0.3.1.1 dr rs

This commit is contained in:
shenjack 2023-07-01 23:13:25 +08:00
parent c572fbd72a
commit 11c2e79141
3 changed files with 9 additions and 6 deletions

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@ -2,9 +2,16 @@
# DR game/DR rs 更新日志
- 最新版本号
- DR game: 0.3.1.0
- DR game: 0.3.1.1
- DR rs: 0.2.15.0
## DR game 0.3.1.1
### Fix
- `sr_tr` 加载语言文件的路径并没有跟随目录名称改变
- `sr_tr` does not follow the directory name change when loading the language file path
## DR game 0.3.1.0
- 使用 `Difficult_Rocket.api.camera.Camera`

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@ -54,7 +54,7 @@ DR_mod_runtime = _DR_mod_runtime()
class DR_mod(ModInfo):
mod_id = "difficult_rocket_mod"
name = "Difficult Rocket mod"
version = Version("0.2.1.0")
version = Version("0.3.1.1")
writer = "shenjackyuanjie"
link = "shenjack.top"

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@ -63,10 +63,6 @@ def get_sr1_part(part_xml: Element) -> Optional[SR1PartData]:
part_textures = None
else:
part_textures = SR1PartTexture.get_textures_from_type(part_type)
# print(f'id: {part_id:<4} type: {part_type:<10} x: {part_x} y: {part_y} activated: {part_activate} '
# f'angle: {part_angle} angle_v: {part_angle_v} editor_angle: {part_editor_angle} '
# f'flip_x: {part_flip_x} flip_y: {part_flip_y} explode: {part_explode} '
# f'textures: {SR1PartTexture.get_textures_from_type(part_type)}')
return SR1PartData(x=part_x, y=part_y, id=part_id, p_type=part_type,
active=part_activate, angle=part_angle, angle_v=part_angle_v,
editor_angle=part_editor_angle, flip_x=part_flip_x,