commit about v 0.6.1
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65a0260d91
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@ -193,7 +193,7 @@ class ClientWindow(pyglet.window.Window):
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now_FPS = pyglet.clock.get_fps()
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now_FPS = pyglet.clock.get_fps()
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self.fps_log.update_tick(tick)
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self.fps_log.update_tick(tick)
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# self.fps_label.text = 'FPS: {:5.1f} {:.1f} ({:.1f}/{:.1f}) | MSPF: {:.5f} '.format(now_FPS, 1 / tick, self.fps_log.max_fps, self.fps_log.min_fps, tick)
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# self.fps_label.text = 'FPS: {:5.1f} {:.1f} ({:.1f}/{:.1f}) | MSPF: {:.5f} '.format(now_FPS, 1 / tick, self.fps_log.max_fps, self.fps_log.min_fps, tick)
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self.fps_label.text = f'FPS: {now_FPS:>10.1f} {now_FPS:.1f} {self.fps_log.max_fps:>5.1f} {self.fps_log.min_fps:>5.1f}'
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self.fps_label.text = f'FPS: {now_FPS:>10.1f} {self.fps_log.max_fps:>5.1f} {self.fps_log.min_fps:>5.1f}'
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def on_draw(self):
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def on_draw(self):
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self.clear()
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self.clear()
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@ -272,6 +272,7 @@ class ClientWindow(pyglet.window.Window):
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def on_close(self, source: str = 'window') -> None:
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def on_close(self, source: str = 'window') -> None:
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self.logger.info(tr.lang('window', 'game.stop_get').format(tr.lang('window', f'game.{source}_stop')))
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self.logger.info(tr.lang('window', 'game.stop_get').format(tr.lang('window', f'game.{source}_stop')))
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self.logger.info(tr.lang('window', 'game.stop'))
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self.logger.info(tr.lang('window', 'game.stop'))
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self.fps_log.check_list = False
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if self.run_input:
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if self.run_input:
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self.run_input = False
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self.run_input = False
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self.save_info()
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self.save_info()
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@ -16,7 +16,7 @@ import decimal
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from decimal import Decimal
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from decimal import Decimal
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from ..api.new_thread import new_thread
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from ..api import new_thread
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from libs import pyglet
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from libs import pyglet
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@ -35,30 +35,37 @@ class FpsLogger:
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self.stable_fps = stable_fps
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self.stable_fps = stable_fps
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self.wait_time = wait_time
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self.wait_time = wait_time
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self.fps_list = [[stable_fps, time.time_ns()]]
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self.fps_list = [[stable_fps, time.time_ns()]]
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self._max_fps = stable_fps
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self._min_fps = stable_fps
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self.check_list = True
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self.update_list()
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# @new_thread('fps_logger update', daemon=False, log_thread=False)
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# @new_thread('fps_logger update', daemon=False, log_thread=False)
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def update_tick(self,
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def update_tick(self,
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tick: Decimal):
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tick: Decimal):
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now_time = time.time_ns()
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now_time = time.time_ns()
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now_fps = pyglet.clock.get_fps()
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now_fps = pyglet.clock.get_fps()
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self._max_fps = max(self._max_fps, int(now_fps))
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self._min_fps = min(self._min_fps, int(now_fps))
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tick_time = now_time - self.fps_list[-1][1]
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tick_time = now_time - self.fps_list[-1][1]
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self.fps_list.append([now_fps, now_time, tick_time, tick])
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self.fps_list.append([now_fps, now_time, tick_time, tick])
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if now_time - self.fps_list[0][1] >= self.wait_time * (10 ** 9):
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if now_time - self.fps_list[0][1] >= self.wait_time * (10 ** 9):
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self.fps_list.pop(0)
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self.fps_list.pop(0)
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@new_thread('fps_logger check_list', daemon=True)
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def update_list(self):
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def update_list(self):
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now_time = time.time_ns()
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while self.check_list:
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for fps_time in self.fps_list:
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now_time = time.time_ns()
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if now_time - fps_time[1] >= self.wait_time * (10 ** 9):
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for fps_time in self.fps_list:
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del fps_time
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if now_time - fps_time[1] >= self.wait_time * (10 ** 9):
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del self.fps_list[self.fps_list.index(fps_time)]
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time.sleep(1)
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@property
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@property
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def max_fps(self):
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def max_fps(self):
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fps_list = [fpss[0] for fpss in self.fps_list]
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return self._max_fps
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return max(fps_list)
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@property
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@property
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def min_fps(self):
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def min_fps(self):
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fps_list = [fpss[0] for fpss in self.fps_list]
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return self._min_fps
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return min(fps_list)
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