Difficult-Rocket/libs/pyglet/media/drivers/__init__.py

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"""Drivers for playing back media."""
import atexit
import pyglet
_debug = pyglet.options['debug_media']
def get_audio_driver():
"""Get the preferred audio driver for the current platform.
Currently pyglet supports DirectSound, PulseAudio and OpenAL drivers. If
the platform supports more than one of those audio drivers, the
application can give its preference with :data:`pyglet.options` ``audio``
keyword. See the Programming guide, section
:doc:`/programming_guide/media`.
Returns:
AbstractAudioDriver : The concrete implementation of the preferred
audio driver for this platform.
"""
global _audio_driver
if _audio_driver:
return _audio_driver
_audio_driver = None
for driver_name in pyglet.options['audio']:
try:
if driver_name == 'pulse':
from . import pulse
_audio_driver = pulse.create_audio_driver()
break
elif driver_name == 'xaudio2':
from pyglet.libs.win32.constants import WINDOWS_8_OR_GREATER
if WINDOWS_8_OR_GREATER:
from . import xaudio2
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_audio_driver = xaudio2.create_audio_driver()
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break
elif driver_name == 'directsound':
from . import directsound
_audio_driver = directsound.create_audio_driver()
break
elif driver_name == 'openal':
from . import openal
_audio_driver = openal.create_audio_driver()
break
elif driver_name == 'silent':
from . import silent
_audio_driver = silent.create_audio_driver()
break
except Exception:
if _debug:
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print(f'Error importing driver {driver_name}:')
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import traceback
traceback.print_exc()
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else:
from . import silent
_audio_driver = silent.create_audio_driver()
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return _audio_driver
def _delete_audio_driver():
# First cleanup any remaining spontaneous Player
from .. import Source
for p in Source._players:
# Remove the reference to _on_player_eos which had a closure on the player
p.on_player_eos = None
del p
del Source._players
global _audio_driver
_audio_driver = None
_audio_driver = None
atexit.register(_delete_audio_driver)