Difficult-Rocket/libs/pyglet/window/cocoa/pyglet_delegate.py

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# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
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# Copyright (c) 2008-2022 pyglet contributors
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# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
from pyglet.libs.darwin.cocoapy import ObjCClass, ObjCSubclass, ObjCInstance
from pyglet.libs.darwin.cocoapy import NSApplicationDidHideNotification
from pyglet.libs.darwin.cocoapy import NSApplicationDidUnhideNotification
from pyglet.libs.darwin.cocoapy import send_super, get_selector
from pyglet.libs.darwin.cocoapy import PyObjectEncoding
from pyglet.libs.darwin.cocoapy import quartz
from .systemcursor import SystemCursor
NSNotificationCenter = ObjCClass('NSNotificationCenter')
NSApplication = ObjCClass('NSApplication')
class PygletDelegate_Implementation:
PygletDelegate = ObjCSubclass('NSObject', 'PygletDelegate')
@PygletDelegate.method(b'@'+PyObjectEncoding)
def initWithWindow_(self, window):
self = ObjCInstance(send_super(self, 'init'))
if not self:
return None
# CocoaWindow object.
self._window = window
window._nswindow.setDelegate_(self)
# Register delegate for hide and unhide notifications so that we
# can dispatch the corresponding pyglet events.
notificationCenter = NSNotificationCenter.defaultCenter()
notificationCenter.addObserver_selector_name_object_(
self, get_selector('applicationDidHide:'),
NSApplicationDidHideNotification, None)
notificationCenter.addObserver_selector_name_object_(
self, get_selector('applicationDidUnhide:'),
NSApplicationDidUnhideNotification, None)
# Flag set when we pause exclusive mouse mode if window loses key status.
self.did_pause_exclusive_mouse = False
return self
@PygletDelegate.method('v')
def dealloc(self):
# Unregister delegate from notification center.
notificationCenter = NSNotificationCenter.defaultCenter()
notificationCenter.removeObserver_(self)
self._window = None
send_super(self, 'dealloc')
@PygletDelegate.method('v@')
def applicationDidHide_(self, notification):
self._window.dispatch_event("on_hide")
@PygletDelegate.method('v@')
def applicationDidUnhide_(self, notification):
if self._window._mouse_exclusive and quartz.CGCursorIsVisible():
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# The cursor should be hidden, but for some reason it's not;
# try to force the cursor to hide (without over-hiding).
SystemCursor.unhide()
SystemCursor.hide()
pass
self._window.dispatch_event("on_show")
@PygletDelegate.method('B@')
def windowShouldClose_(self, notification):
# The method is not called if [NSWindow close] was used.
self._window.dispatch_event("on_close")
return False
@PygletDelegate.method('v@')
def windowDidMove_(self, notification):
x, y = self._window.get_location()
self._window.dispatch_event("on_move", x, y)
@PygletDelegate.method('v@')
def windowDidBecomeKey_(self, notification):
# Restore exclusive mouse mode if it was active before we lost key status.
if self.did_pause_exclusive_mouse:
self._window.set_exclusive_mouse(True)
self.did_pause_exclusive_mouse = False
self._window._nswindow.setMovable_(True) # Mac OS 10.6
# Restore previous mouse visibility settings.
self._window.set_mouse_platform_visible()
self._window.dispatch_event("on_activate")
@PygletDelegate.method('v@')
def windowDidResignKey_(self, notification):
# Pause exclusive mouse mode if it is active.
if self._window._mouse_exclusive:
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self._window.set_exclusive_mouse(False)
self.did_pause_exclusive_mouse = True
# We need to prevent the window from being unintentionally dragged
# (by the call to set_mouse_position in set_exclusive_mouse) when
# the window is reactivated by clicking on its title bar.
self._window._nswindow.setMovable_(False) # Mac OS X 10.6
# Make sure that cursor is visible.
self._window.set_mouse_platform_visible(True)
self._window.dispatch_event("on_deactivate")
@PygletDelegate.method('v@')
def windowDidMiniaturize_(self, notification):
self._window.dispatch_event("on_hide")
@PygletDelegate.method('v@')
def windowDidDeminiaturize_(self, notification):
if self._window._mouse_exclusive and quartz.CGCursorIsVisible():
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# The cursor should be hidden, but for some reason it's not;
# try to force the cursor to hide (without over-hiding).
SystemCursor.unhide()
SystemCursor.hide()
pass
self._window.dispatch_event("on_show")
@PygletDelegate.method('v@')
def windowDidExpose_(self, notification):
self._window.dispatch_event("on_expose")
@PygletDelegate.method('v@')
def terminate_(self, sender):
NSApp = NSApplication.sharedApplication()
NSApp.terminate_(self)
@PygletDelegate.method('B@')
def validateMenuItem_(self, menuitem):
# Disable quitting with command-q when in keyboard exclusive mode.
if menuitem.action() == get_selector('terminate:'):
return not self._window._keyboard_exclusive
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return True
PygletDelegate = ObjCClass('PygletDelegate')