Difficult-Rocket/libs/pyglet/canvas/win32.py

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from .base import Display, Screen, ScreenMode, Canvas
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from pyglet.libs.win32 import _user32
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from pyglet.libs.win32.constants import *
from pyglet.libs.win32.types import *
class Win32Display(Display):
def get_screens(self):
screens = []
def enum_proc(hMonitor, hdcMonitor, lprcMonitor, dwData):
r = lprcMonitor.contents
width = r.right - r.left
height = r.bottom - r.top
screens.append(
Win32Screen(self, hMonitor, r.left, r.top, width, height))
return True
enum_proc_ptr = MONITORENUMPROC(enum_proc)
_user32.EnumDisplayMonitors(None, None, enum_proc_ptr, 0)
return screens
class Win32Screen(Screen):
_initial_mode = None
def __init__(self, display, handle, x, y, width, height):
super(Win32Screen, self).__init__(display, x, y, width, height)
self._handle = handle
def get_matching_configs(self, template):
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hdc = _user32.GetDC(0)
canvas = Win32Canvas(self.display, 0, hdc)
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configs = template.match(canvas)
# XXX deprecate config's being screen-specific
for config in configs:
config.screen = self
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_user32.ReleaseDC(0, hdc)
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return configs
def get_device_name(self):
info = MONITORINFOEX()
info.cbSize = sizeof(MONITORINFOEX)
_user32.GetMonitorInfoW(self._handle, byref(info))
return info.szDevice
def get_modes(self):
device_name = self.get_device_name()
i = 0
modes = []
while True:
mode = DEVMODE()
mode.dmSize = sizeof(DEVMODE)
r = _user32.EnumDisplaySettingsW(device_name, i, byref(mode))
if not r:
break
modes.append(Win32ScreenMode(self, mode))
i += 1
return modes
def get_mode(self):
mode = DEVMODE()
mode.dmSize = sizeof(DEVMODE)
_user32.EnumDisplaySettingsW(self.get_device_name(),
ENUM_CURRENT_SETTINGS,
byref(mode))
return Win32ScreenMode(self, mode)
def set_mode(self, mode):
assert mode.screen is self
if not self._initial_mode:
self._initial_mode = self.get_mode()
r = _user32.ChangeDisplaySettingsExW(self.get_device_name(),
byref(mode._mode),
None,
CDS_FULLSCREEN,
None)
if r == DISP_CHANGE_SUCCESSFUL:
self.width = mode.width
self.height = mode.height
def restore_mode(self):
if self._initial_mode:
self.set_mode(self._initial_mode)
class Win32ScreenMode(ScreenMode):
def __init__(self, screen, mode):
super(Win32ScreenMode, self).__init__(screen)
self._mode = mode
self.width = mode.dmPelsWidth
self.height = mode.dmPelsHeight
self.depth = mode.dmBitsPerPel
self.rate = mode.dmDisplayFrequency
self.scaling = mode.dmDisplayFixedOutput
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def __repr__(self):
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return f'{self.__class__.__name__}(width={self.width!r}, height={self.height!r}, depth={self.depth!r}, rate={self.rate}, scaling={self.scaling})'
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class Win32Canvas(Canvas):
def __init__(self, display, hwnd, hdc):
super(Win32Canvas, self).__init__(display)
self.hwnd = hwnd
self.hdc = hdc