Difficult-Rocket/libs/client.py

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"""
writen by shenjackyuanjie
mail: 3695888@qq.com
"""
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import libs
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import pyglet
import threading
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import multiprocessing as mp
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import pyglet.app
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from pyglet.window import Window
from pyglet.resource import image
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class RenderThread(mp.Process, pyglet.window.Window):
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def __init__(self, dev_list, dev_dic):
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# father class __init__()
Window.__init__(self)
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mp.Process.__init__(self)
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# value
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self.process_id = 'Render'
self.process_name = 'render process'
# share memery
self.dev_list = dev_list
self.dev_dic = dev_dic
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# dic
self.parts = {} # this ship parts
self.o_parts = {} # stand for opther parts
self.b_g_e = {} # stand for back ground element
self.planet_system = {} # hole planet system
# list
def start_game(self):
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pyglet.app.run()
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return
def setup(self):
# dic
# image
self.b_g = image("back_ground_space.png")
# window
self.window = Window(width=int(self.window_c['width']),
height=int(self.window_c['height']),
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fullscreen=libs.tools.mbool(self.window_c['fullscreen']),
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caption=str(self.window_c['caption']),
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visible=libs.tools.mbool(self.window_c['visible']))
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def on_draw(self):
pass
def on_mouse_motion(self):
pass
def on_key_press(self):
pass
def on_key_release(self):
pass