56 lines
2.2 KiB
TOML
56 lines
2.2 KiB
TOML
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language = "English"
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[main]
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"version.now_on" = "Difficult Rocket is running on Python Vision"
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"version.need3+" = "Difficult Rocket need Python vision 3.0+"
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"version.best3.8+" = "Difficult Rocket is writen in Python {write_py_v}, and now is running on Python {py_v} may cause BUG"
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"lang.language" = "English (EN-US)"
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"logger.language" = "Logging language is: "
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"logger.created" = "Log handler created"
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"logger.mkdir" = "logs/ folder not found, now created"
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"logger.main_done" = "Main log handler created "
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"logger.logfile_name" = "Log file name :"
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"logger.logfile_level" = "Log file record level :"
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"logger.logfile_fmt" = "Log file record format :"
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"logger.logfile_datefmt" = "Log file date format :"
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"game_start.at" = "The main thread of the game starts with:"
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[client]
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"setup.done" = "Client load complete"
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"setup.use_time" = "Client load use: {} second"
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"setup.use_time_ns" = "Client load use: {} nano second"
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[window]
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"setup.done" = "Window load complete "
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"setup.use_time" = "Window load use: {} second"
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"setup.use_time_ns" = "Window load use: {} nano second"
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"os.pid_is" = "Window's PID: {} PPID: {}"
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"button.been_press" = "The button is pressed, the current state of the button is:"
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"mouse.press" = "鼠标在 {} 被按下,按键为:{}"
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"mouse.release" = "mouse release at {} button is: {}"
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"mouse.RIGHT" = "right button"
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"mouse.LEFT" = "left button"
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"mouse.MIDDLE" = "middle button"
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"key.press" = "key {} | {} been press"
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"key.release" = "key {} | {} been release"
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"text.input" = "input text \"{}\""
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"text.new_line" = "new line"
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"text.motion" = "text move {}"
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"text.motion_select" = "text select {}"
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"command.text" = "input command: {}"
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"message.text" = "input message: {}"
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"libs.local" = "using local pyglet, version: {}"
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"libs.outer" = "using global pyglet, version: {}\n(may cause bug)"
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"fonts.found" = "found fonts in font lib: {}"
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"fonts.load" = "正在加载字体: {}"
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"game.input_stop" = "控制台"
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"game.command_stop" = "游戏内命令行"
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"game.window_stop" = "窗口"
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"game.stop_get" = "从{}传入关闭指令,关闭游戏中"
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"game.stop" = "游戏正在关闭,保存数据中···"
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"game.end" = "游戏已经关闭"
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[server]
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"setup.done" = "Server load complete "
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"os.pid_is" = "Server is using PID: {} PPID: {}"
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