2021-01-29 14:07:40 +08:00
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{
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2021-02-14 10:24:38 +08:00
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/*
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2021-01-29 14:07:40 +08:00
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'part id': [
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2021-02-02 16:45:20 +08:00
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[
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'part name',
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// part name can be reuse
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'description',
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// 描述
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],
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// about names and other
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2021-01-29 14:07:40 +08:00
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[
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'float',
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2021-02-02 16:45:20 +08:00
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// mass
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'bool',
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// hidden in part list
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2021-02-13 17:43:05 +08:00
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'bool',
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// hidden in misson (even thought that is not done yet)
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2021-01-29 14:07:40 +08:00
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'float'
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2021-02-02 16:45:20 +08:00
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// buoyancy(浮力) in the water
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2021-01-29 14:07:40 +08:00
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],
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2021-02-02 16:45:20 +08:00
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// about config
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[
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'xxx.png',
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// texture file name
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2021-02-14 10:24:38 +08:00
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//可以为包含文件夹的 比如:./engine/xxx.png
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2021-02-02 16:45:20 +08:00
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[
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'float',
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'float'
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2021-02-04 19:05:09 +08:00
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]
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2021-02-02 16:45:20 +08:00
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// 贴图偏移量
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// 指的是部件的碰撞箱左上角到贴图左上角的距离
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],
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// about texture
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2021-01-29 14:07:40 +08:00
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[
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'float',
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'float'
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],
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2021-02-02 16:45:20 +08:00
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// 碰撞箱大小 (暂时只支持方形碰撞箱)
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//坐标轴也是从左上开始
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[
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'特殊值(懒得写)'
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]
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2021-01-29 14:07:40 +08:00
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],
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2021-02-03 22:04:34 +08:00
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*/
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2021-02-14 10:24:38 +08:00
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test1: [
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['test1', '一个测试用部件'],
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[1.0, false, 0.1],
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['parts/Beam.png', [0.0, 0.0]],
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[3.0, 2.0]
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2021-02-03 22:04:34 +08:00
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]
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2021-02-14 10:24:38 +08:00
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}
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