update crash report
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6
DR.py
6
DR.py
@ -8,6 +8,8 @@ import time
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import cProfile
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import cProfile
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import traceback
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import traceback
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from io import StringIO
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# TODO 默认位置配置文件
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# TODO 默认位置配置文件
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# TODO 可自定义工作路径
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# TODO 可自定义工作路径
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@ -89,6 +91,10 @@ def main() -> None:
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print(error_format['error.unknown'])
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print(error_format['error.unknown'])
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print(error)
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print(error)
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crash.create_crash_report(error)
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crash.create_crash_report(error)
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cache_steam = StringIO()
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crash.write_info_to_cache(cache_steam)
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text = cache_steam.getvalue()
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print(text)
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else:
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else:
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crash.record_thread = False
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crash.record_thread = False
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print(crash.all_thread)
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print(crash.all_thread)
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@ -113,7 +113,7 @@ class _DR_runtime(Options):
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API_version: Version = Api_version # DR SDK API 版本
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API_version: Version = Api_version # DR SDK API 版本
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DR_long_version: int = long_version # DR SDK 内部协议版本 (不要问我为什么不用 Version,我也在考虑)
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DR_long_version: int = long_version # DR SDK 内部协议版本 (不要问我为什么不用 Version,我也在考虑)
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DR_Mod_List: List[Tuple[str, Version]] = [] # DR Mod 列表
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DR_Mod_List: List[Tuple[str, Version]] = [] # DR Mod 列表 (name, version)
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DR_Rust_version: Version = DR_rust_version # 后面要去掉的 DR_rs 版本
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DR_Rust_version: Version = DR_rust_version # 后面要去掉的 DR_rs 版本
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DR_Rust_get_version: Optional[Version] = None # 后面也要去掉的 DR_rs 版本
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DR_Rust_get_version: Optional[Version] = None # 后面也要去掉的 DR_rs 版本
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@ -177,6 +177,7 @@ class _DR_runtime(Options):
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except ImportError:
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except ImportError:
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print(f'ImportError when loading mod {mod_path}')
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print(f'ImportError when loading mod {mod_path}')
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traceback.print_exc()
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traceback.print_exc()
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self.DR_Mod_List = [(mod, Version('0.0.0-unknown')) for mod in mods]
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return mods
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return mods
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@ -40,7 +40,7 @@ file_error = {FileNotFoundError: 'no {filetype} file was founded!:\n file name:
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def load_file(file_name: str,
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def load_file(file_name: str,
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stack: Union[str, list, dict] = None,
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stack: Union[str, list, dict, None] = None,
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raise_error: bool = True,
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raise_error: bool = True,
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encoding: str = 'utf-8') -> Union[dict, ElementTree.ElementTree]:
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encoding: str = 'utf-8') -> Union[dict, ElementTree.ElementTree]:
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f_type = file_name[file_name.rfind('.') + 1:] # 从最后一个.到末尾 (截取文件格式)
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f_type = file_name[file_name.rfind('.') + 1:] # 从最后一个.到末尾 (截取文件格式)
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@ -49,7 +49,10 @@
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- Add `mod_path: str` field
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- Add `mod_path: str` field
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- Add `DR_Mod_List: List[Tuple[str, Version]]` field
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- Add `DR_Mod_List: List[Tuple[str, Version]]` field
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- Add `load_mods() -> None` method
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- Add `load_mods() -> None` method
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- Add `find_mods -> List[str]` method
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- Add `find_mods -> List[str]` method
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- 现在游戏崩溃时会自动在 stdio 中输出崩溃日志 内容跟 crash report 中的基本相同
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- Now when the game crashes, it will automatically output the crash log in stdio
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- The content of the crash log is basically the same as the crash report
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### Mod Loader
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### Mod Loader
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@ -102,6 +102,9 @@ class Version:
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version_str += '+' + str(self.build)
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version_str += '+' + str(self.build)
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return version_str
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return version_str
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def __repr__(self):
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return 'Version({})'.format(self.__str__())
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def __getitem__(self, index):
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def __getitem__(self, index):
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if index < len(self.component):
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if index < len(self.component):
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return self.component[index]
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return self.component[index]
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