fix issue on command
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parent
3784a32184
commit
0fd7bcf0f5
@ -15,7 +15,7 @@ import traceback
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from pathlib import Path
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from decimal import Decimal
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from typing import Callable, Dict, List, TYPE_CHECKING
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from typing import Callable, Dict, List, TYPE_CHECKING, Optional
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# third function
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import rtoml
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@ -122,6 +122,17 @@ def pyglet_load_fonts_folder(folder) -> None:
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pyglet_load_fonts_folder(os.path.join(folder, obj))
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def _call_back(call_back: Callable) -> Callable:
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def wrapper(func):
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@functools.wraps(func)
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def warp(self: "ClientWindow", *args, **kwargs):
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result = func(self, *args, **kwargs)
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call_back(self)
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return result
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return warp
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return wrapper
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def _call_screen_after(func: Callable) -> Callable:
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@functools.wraps(func)
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def warped(self: "ClientWindow", *args, **kwargs):
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@ -306,8 +317,13 @@ class ClientWindow(Window):
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self.on_command(command_text)
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self.input_box.value = ''
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def new_command(self):
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self.game.console.new_command()
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@_call_back(new_command)
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@_call_screen_after
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def on_command(self, command: line.CommandText):
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command.text = command.text.rstrip('\n')
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self.logger.info(tr().window.command.text().format(command))
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command.find('/')
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if command.find('stop'):
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@ -335,8 +351,9 @@ class ClientWindow(Window):
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except LanguageNotFound:
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self.logger.info(tr().language_available().format(os.listdir('./configs/lang')))
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self.save_info()
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# self.command_tree.parse(command.plain_command)
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elif command.find('mods'):
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for mod in self.game.mod_module:
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self.logger.info(f"mod: {mod.name} id: {mod.mod_id} version: {mod.version}")
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@_call_screen_after
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def on_message(self, message: line.CommandText):
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@ -65,6 +65,9 @@ class Console(Options):
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def get_command(self) -> Optional[str]:
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return self.caches.pop(0) if self.caches else None
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def new_command(self) -> None:
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return None
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class Game(Options):
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name = 'MainGame'
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@ -7,8 +7,8 @@ fonts_folder = "libs/fonts"
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[window]
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style = "None"
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width = 2175
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height = 1808
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width = 1094
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height = 1173
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visible = true
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gui_scale = 1
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caption = "Difficult Rocket v{DR_version}"
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@ -128,3 +128,4 @@ if TYPE_CHECKING:
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def start(self) -> None: ...
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def stop(self) -> bool: ...
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def get_command(self) -> Optional[str]: ...
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def new_command(self) -> bool: ...
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@ -228,6 +228,7 @@ pub mod translate {
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pub mod console {
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use pyo3::prelude::*;
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use std::io::{self, Write};
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#[pyclass]
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#[pyo3(name = "Console_rs")]
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@ -251,7 +252,7 @@ pub mod console {
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let (stop_sender, stop_receiver) = std::sync::mpsc::channel();
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let (keyboard_input_sender, keyboard_input_receiver) = std::sync::mpsc::channel();
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std::thread::spawn(move || {
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let std_in = std::io::stdin();
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let std_in = io::stdin();
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loop {
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if let Ok(()) = stop_receiver.try_recv() {
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break;
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@ -261,9 +262,10 @@ pub mod console {
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if !input.is_empty() {
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keyboard_input_sender.send(input).unwrap();
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}
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print!(">>");
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}
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});
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print!("rs>");
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io::stdout().flush().unwrap();
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self.stop_sender = Some(stop_sender);
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self.keyboard_input_receiver = Some(keyboard_input_receiver);
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}
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@ -276,6 +278,12 @@ pub mod console {
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false
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}
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fn new_command(&self) -> bool {
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print!("rs>");
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io::stdout().flush().unwrap();
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true
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}
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fn get_command(&self) -> Option<String> {
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// 获取输入
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if let Some(receiver) = &self.keyboard_input_receiver {
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@ -22,3 +22,6 @@ class RustConsole(Console):
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def get_command(self) -> str:
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return self.console.get_command()
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def new_command(self) -> None:
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self.console.new_command()
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