Difficult-Rocket/libs/pyglet/window/headless/__init__.py

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2021-04-16 23:21:06 +08:00
from pyglet.window import BaseWindow, _PlatformEventHandler, _ViewEventHandler
from pyglet.window import WindowException, NoSuchDisplayException, MouseCursorException
from pyglet.window import MouseCursor, DefaultMouseCursor, ImageMouseCursor
from pyglet.libs.egl import egl
from pyglet.canvas.headless import HeadlessCanvas
# from pyglet.window import key
# from pyglet.window import mouse
from pyglet.event import EventDispatcher
# Platform event data is single item, so use platform event handler directly.
HeadlessEventHandler = _PlatformEventHandler
ViewEventHandler = _ViewEventHandler
class HeadlessWindow(BaseWindow):
_egl_display_connection = None
_egl_surface = None
def _recreate(self, changes):
pass
def flip(self):
if self.context:
self.context.flip()
def switch_to(self):
if self.context:
self.context.set_current()
def set_caption(self, caption):
pass
def set_minimum_size(self, width, height):
pass
def set_maximum_size(self, width, height):
pass
def set_size(self, width, height):
pass
def get_size(self):
return self._width, self._height
def set_location(self, x, y):
pass
def get_location(self):
pass
def activate(self):
pass
def set_visible(self, visible=True):
pass
def minimize(self):
pass
def maximize(self):
pass
def set_vsync(self, vsync):
pass
def set_mouse_platform_visible(self, platform_visible=None):
pass
def set_exclusive_mouse(self, exclusive=True):
pass
def set_exclusive_keyboard(self, exclusive=True):
pass
def get_system_mouse_cursor(self, name):
pass
def dispatch_events(self):
while self._event_queue:
EventDispatcher.dispatch_event(self, *self._event_queue.pop(0))
def dispatch_pending_events(self):
pass
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def _create(self):
self._egl_display_connection = self.display._display_connection
if not self._egl_surface:
pbuffer_attribs = (egl.EGL_WIDTH, self._width, egl.EGL_HEIGHT, self._height, egl.EGL_NONE)
pbuffer_attrib_array = (egl.EGLint * len(pbuffer_attribs))(*pbuffer_attribs)
self._egl_surface = egl.eglCreatePbufferSurface(self._egl_display_connection,
self.config._egl_config,
pbuffer_attrib_array)
self.canvas = HeadlessCanvas(self.display, self._egl_surface)
self.context.attach(self.canvas)
self.dispatch_event('on_resize', self._width, self._height)
__all__ = ["HeadlessWindow"]