diff --git a/Difficult_Rocket/client/__init__.py b/Difficult_Rocket/client/__init__.py index db172d1..8fa51a3 100644 --- a/Difficult_Rocket/client/__init__.py +++ b/Difficult_Rocket/client/__init__.py @@ -78,7 +78,7 @@ class Client: def __init__(self, game: "Game", net_mode="local"): start_time = time.time_ns() # logging - self.logger = loggers.get_logger("client") + self.logger = loggers.get_logger("client").set_tag("client") self.logger.info(tr().client.setup.start()) # config self.config = ClientOption() @@ -243,7 +243,7 @@ class ClientWindow(Window): start_time = time.time_ns() super().__init__(*args, **kwargs) # logging - self.logger = loggers.get_logger("client") + self.logger = loggers.get_logger("client").set_tag("window") self.logger.info(tr().window.setup.start()) # value self.game = game diff --git a/Difficult_Rocket/mod/loader/__init__.py b/Difficult_Rocket/mod/loader/__init__.py index da4b6c7..d040d2b 100644 --- a/Difficult_Rocket/mod/loader/__init__.py +++ b/Difficult_Rocket/mod/loader/__init__.py @@ -37,6 +37,9 @@ class ModManager(Options): find_mod_paths: Dict[str, Path] = {} loaded_mod_modules: Dict[str, ModInfo] = {} + def init(self, **kwargs) -> bool: + self.logger = config.get_logger_from_old("mod_manager", "client") + def get_mod_module(self, mod_name: str) -> Optional[ModInfo]: """ 获取指定 mod 的模块 @@ -61,7 +64,7 @@ class ModManager(Options): try: getattr(mod, event_name)(*args, **kwargs) except Exception as e: - logger.error( + self.logger.error( tr() .mod.event.error() .format(mod, event_name, e, traceback.format_exc()) @@ -73,6 +76,7 @@ class ModManager(Options): :param mod_path: mod 的路径 :return: """ + logger = self.logger.set_tag("load") if not mod_path.exists(): logger.error(tr().mod.load.faild.not_exist().format(mod_path), tag="load") return None @@ -134,7 +138,7 @@ class ModManager(Options): ): # 文件夹 mod mods_path.append(mod) - logger.info( + self.logger.info( tr().mod.finded().format(len(mods_path), time.time() - start_time), tag="find" ) return mods_path @@ -154,7 +158,7 @@ class ModManager(Options): _add_path_to_sys(find_path) mods = [] start_time = time.time() - logger.info(tr().mod.load.start().format(find_path), tag="load") + self.logger.info(tr().mod.load.start().format(find_path), tag="load") for path in find_path: if not path.exists(): path.mkdir(parents=True) @@ -166,7 +170,7 @@ class ModManager(Options): for path in extra_mod_path: if (cache := self.load_mod(path)) is not None: mods.append(cache) - logger.info(tr().mod.load.use_time().format(time.time() - start_time), tag="load") + self.logger.info(tr().mod.load.use_time().format(time.time() - start_time), tag="load") return mods def init_mods(self, mods: List[type(ModInfo)]): @@ -180,16 +184,16 @@ class ModManager(Options): try: init_mod = mod_class() self.loaded_mod_modules[init_mod.mod_id] = init_mod - logger.info( + self.logger.info( tr().mod.init.success().format(init_mod, init_mod.version), tag="init" ) except Exception as e: - logger.error( + self.logger.error( tr().mod.init.faild().format(mod_class, e, traceback.format_exc()), tag="init", ) continue - logger.info(tr().mod.init.use_time().format(time.time() - start_time), tag="init") + self.logger.info(tr().mod.init.use_time().format(time.time() - start_time), tag="init") def unload_mod(self, mod_id: str, game: Game) -> Optional[ModInfo]: """ @@ -202,15 +206,15 @@ class ModManager(Options): not (mod_class := self.loaded_mod_modules.get(mod_id)) and (mod_class := self.get_mod_module(mod_id)) is None ): - logger.warn(tr().mod.unload.faild.not_find().format(mod_id), tag="unload") + self.logger.warn(tr().mod.unload.faild.not_find().format(mod_id), tag="unload") return None try: mod_class.on_unload(game=game) self.loaded_mod_modules.pop(mod_class.mod_id) - logger.info(tr().mod.unload.success().format(mod_id), tag="unload") + self.logger.info(tr().mod.unload.success().format(mod_id), tag="unload") return mod_class except Exception as e: - logger.error( + self.logger.error( tr().mod.unload.faild.error().format(mod_id, e, traceback.format_exc()), tag="unload", ) @@ -228,7 +232,7 @@ class ModManager(Options): return mod_class: Optional[ModInfo] = None if unload.mod_id not in self.find_mod_paths: - logger.warn( + self.logger.warn( tr().mod.reload.faild.not_find().format(unload.mod_id), tag="reload" ) paths = self.find_mods_in_path() @@ -243,4 +247,4 @@ class ModManager(Options): self.init_mods([mod_class]) if mod_id in self.loaded_mod_modules and mod_class is not None: self.loaded_mod_modules[mod_id].on_load(game=game, old_self=mod_class) - logger.info(tr().mod.reload.success().format(mod_id), tag="reload") + self.logger.info(tr().mod.reload.success().format(mod_id), tag="reload") diff --git a/Difficult_Rocket/server/__init__.py b/Difficult_Rocket/server/__init__.py index 58b6ce9..bd4ac7d 100644 --- a/Difficult_Rocket/server/__init__.py +++ b/Difficult_Rocket/server/__init__.py @@ -28,7 +28,7 @@ class Server: def __init__(self, net_mode="local"): start_time = time.time() # logging - self.logger = loggers.config.get_logger("server") + self.logger = loggers.config.get_logger("server").set_tag("server") self.logger.info(tr().server.setup.start()) # value self.process_id = os.getpid()