache.get(&name); + fn get_part_type(&self, name: String) -> Option { + let part_type = self.data.get_part_type(name.clone()); if let Some(part_type) = part_type { Some(PySR1PartType::new(part_type.clone())) } else { @@ -94,7 +94,7 @@ pub mod data { // 左下角,右上角 let mut max_box = get_max_box(&self.ship.parts, &self.part_list); todo!(); - img_pos + // img_pos } fn get_name(&self) -> String { self.ship.name.clone() } @@ -111,12 +111,6 @@ pub mod translate { use pyo3::prelude::*; use pyo3::types::PyDict; - #[derive(Clone)] - pub enum BoolString { - Bool(bool), - String(String), - } - #[pyclass] #[pyo3(name = "TranslateConfig_rs")] #[pyo3(text_signature = "(language, raise_error = False, replace_normal = False, add_error = False, is_result = False, keep_get = False)")] diff --git a/mods/dr_game/Difficult_Rocket_rs/src/src/sr1_data.rs b/mods/dr_game/Difficult_Rocket_rs/src/src/sr1_data.rs index 1fe6e46..9e6f075 100644 --- a/mods/dr_game/Difficult_Rocket_rs/src/src/sr1_data.rs +++ b/mods/dr_game/Difficult_Rocket_rs/src/src/sr1_data.rs @@ -124,7 +124,7 @@ pub mod part_list { #[inline] pub fn to_damage(&self) -> crate::types::sr1::Damage { crate::types::sr1::Damage { - disconnect: self.disconnect, + disconnect: self.disconnect.to_owned(), explode: self.explode.to_owned(), explosion_power: self.explosion_power.unwrap_or(100), explosion_size: self.explosion_size.unwrap_or(100), @@ -299,9 +299,9 @@ pub mod part_list { description: self.description.clone(), sprite: self.sprite.clone(), p_type: self.r#type, - mass: self.mass, - width: self.width, - height: self.height, + mass: self.mass.to_owned(), + width: self.width.to_owned(), + height: self.height.to_owned(), friction: self.friction.unwrap_or(0.0), category: self.category.clone().unwrap_or("".to_string()), ignore_editor_intersections: self.ignore_editor_intersections.unwrap_or(false), @@ -419,9 +419,8 @@ pub mod ship { pub engine: Option, #[serde(rename = "Pod")] pub pod: Option, - #[serde(rename = "partType")] - pub part_type: SR1PartTypeEnum, + pub part_type_id: String, pub id: i64, pub x: f64, pub y: f64, @@ -519,58 +518,28 @@ pub mod ship { pub child_part: i64, } + impl Part { + /// 根据 Part 的原始数据猜测 Part 的类型 + /// jundroo 我日你先人 + fn guess_part_type(&self) -> SR1PartTypeEnum { todo!() } + } + impl SR1PartDataTrait for Part { fn to_sr_part_data(&self) -> SR1PartData { - let attr = match self.part_type { - SR1PartTypeEnum::tank => SR1PartDataAttr::Tank { - fuel: if let Some(tank) = &self.tank { tank.fuel } else { 0_f64 }, - }, - SR1PartTypeEnum::engine => SR1PartDataAttr::Engine { - fuel: if let Some(engine) = &self.engine { engine.fuel } else { 0_f64 }, - }, - SR1PartTypeEnum::solar => SR1PartDataAttr::Solar { - extension: self.extension.unwrap_or(0_f64), - }, - SR1PartTypeEnum::parachute => SR1PartDataAttr::Parachute { - chute_x: self.chute_x.unwrap_or(0_f64), - chute_y: self.chute_y.unwrap_or(0_f64), - chute_angle: self.chute_angle.unwrap_or(0_f64), - chute_height: self.chute_height.unwrap_or(0_f64), - inflate: i8_to_bool(self.inflate.unwrap_or(0_i8)), - inflation: i8_to_bool(self.inflation.unwrap_or(0_i8)), - deployed: i8_to_bool(self.deployed.unwrap_or(0_i8)), - rope: i8_to_bool(self.rope.unwrap_or(0_i8)), - }, - SR1PartTypeEnum::pod => { - let pod = self.pod.as_ref().unwrap(); // 一定是有的,别问我为什么 - let mut steps = Vec::new(); - for step in &pod.stages.steps { - let mut activates = Vec::new(); - for active in &step.activates { - activates.push((active.id, i8_to_bool(active.moved))) - } - steps.push(activates) - } - SR1PartDataAttr::Pod { - name: pod.name.clone(), - throttle: pod.throttle, - current_stage: pod.stages.current_stage, - steps, - } - } - _ => SR1PartDataAttr::None, - }; + let attr = SR1PartDataAttr::from_raw(&self, None, true); + let part_type = attr.get_part_type(); SR1PartData { attr, - x: self.x, - y: self.y, - id: self.id, - angle: self.angle, - angle_v: self.angle_v, + x: self.x.to_owned(), + y: self.y.to_owned(), + id: self.id.to_owned(), + angle: self.angle.to_owned(), + angle_v: self.angle_v.to_owned(), flip_x: i8_to_bool(self.flip_x.unwrap_or(0_i8)), flip_y: i8_to_bool(self.flip_y.unwrap_or(0_i8)), - editor_angle: self.editor_angle, - part_type: self.part_type, + editor_angle: self.editor_angle.to_owned(), + part_type, + part_type_id: self.part_type_id.clone(), active: i8_to_bool(self.activated.unwrap_or(0_i8)), explode: i8_to_bool(self.exploded.unwrap_or(0_i8)), } @@ -588,8 +557,6 @@ pub mod ship { } let disconnected = match &self.disconnected { Some(disconnect) => { - // let mut disconnect_parts = Vec::new(); - let mut disconnect_parts = Vec::new(); for disconnected_part in &disconnect.parts { let mut parts_vec = Vec::new(); @@ -611,8 +578,8 @@ pub mod ship { description: "".to_string(), parts, connections, - lift_off: i8_to_bool(self.lift_off), - touch_ground: i8_to_bool(self.touch_ground), + lift_off: i8_to_bool(self.lift_off.to_owned()), + touch_ground: i8_to_bool(self.touch_ground.to_owned()), disconnected, } } diff --git a/mods/dr_game/Difficult_Rocket_rs/src/src/types.rs b/mods/dr_game/Difficult_Rocket_rs/src/src/types.rs index c96b825..6bfe573 100644 --- a/mods/dr_game/Difficult_Rocket_rs/src/src/types.rs +++ b/mods/dr_game/Difficult_Rocket_rs/src/src/types.rs @@ -7,8 +7,8 @@ */ pub mod sr1 { + use std::cell::{Cell, RefCell}; use std::collections::HashMap; - use std::fs; use super::math::{Edge, Shape}; use crate::sr1_data::part_list::Damage as RawDamage; @@ -70,6 +70,22 @@ pub mod sr1 { } } + #[inline] + pub fn option_i8_to_option_bool(i: Option) -> Option { + match i { + Some(i) => Some(i8_to_bool(i)), + None => None, + } + } + + #[inline] + pub fn option_bool_to_option_i8(b: Option) -> Option { + match b { + Some(b) => Some(bool_to_i8(b)), + None => None, + } + } + #[derive(Debug, Copy, Clone)] pub enum SR1PartTypeAttr { Tank { @@ -122,10 +138,10 @@ pub mod sr1 { impl Damage { pub fn to_raw_damage(&self) -> RawDamage { RawDamage { - disconnect: self.disconnect, - explode: self.explode, - explosion_power: Some(self.explosion_power), - explosion_size: Some(self.explosion_size), + disconnect: self.disconnect.to_owned(), + explode: self.explode.to_owned(), + explosion_power: Some(self.explosion_power.to_owned()), + explosion_size: Some(self.explosion_size.to_owned()), } } } @@ -181,38 +197,49 @@ pub mod sr1 { #[derive(Debug, Clone)] pub struct SR1PartList { pub types: Vec, - pub cache: HashMap, + pub cache: RefCell>>, pub name: String, } impl SR1PartList { #[inline] pub fn new(name: String, types: Vec) -> SR1PartList { - let mut map = HashMap::new(); - for part in types.iter() { - map.insert(part.id.clone(), part.clone()); + SR1PartList { + types, + cache: RefCell::new(None), + name, } - SR1PartList { types, cache: map, name } } #[inline] pub fn from_file(file_name: String) -> Option { if let Some(raw_list) = RawPartList::from_file(file_name) { let sr_list = raw_list.to_sr_part_list(None); - let mut map = HashMap::new(); - for part in sr_list.types.iter() { - map.insert(part.id.clone(), part.clone()); - } + return Some(sr_list); } None } - #[inline] - pub fn get_part_type(self, type_name: String) -> Option { - if let Some(part) = self.cache.get(&type_name) { - return Some(part.clone()); + pub fn get_cache(&self) -> HashMap { + let mut cache = self.cache.borrow_mut(); + if cache.is_none() { + let mut map = HashMap::new(); + for part in self.types.iter() { + map.insert(part.id.to_owned(), part.to_owned()); + } + *cache = Some(map); + self.cache.replace(cache.to_owned()); + } + cache.to_owned().unwrap() + } + + #[inline] + pub fn get_part_type(&self, type_name: String) -> Option { + let cache = self.get_cache(); + match cache.get(&type_name) { + Some(part) => Some(part.to_owned()), + None => None, } - None } pub fn part_types_new(part_types: Vec, name: Option) -> Self { @@ -269,9 +296,9 @@ pub mod sr1 { let tank: Option = match &self.attr { Some(attr) => match attr { SR1PartTypeAttr::Tank { fuel, dry_mass, fuel_type } => Some(Tank { - fuel: *fuel, - dry_mass: *dry_mass, - fuel_type: Some(*fuel_type), + fuel: fuel.to_owned(), + dry_mass: dry_mass.to_owned(), + fuel_type: Some(fuel_type.to_owned()), }), _ => None, }, @@ -287,12 +314,12 @@ pub mod sr1 { fuel_type, throttle_exponential, } => Some(Engine { - power: *power, - consumption: *consumption, - throttle_exponential: Some(*throttle_exponential), - size: *size, - turn: *turn, - fuel_type: Some(*fuel_type), + power: power.to_owned(), + consumption: consumption.to_owned(), + throttle_exponential: Some(throttle_exponential.to_owned()), + size: size.to_owned(), + turn: turn.to_owned(), + fuel_type: Some(fuel_type.to_owned()), }), _ => None, }, @@ -301,9 +328,9 @@ pub mod sr1 { let rcs: Option = match &self.attr { Some(attr) => match attr { SR1PartTypeAttr::Rcs { power, consumption, size } => Some(Rcs { - power: *power, - consumption: *consumption, - size: *size, + power: power.to_owned(), + consumption: consumption.to_owned(), + size: size.to_owned(), }), _ => None, }, @@ -311,7 +338,9 @@ pub mod sr1 { }; let solar: Option = match &self.attr { Some(attr) => match attr { - SR1PartTypeAttr::Solar { charge_rate } => Some(Solar { charge_rate: *charge_rate }), + SR1PartTypeAttr::Solar { charge_rate } => Some(Solar { + charge_rate: charge_rate.to_owned(), + }), _ => None, }, _ => None, @@ -326,12 +355,12 @@ pub mod sr1 { length_speed, width, } => Some(Lander { - max_angle: *max_angle, - min_length: *min_length, - max_length: *max_length, - angle_speed: Some(*angle_speed), - length_speed: Some(*length_speed), - width: *width, + max_angle: max_angle.to_owned(), + min_length: min_length.to_owned(), + max_length: max_length.to_owned(), + angle_speed: Some(angle_speed.to_owned()), + length_speed: Some(length_speed.to_owned()), + width: width.to_owned(), }), _ => None, }, @@ -353,19 +382,19 @@ pub mod sr1 { description: self.description.clone(), sprite: self.sprite.clone(), r#type: self.p_type.clone(), - mass: self.mass, - width: self.width, - height: self.height, - friction: Some(self.friction), + mass: self.mass.to_owned(), + width: self.width.to_owned(), + height: self.height.to_owned(), + friction: Some(self.friction.to_owned()), category: Some(self.category.clone()), - ignore_editor_intersections: Some(self.ignore_editor_intersections), - disable_editor_rotation: Some(self.disable_editor_rotation), - can_explode: Some(self.can_explode), - cover_height: Some(self.cover_height), - sandbox_only: Some(self.sandbox_only), - drag: Some(self.drag), - hidden: Some(self.hidden), - buoyancy: Some(self.buoyancy), + ignore_editor_intersections: Some(self.ignore_editor_intersections.to_owned()), + disable_editor_rotation: Some(self.disable_editor_rotation.to_owned()), + can_explode: Some(self.can_explode.to_owned()), + cover_height: Some(self.cover_height.to_owned()), + sandbox_only: Some(self.sandbox_only.to_owned()), + drag: Some(self.drag.to_owned()), + hidden: Some(self.hidden.to_owned()), + buoyancy: Some(self.buoyancy.to_owned()), damage: Some(self.damage.to_raw_damage()), tank, engine, @@ -384,94 +413,94 @@ pub mod sr1 { #[inline] fn to_raw_part_data(&self) -> RawPartData { - let tank = match &self.attr { - SR1PartDataAttr::Tank { fuel } => Some(RawTank { fuel: *fuel }), - _ => None, + let (tank, engine) = if let Some(fuel) = &self.attr.fuel { + match self.part_type { + SR1PartTypeEnum::tank => (Some(RawTank { fuel: fuel.to_owned() }), None), + SR1PartTypeEnum::engine => (None, Some(RawEngine { fuel: fuel.to_owned() })), + _ => (None, None), + } + } else { + (None, None) }; - let engine = match &self.attr { - SR1PartDataAttr::Engine { fuel } => Some(RawEngine { fuel: *fuel }), - _ => None, - }; - let pod = match &self.attr { - SR1PartDataAttr::Pod { - name, - throttle, - current_stage, - steps, - } => Some({ + // let pod = match &self.attr { + // SR1PartDataAttr::Pod { + // name, + // throttle, + // current_stage, + // steps, + // } => Some({ + // let mut actives = Vec::new(); + // for step in steps { + // let mut steps_ = Vec::new(); + // for active in step { + // steps_.push(RawActivate { + // id: active.0, + // moved: bool_to_i8(active.1), + // }); + // } + // actives.push(RawStep { activates: steps_ }); + // } + // let stages = RawStaging { + // current_stage: *current_stage, + // steps: actives, + // }; + // RawPod { + // name: name.clone(), + // throttle: *throttle, + // stages, + // } + // }), + // _ => None, + // }; + let pod = match (&self.attr.name, &self.attr.throttle, &self.attr.current_stage, &self.attr.steps) { + (Some(name), Some(throttle), Some(current_stage), Some(steps)) => Some({ let mut actives = Vec::new(); for step in steps { let mut steps_ = Vec::new(); for active in step { steps_.push(RawActivate { - id: active.0, - moved: bool_to_i8(active.1), + id: active.0.to_owned(), + moved: bool_to_i8(active.1.to_owned()), }); } actives.push(RawStep { activates: steps_ }); } let stages = RawStaging { - current_stage: *current_stage, + current_stage: current_stage.to_owned(), steps: actives, }; RawPod { name: name.clone(), - throttle: *throttle, + throttle: throttle.to_owned(), stages, } }), _ => None, }; - let (chute_x, chute_y, chute_angle, chute_height, inflate, inflation, deployed, rope) = match &self.attr { - SR1PartDataAttr::Parachute { - chute_x, - chute_y, - chute_angle, - chute_height, - inflate, - inflation, - deployed, - rope, - } => ( - Some(*chute_x), - Some(*chute_y), - Some(*chute_angle), - Some(*chute_height), - Some(bool_to_i8(*inflate)), - Some(bool_to_i8(*inflation)), - Some(bool_to_i8(*deployed)), - Some(bool_to_i8(*rope)), - ), - _ => (None, None, None, None, None, None, None, None), - }; - let extension = match &self.attr { - SR1PartDataAttr::Solar { extension } => Some(*extension), - _ => None, - }; RawPartData { tank, engine, pod, - part_type: self.part_type, - id: self.id, - x: self.x, - y: self.y, - editor_angle: self.editor_angle, - angle: self.angle, - angle_v: self.angle_v, - flip_x: Some(bool_to_i8(self.flip_x)), - flip_y: Some(bool_to_i8(self.flip_y)), - chute_x, - chute_y, - chute_height, - extension, - inflate, - inflation, - exploded: Some(bool_to_i8(self.explode)), - rope, - chute_angle, - activated: Some(bool_to_i8(self.active)), - deployed, + part_type_id: self.part_type_id.clone(), + id: self.id.to_owned(), + x: self.x.to_owned(), + y: self.y.to_owned(), + editor_angle: self.editor_angle.to_owned(), + angle: self.angle.to_owned(), + angle_v: self.angle_v.to_owned(), + flip_x: Some(bool_to_i8(self.flip_x.to_owned())), + flip_y: Some(bool_to_i8(self.flip_y.to_owned())), + chute_x: self.attr.chute_x.to_owned(), + chute_y: self.attr.chute_y.to_owned(), + chute_height: self.attr.chute_height.to_owned(), + extension: self.attr.extension.to_owned(), + inflate: option_bool_to_option_i8(self.attr.inflate.to_owned()), + inflation: option_bool_to_option_i8(self.attr.inflation.to_owned()), + exploded: Some(bool_to_i8(self.explode.to_owned())), + rope: option_bool_to_option_i8(self.attr.rope.to_owned()), + chute_angle: self.attr.chute_angle.to_owned(), + activated: Some(bool_to_i8(self.active.to_owned())), + deployed: option_bool_to_option_i8(self.attr.deployed.to_owned()), } } } @@ -488,6 +517,7 @@ pub mod sr1 { pub angle_v: f64, // 状态属性 pub part_type: SR1PartTypeEnum, + pub part_type_id: String, pub editor_angle: i32, pub flip_x: bool, pub flip_y: bool, @@ -498,11 +528,11 @@ pub mod sr1 { impl SR1PartData { pub fn get_box(&self, part_type: &SR1PartType) -> (f64, f64, f64, f64) { - let width = part_type.width; - let height = part_type.height; - let radius = self.angle; + let width = part_type.width.to_owned(); + let height = part_type.height.to_owned(); + let radius = self.angle.to_owned(); let mut shape = Shape::new_width_height(width as f64, height as f64, Some(radius)); - shape.move_xy(Some(self.x), Some(self.y)); + shape.move_xy(Some(self.x.to_owned()), Some(self.y.to_owned())); let mut pos_box = (0_f64, 0_f64, 0_f64, 0_f64); match shape.bounds[0] { Edge::OneTimeLine(line) => { @@ -523,33 +553,145 @@ pub mod sr1 { } #[derive(Debug, Clone)] - pub enum SR1PartDataAttr { - Tank { - fuel: f64, - }, - Engine { - fuel: f64, - }, - Pod { - name: String, - throttle: f64, - current_stage: u32, - steps: Vec>, - }, - Solar { - extension: f64, - }, - Parachute { - chute_x: f64, - chute_y: f64, - chute_angle: f64, - chute_height: f64, - inflate: bool, - inflation: bool, - deployed: bool, - rope: bool, - }, - None, + pub struct SR1PartDataAttr { + // Tank | Engine + pub fuel: Option, + // Pod + pub name: Option, + pub throttle: Option, + pub current_stage: Option, + pub steps: Option>>, + // Solar + pub extension: Option, + // Parachute + pub chute_x: Option, + pub chute_y: Option, + pub chute_height: Option, + pub chute_angle: Option, + pub inflate: Option, + pub inflation: Option, + pub deployed: Option, + pub rope: Option, + // part_type + pub part_type: Cell>, + } + + impl SR1PartDataAttr { + pub fn guess_type(&self) -> SR1PartTypeEnum { + if let Some(part_type) = self.part_type.get() { + return part_type; + } + if self.fuel.is_some() { + self.part_type.set(Some(SR1PartTypeEnum::tank)); + return self.part_type.get().unwrap(); + } + if self.name.is_some() { + self.part_type.set(Some(SR1PartTypeEnum::pod)); + return self.part_type.get().unwrap(); + } + if self.extension.is_some() { + self.part_type.set(Some(SR1PartTypeEnum::solar)); + return self.part_type.get().unwrap(); + } + if self.chute_x.is_some() { + self.part_type.set(Some(SR1PartTypeEnum::parachute)); + return self.part_type.get().unwrap(); + } + SR1PartTypeEnum::strut // 默认为 Strut 开摆 + } + + pub fn get_part_type(&self) -> SR1PartTypeEnum { + if let Some(part_type) = self.part_type.get() { + return part_type; + } + self.guess_type() + } + pub fn new( + fuel: Option, + name: Option, + throttle: Option, + current_stage: Option, + steps: Option>>, + extension: Option, + chute_x: Option, + chute_y: Option, + chute_height: Option, + chute_angle: Option, + inflate: Option, + inflation: Option, + deployed: Option, + rope: Option, + part_type: Option, + ) -> Self { + SR1PartDataAttr { + fuel, + name, + throttle, + current_stage, + steps, + extension, + chute_x, + chute_y, + chute_height, + chute_angle, + inflate, + inflation, + deployed, + rope, + part_type: Cell::new(part_type), + } + } + + pub fn from_raw(raw_data: &RawPartData, part_type: Option, guess: bool) -> Self { + let fuel = if let Some(tank) = &raw_data.tank { + Some(tank.fuel.to_owned()) + } else if let Some(engine) = &raw_data.engine { + Some(engine.fuel.to_owned()) + } else { + None + }; + let (name, throttle, current_stage, steps) = if let Some(pod) = &raw_data.pod { + ( + Some(pod.name.to_owned()), + Some(pod.throttle.to_owned()), + Some(pod.stages.current_stage.to_owned()), + Some({ + let mut steps = Vec::new(); + for step in &pod.stages.steps { + let mut step_vec = Vec::new(); + for act in &step.activates { + step_vec.push((act.id.to_owned(), i8_to_bool(act.moved.to_owned()))); + } + steps.push(step_vec); + } + steps + }), + ) + } else { + (None, None, None, None) + }; + let results = SR1PartDataAttr { + fuel, + name, + throttle, + current_stage, + steps, + extension: raw_data.extension.to_owned(), + chute_x: raw_data.chute_x.to_owned(), + chute_y: raw_data.chute_y.to_owned(), + chute_height: raw_data.chute_height.to_owned(), + chute_angle: raw_data.chute_angle.to_owned(), + inflate: option_i8_to_option_bool(raw_data.inflate.to_owned()), + inflation: option_i8_to_option_bool(raw_data.inflation.to_owned()), + deployed: option_i8_to_option_bool(raw_data.deployed.to_owned()), + rope: option_i8_to_option_bool(raw_data.rope.to_owned()), + part_type: Cell::new(part_type), + }; + if guess & results.part_type.get().is_none() { + results.guess_type(); + } + results + } } #[derive(Debug, Clone)] @@ -619,8 +761,8 @@ pub mod sr1 { parts: RawParts { parts }, connects: connections, version: 1, - lift_off: bool_to_i8(self.lift_off), - touch_ground: bool_to_i8(self.touch_ground), + lift_off: bool_to_i8(self.lift_off.to_owned()), + touch_ground: bool_to_i8(self.touch_ground.to_owned()), disconnected, } } @@ -658,8 +800,8 @@ pub mod math { #[inline] pub fn distance(&self, other: &Point2D) -> f64 { - let dx = (other.x - self.x).powf(2.0); - let dy = (other.y - self.y).powf(2.0); + let dx = (other.x.to_owned() - self.x.to_owned()).powf(2.0); + let dy = (other.y.to_owned() - self.y.to_owned()).powf(2.0); (dx + dy).powf(0.5) } diff --git a/mods/dr_game/__init__.py b/mods/dr_game/__init__.py index cb7d047..79ab6f6 100644 --- a/mods/dr_game/__init__.py +++ b/mods/dr_game/__init__.py @@ -20,6 +20,7 @@ DR_rust_version = Version("0.2.7.0") # DR_mod 的 Rust 编写部分的兼容版 class _DR_mod_runtime(Options): + name = 'DR mod runtime' use_DR_rust: bool = True DR_rust_available: bool = False