0.9.1.0!
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@ -8,7 +8,7 @@ from pathlib import Path
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from Difficult_Rocket.api.types import Options, Version
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sdk_version = Version("0.9.0.1") # SDK 版本
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sdk_version = Version("0.9.1.0") # SDK 版本
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build_version = Version("3.0.0.0") # 编译文件版本(与游戏本体无关)
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api_version = Version("0.1.2.1") # API 版本
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__version__ = sdk_version
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@ -341,8 +341,11 @@ class ClientWindow(Window):
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def add_sub_screen(self, title: str, sub_screen: Type[BaseScreen]):
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self.screen_list[title] = sub_screen(self)
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def remove_sub_screen(self, title: str):
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self.screen_list.pop(title)
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def remove_sub_screen(self, title: str) -> BaseScreen:
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"""
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去除一个页面, 返回被去掉的页面
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"""
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return self.screen_list.pop(title)
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"""
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draws and some event
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@ -115,9 +115,6 @@ class DR_mod(ModInfo): # NOQA
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client.add_sub_screen("DR_game_menu", Menu)
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logger.info("added dr_game_menu screen", tag="dr_game")
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# client.add_sub_screen("SR1_ship", SR1ShipRender)
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# logger.info("added SR1_ship screen", tag="dr_game")
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def on_unload(self, game: Game):
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game.client.window.screen_list.pop("SR1_ship")
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@ -38,6 +38,7 @@ class Menu(BaseScreen):
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# 占位, 高二看看能不能咕出来点啥 (20230911)
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# 欸呀, 正好是 911 纪念日哦
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# 好, 高二 第一学期 期末都考完了, 我过来做测试了 (20240119)
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# 高二, 马上要研学了, 似乎做了点啥, 但似乎又没做点啥 (20240526)
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# self.wiki_button1 = PressTextButton(
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# x=200,
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@ -126,7 +127,7 @@ class PressEnterShipEditorButton(PressTextButton):
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batch: Optional[Batch] = None,
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group: Optional[Group] = None,
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theme: Optional[ButtonThemeOptions] = None,
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draw_theme: Optional[type(BaseButtonTheme)] = None,
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draw_theme: Optional[BaseButtonTheme] = None,
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dict_theme: Optional[dict] = None,
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):
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super().__init__(
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