Difficult-Rocket/libs/pyglet/media/drivers/openal/interface.py

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# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
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# Copyright (c) 2008-2022 pyglet contributors
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# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
import ctypes
import weakref
from collections import namedtuple
from . import lib_openal as al
from . import lib_alc as alc
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from pyglet.util import debug_print
from pyglet.media.exceptions import MediaException
_debug = debug_print('debug_media')
class OpenALException(MediaException):
def __init__(self, message=None, error_code=None, error_string=None):
self.message = message
self.error_code = error_code
self.error_string = error_string
def __str__(self):
if self.error_code is None:
return f'OpenAL Exception: {self.message}'
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else:
return f'OpenAL Exception [{self.error_code}: {self.error_string}]: {self.message}'
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class OpenALObject:
"""Base class for OpenAL objects."""
@classmethod
def _check_error(cls, message=None):
"""Check whether there is an OpenAL error and raise exception if present."""
error_code = al.alGetError()
if error_code != 0:
error_string = al.alGetString(error_code)
# TODO: Fix return type in generated code?
error_string = ctypes.cast(error_string, ctypes.c_char_p)
raise OpenALException(message=message,
error_code=error_code,
error_string=str(error_string.value))
@classmethod
def _raise_error(cls, message):
"""Raise an exception. Try to check for OpenAL error code too."""
cls._check_error(message)
raise OpenALException(message)
class OpenALDevice(OpenALObject):
"""OpenAL audio device."""
def __init__(self, device_name=None):
self._al_device = alc.alcOpenDevice(device_name)
self.check_context_error('Failed to open device.')
if self._al_device is None:
raise OpenALException('No OpenAL devices.')
def __del__(self):
assert _debug("Delete interface.OpenALDevice")
self.delete()
def delete(self):
if self._al_device is not None:
if alc.alcCloseDevice(self._al_device) == alc.ALC_FALSE:
self._raise_context_error('Failed to close device.')
self._al_device = None
@property
def is_ready(self):
return self._al_device is not None
def create_context(self):
al_context = alc.alcCreateContext(self._al_device, None)
self.check_context_error('Failed to create context')
return OpenALContext(self, al_context)
def get_version(self):
major = alc.ALCint()
minor = alc.ALCint()
alc.alcGetIntegerv(self._al_device, alc.ALC_MAJOR_VERSION,
ctypes.sizeof(major), major)
self.check_context_error('Failed to get version.')
alc.alcGetIntegerv(self._al_device, alc.ALC_MINOR_VERSION,
ctypes.sizeof(minor), minor)
self.check_context_error('Failed to get version.')
return major.value, minor.value
def get_extensions(self):
extensions = alc.alcGetString(self._al_device, alc.ALC_EXTENSIONS)
self.check_context_error('Failed to get extensions.')
return ctypes.cast(extensions, ctypes.c_char_p).value.decode('ascii').split()
def check_context_error(self, message=None):
"""Check whether there is an OpenAL error and raise exception if present."""
error_code = alc.alcGetError(self._al_device)
if error_code != 0:
error_string = alc.alcGetString(self._al_device, error_code)
# TODO: Fix return type in generated code?
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error_string = ctypes.cast(error_string, ctypes.c_char_p)
raise OpenALException(message=message,
error_code=error_code,
error_string=str(error_string.value))
def _raise_context_error(self, message):
"""Raise an exception. Try to check for OpenAL error code too."""
self.check_context_error(message)
raise OpenALException(message)
class OpenALContext(OpenALObject):
def __init__(self, device, al_context):
self.device = device
self._al_context = al_context
self.make_current()
def __del__(self):
assert _debug("Delete interface.OpenALContext")
self.delete()
def delete(self):
if self._al_context is not None:
# TODO: Check if this context is current
alc.alcMakeContextCurrent(None)
self.device.check_context_error('Failed to make context no longer current.')
alc.alcDestroyContext(self._al_context)
self.device.check_context_error('Failed to destroy context.')
self._al_context = None
def make_current(self):
alc.alcMakeContextCurrent(self._al_context)
self.device.check_context_error('Failed to make context current.')
def create_source(self):
self.make_current()
return OpenALSource(self)
class OpenALSource(OpenALObject):
def __init__(self, context):
self.context = weakref.ref(context)
self.buffer_pool = OpenALBufferPool(self.context)
self._al_source = al.ALuint()
al.alGenSources(1, self._al_source)
self._check_error('Failed to create source.')
self._state = None
self._get_state()
self._owned_buffers = {}
def __del__(self):
assert _debug("Delete interface.OpenALSource")
self.delete()
def delete(self):
if self.context() and self._al_source is not None:
# Only delete source if the context still exists
al.alDeleteSources(1, self._al_source)
self._check_error('Failed to delete source.')
self.buffer_pool.clear()
self._al_source = None
@property
def is_initial(self):
self._get_state()
return self._state == al.AL_INITIAL
@property
def is_playing(self):
self._get_state()
return self._state == al.AL_PLAYING
@property
def is_paused(self):
self._get_state()
return self._state == al.AL_PAUSED
@property
def is_stopped(self):
self._get_state()
return self._state == al.AL_STOPPED
def _int_source_property(attribute):
return property(lambda self: self._get_int(attribute),
lambda self, value: self._set_int(attribute, value))
def _float_source_property(attribute):
return property(lambda self: self._get_float(attribute),
lambda self, value: self._set_float(attribute, value))
def _3floats_source_property(attribute):
return property(lambda self: self._get_3floats(attribute),
lambda self, value: self._set_3floats(attribute, value))
position = _3floats_source_property(al.AL_POSITION)
velocity = _3floats_source_property(al.AL_VELOCITY)
gain = _float_source_property(al.AL_GAIN)
buffers_queued = _int_source_property(al.AL_BUFFERS_QUEUED)
buffers_processed = _int_source_property(al.AL_BUFFERS_PROCESSED)
min_gain = _float_source_property(al.AL_MIN_GAIN)
max_gain = _float_source_property(al.AL_MAX_GAIN)
reference_distance = _float_source_property(al.AL_REFERENCE_DISTANCE)
rolloff_factor = _float_source_property(al.AL_ROLLOFF_FACTOR)
pitch = _float_source_property(al.AL_PITCH)
max_distance = _float_source_property(al.AL_MAX_DISTANCE)
direction = _3floats_source_property(al.AL_DIRECTION)
cone_inner_angle = _float_source_property(al.AL_CONE_INNER_ANGLE)
cone_outer_angle = _float_source_property(al.AL_CONE_OUTER_ANGLE)
cone_outer_gain = _float_source_property(al.AL_CONE_OUTER_GAIN)
sec_offset = _float_source_property(al.AL_SEC_OFFSET)
sample_offset = _float_source_property(al.AL_SAMPLE_OFFSET)
byte_offset = _float_source_property(al.AL_BYTE_OFFSET)
del _int_source_property
del _float_source_property
del _3floats_source_property
def play(self):
al.alSourcePlay(self._al_source)
self._check_error('Failed to play source.')
def pause(self):
al.alSourcePause(self._al_source)
self._check_error('Failed to pause source.')
def stop(self):
al.alSourceStop(self._al_source)
self._check_error('Failed to stop source.')
def clear(self):
self._set_int(al.AL_BUFFER, al.AL_NONE)
while self._owned_buffers:
buf_name, buf = self._owned_buffers.popitem()
self.buffer_pool.unqueue_buffer(buf)
def get_buffer(self):
return self.buffer_pool.get_buffer()
def queue_buffer(self, buf):
assert buf.is_valid
al.alSourceQueueBuffers(self._al_source, 1, ctypes.byref(buf.al_buffer))
self._check_error('Failed to queue buffer.')
self._add_buffer(buf)
def unqueue_buffers(self):
processed = self.buffers_processed
assert _debug("Processed buffer count: {}".format(processed))
if processed > 0:
buffers = (al.ALuint * processed)()
al.alSourceUnqueueBuffers(self._al_source, len(buffers), buffers)
self._check_error('Failed to unqueue buffers from source.')
for buf in buffers:
self.buffer_pool.unqueue_buffer(self._pop_buffer(buf))
return processed
def _get_state(self):
if self._al_source is not None:
self._state = self._get_int(al.AL_SOURCE_STATE)
def _get_int(self, key):
assert self._al_source is not None
al_int = al.ALint()
al.alGetSourcei(self._al_source, key, al_int)
self._check_error('Failed to get value')
return al_int.value
def _set_int(self, key, value):
assert self._al_source is not None
al.alSourcei(self._al_source, key, int(value))
self._check_error('Failed to set value.')
def _get_float(self, key):
assert self._al_source is not None
al_float = al.ALfloat()
al.alGetSourcef(self._al_source, key, al_float)
self._check_error('Failed to get value')
return al_float.value
def _set_float(self, key, value):
assert self._al_source is not None
al.alSourcef(self._al_source, key, float(value))
self._check_error('Failed to set value.')
def _get_3floats(self, key):
assert self._al_source is not None
x = al.ALfloat()
y = al.ALfloat()
z = al.ALfloat()
al.alGetSource3f(self._al_source, key, x, y, z)
self._check_error('Failed to get value')
return x.value, y.value, z.value
def _set_3floats(self, key, values):
assert self._al_source is not None
x, y, z = map(float, values)
al.alSource3f(self._al_source, key, x, y, z)
self._check_error('Failed to set value.')
def _add_buffer(self, buf):
self._owned_buffers[buf.name] = buf
def _pop_buffer(self, al_buffer):
buf = self._owned_buffers.pop(al_buffer, None)
assert buf is not None
return buf
OpenALOrientation = namedtuple("OpenALOrientation", ['at', 'up'])
class OpenALListener(OpenALObject):
@property
def position(self):
return self._get_3floats(al.AL_POSITION)
@position.setter
def position(self, values):
self._set_3floats(al.AL_POSITION, values)
@property
def velocity(self):
return self._get_3floats(al.AL_VELOCITY)
@velocity.setter
def velocity(self, values):
self._set_3floats(al.AL_VELOCITY, values)
@property
def gain(self):
return self._get_float(al.AL_GAIN)
@gain.setter
def gain(self, value):
self._set_float(al.AL_GAIN, value)
@property
def orientation(self):
values = self._get_float_vector(al.AL_ORIENTATION, 6)
return OpenALOrientation(values[0:3], values[3:6])
@orientation.setter
def orientation(self, values):
if len(values) == 2:
actual_values = values[0] + values[1]
elif len(values) == 6:
actual_values = values
else:
actual_values = []
if len(actual_values) != 6:
raise ValueError("Need 2 tuples of 3 or 1 tuple of 6.")
self._set_float_vector(al.AL_ORIENTATION, actual_values)
def _get_float(self, key):
al_float = al.ALfloat()
al.alGetListenerf(key, al_float)
self._check_error('Failed to get value')
return al_float.value
def _set_float(self, key, value):
al.alListenerf(key, float(value))
self._check_error('Failed to set value.')
def _get_3floats(self, key):
x = al.ALfloat()
y = al.ALfloat()
z = al.ALfloat()
al.alGetListener3f(key, x, y, z)
self._check_error('Failed to get value')
return x.value, y.value, z.value
def _set_3floats(self, key, values):
x, y, z = map(float, values)
al.alListener3f(key, x, y, z)
self._check_error('Failed to set value.')
def _get_float_vector(self, key, count):
al_float_vector = (al.ALfloat * count)()
al.alGetListenerfv(key, al_float_vector)
self._check_error('Failed to get value')
return [x for x in al_float_vector]
def _set_float_vector(self, key, values):
al_float_vector = (al.ALfloat * len(values))(*values)
al.alListenerfv(key, al_float_vector)
self._check_error('Failed to set value.')
class OpenALBuffer(OpenALObject):
_format_map = {
(1, 8): al.AL_FORMAT_MONO8,
(1, 16): al.AL_FORMAT_MONO16,
(2, 8): al.AL_FORMAT_STEREO8,
(2, 16): al.AL_FORMAT_STEREO16,
}
def __init__(self, al_buffer, context):
self._al_buffer = al_buffer
self.context = context
assert self.is_valid
def __del__(self):
assert _debug("Delete interface.OpenALBuffer")
self.delete()
@property
def is_valid(self):
self._check_error('Before validate buffer.')
if self._al_buffer is None:
return False
valid = bool(al.alIsBuffer(self._al_buffer))
if not valid:
# Clear possible error due to invalid buffer
al.alGetError()
return valid
@property
def al_buffer(self):
assert self.is_valid
return self._al_buffer
@property
def name(self):
assert self.is_valid
return self._al_buffer.value
def delete(self):
if self._al_buffer is not None and self.context() and self.is_valid:
al.alDeleteBuffers(1, ctypes.byref(self._al_buffer))
self._check_error('Error deleting buffer.')
self._al_buffer = None
def data(self, audio_data, audio_format, length=None):
assert self.is_valid
length = length or audio_data.length
try:
al_format = self._format_map[(audio_format.channels, audio_format.sample_size)]
except KeyError:
raise MediaException(f"OpenAL does not support '{audio_format.sample_size}bit' audio.")
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al.alBufferData(self._al_buffer,
al_format,
audio_data.data,
length,
audio_format.sample_rate)
self._check_error('Failed to add data to buffer.')
class OpenALBufferPool(OpenALObject):
"""At least Mac OS X doesn't free buffers when a source is deleted; it just
detaches them from the source. So keep our own recycled queue.
"""
def __init__(self, context):
self.context = context
self._buffers = [] # list of free buffer names
def __del__(self):
assert _debug("Delete interface.OpenALBufferPool")
self.clear()
def __len__(self):
return len(self._buffers)
def clear(self):
while self._buffers:
self._buffers.pop().delete()
def get_buffer(self):
"""Convenience for returning one buffer name"""
return self.get_buffers(1)[0]
def get_buffers(self, number):
"""Returns an array containing `number` buffer names. The returned list must
not be modified in any way, and may get changed by subsequent calls to
get_buffers.
"""
buffers = []
while number > 0:
if self._buffers:
b = self._buffers.pop()
else:
b = self._create_buffer()
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if b.is_valid:
# Protect against implementations that DO free buffers
# when they delete a source - carry on.
buffers.append(b)
number -= 1
return buffers
def unqueue_buffer(self, buf):
"""A buffer has finished playing, free it."""
if buf.is_valid:
self._buffers.append(buf)
def _create_buffer(self):
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"""Create a new buffer."""
al_buffer = al.ALuint()
al.alGenBuffers(1, al_buffer)
self._check_error('Error allocating buffer.')
return OpenALBuffer(al_buffer, self.context)