2021-09-08 23:38:34 +08:00
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# -------------------------------
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# Difficult Rocket
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2023-01-20 14:08:12 +08:00
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# Copyright © 2020-2023 by shenjackyuanjie 3695888@qq.com
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2021-09-08 23:38:34 +08:00
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# All rights reserved
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# -------------------------------
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2021-04-02 23:31:54 +08:00
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"""
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2021-01-24 18:26:56 +08:00
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writen by shenjackyuanjie
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2021-09-02 22:47:10 +08:00
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mail: 3695888@qq.com
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2021-08-13 12:25:29 +08:00
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github: @shenjackyuanjie
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2021-09-02 22:47:10 +08:00
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gitee: @shenjackyuanjie
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2021-04-02 23:31:54 +08:00
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"""
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2023-01-19 16:32:36 +08:00
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# import ctypes
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2022-12-08 09:53:22 +08:00
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import logging
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2023-01-19 16:32:36 +08:00
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from typing import List, Dict, Union, Optional
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2022-11-08 20:18:01 +08:00
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2023-01-21 12:20:50 +08:00
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import pyglet
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2023-01-01 21:54:59 +08:00
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from Difficult_Rocket.api.types import Options
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2022-08-03 20:22:36 +08:00
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2022-04-08 23:07:41 +08:00
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from libs.MCDR.version import Version
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2022-02-16 13:36:26 +08:00
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2023-01-20 13:52:58 +08:00
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game_version = Version("0.6.5.0") # 游戏版本
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build_version = Version("1.0.0.0") # 编译文件版本(与游戏本体无关)
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2023-01-20 20:20:35 +08:00
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DR_rust_version = Version("0.0.0.1") # DR 的 Rust 编写部分的版本
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2022-02-08 17:15:09 +08:00
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__version__ = game_version
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2021-01-24 18:26:56 +08:00
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2023-01-21 12:20:50 +08:00
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long_version: int = 9
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2022-11-26 21:48:55 +08:00
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"""
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long_version: 一个用于标记内部协议的整数
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2023-01-21 12:20:50 +08:00
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9: 为 DR_option 添加 pyglet_macosx_dev_test
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2023-01-20 20:20:35 +08:00
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8: 为 DR_runtime 添加 DR_rust_version
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为 DR_option 添加 DR_rust_available
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以后就有 DR_rust 了
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2023-01-19 22:29:43 +08:00
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7: 为 DR_option 添加 std_font_size
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2023-01-06 21:43:18 +08:00
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6: 事实证明, 不如直接用int
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2023-01-03 15:34:22 +08:00
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5: 添加 build_version 信息,用于标记编译文件版本,
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游戏版本改为四位数,终于有一个可以让我随便刷的版本号位数了
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2023-01-02 17:22:39 +08:00
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4: 把 translate 的字体常量位置改了一下,顺便调换顺序
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2022-12-29 17:26:39 +08:00
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3: 就是试试改一下,正好 compiler 要用
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2023-01-02 17:22:39 +08:00
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2: 哦,对 longlong 好耶!
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1: 我可算想起来还有这回事了 v0.6.4
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2022-11-26 21:48:55 +08:00
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"""
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2021-11-06 19:07:32 +08:00
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2022-08-03 20:22:36 +08:00
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2022-12-29 17:45:47 +08:00
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class _DR_option(Options):
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2022-08-12 21:07:36 +08:00
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"""
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2023-01-21 12:20:50 +08:00
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DR 的一般配置/状态
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2022-08-12 21:07:36 +08:00
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"""
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2022-11-20 17:46:02 +08:00
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name = 'DR Option'
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2022-08-12 21:07:36 +08:00
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# runtime options
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2023-01-02 17:19:57 +08:00
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InputBox_use_TextEntry: bool = True
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2022-12-22 10:54:46 +08:00
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record_threads: bool = True
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use_cProfile: bool = False
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use_local_logging: bool = False
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2022-11-26 21:48:55 +08:00
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report_translate_no_found: bool = True
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2022-12-25 23:15:49 +08:00
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use_muitprocess: bool = False
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2023-01-20 20:20:35 +08:00
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DR_rust_available: bool = False
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2022-08-12 21:07:36 +08:00
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# tests
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2023-01-21 12:20:50 +08:00
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playing: bool = False
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debugging: bool = False
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crash_report_test: bool = True
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pyglet_macosx_dev_test: bool = True
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2022-08-12 21:07:36 +08:00
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2022-12-22 10:54:46 +08:00
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# window option
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2023-01-19 22:29:43 +08:00
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gui_scale: float = 1.0 # default 1.0 2.0 -> 2x 3 -> 3x
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2023-01-20 20:20:35 +08:00
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def init(self, **kwargs):
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2023-01-21 12:20:50 +08:00
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if not pyglet.compat_platform == 'darwin': # MacOS 的测试只能在 Macos 上跑
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self.pyglet_macosx_dev_test = False
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2023-01-20 20:20:35 +08:00
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try:
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self.DR_rust_available = True
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except ImportError:
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self.DR_rust_available = False
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self.flush_option()
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2023-01-19 22:29:43 +08:00
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@property
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def std_font_size(self) -> int:
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2023-01-20 20:20:35 +08:00
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return round(12 * self.gui_scale)
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2022-12-22 10:54:46 +08:00
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2022-08-12 21:07:36 +08:00
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class _DR_runtime(Options):
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"""
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2023-01-21 12:20:50 +08:00
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DR 的运行时配置/状态
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2022-08-12 21:07:36 +08:00
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"""
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2022-11-20 17:46:02 +08:00
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name = 'DR Runtime'
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2023-01-19 16:32:36 +08:00
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# game status
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2022-08-21 14:59:35 +08:00
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DR_version: Version = game_version
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2023-01-03 15:34:22 +08:00
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Build_version: Version = build_version
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2023-01-20 20:20:35 +08:00
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DR_Rust_version: Version = DR_rust_version
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2023-01-06 21:43:18 +08:00
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DR_long_version: int = long_version
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2022-08-21 14:59:35 +08:00
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2022-08-12 21:07:36 +08:00
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# run status
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2022-12-25 23:15:49 +08:00
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running: bool = False
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start_time_ns: int = None
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2022-11-26 21:48:55 +08:00
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client_setup_cause_ns: int = None
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server_setup_cause_ns: int = None
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2022-08-12 21:07:36 +08:00
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2022-12-08 09:53:22 +08:00
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# game runtimes
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global_logger: logging.Logger
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2022-08-12 21:07:36 +08:00
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# game options
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_language = 'zh-CN'
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2022-11-26 21:48:55 +08:00
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default_language: str = 'zh-CN'
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2022-08-12 21:07:36 +08:00
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2022-10-15 17:38:35 +08:00
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def __init__(self, **kwargs):
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2022-10-02 22:24:38 +08:00
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self.__options = {'language': self.language}
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2023-01-21 14:50:30 +08:00
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super().__init__(**kwargs)
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2022-08-21 14:59:35 +08:00
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2022-08-12 21:07:36 +08:00
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@property
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def language(self):
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return self._language
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@language.setter
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def language(self, value: str):
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if value == self._language:
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return
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assert isinstance(value, str), "DR language MUST be string"
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self._language = value
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from Difficult_Rocket.utils import translate
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translate.tr._update_lang()
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2022-11-11 09:33:34 +08:00
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_DR_runtime.add_option('language', _DR_runtime.language)
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2022-08-12 21:07:36 +08:00
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2022-12-29 17:45:47 +08:00
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DR_option = _DR_option()
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2022-08-12 21:07:36 +08:00
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DR_runtime = _DR_runtime()
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if DR_option.playing:
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2022-11-08 20:18:01 +08:00
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from Difficult_Rocket.utils import new_thread
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2021-08-13 12:25:29 +08:00
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2022-06-21 20:15:36 +08:00
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2022-06-21 10:17:13 +08:00
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def think_it(something):
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return something
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2021-10-31 23:26:32 +08:00
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@new_thread('think')
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def think(some_thing_to_think):
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2022-06-21 10:17:13 +08:00
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gotcha = think_it(some_thing_to_think)
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2021-10-31 23:26:32 +08:00
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return gotcha
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