Difficult-Rocket/libs/pyglet/font/__init__.py

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# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
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# Copyright (c) 2008-2022 pyglet contributors
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# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
"""Load fonts.
pyglet will automatically load any system-installed fonts. You can add additional fonts
(for example, from your program resources) using :meth:`add_file` or
:meth:`add_directory`. These fonts are then available in the same way as system-installed fonts::
from pyglet import font
font.add_file('action_man.ttf')
action_man = font.load('Action Man', 16)
# or
from pyglet import resource
resource.add_font('action_man.ttf')
action_man = font.load('Action Man')
See the :mod:`pyglet.font.base` module for documentation on the base classes used
by this package.
"""
import os
import sys
import weakref
import pyglet
from pyglet import gl
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if not getattr(sys, 'is_pyglet_doc_run', False):
if pyglet.compat_platform == 'darwin':
from pyglet.font.quartz import QuartzFont
_font_class = QuartzFont
elif pyglet.compat_platform in ('win32', 'cygwin'):
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from pyglet.libs.win32.constants import WINDOWS_7_OR_GREATER
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if WINDOWS_7_OR_GREATER and not pyglet.options['win32_gdi_font']:
from pyglet.font.directwrite import Win32DirectWriteFont
_font_class = Win32DirectWriteFont
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else:
from pyglet.font.win32 import GDIPlusFont
_font_class = GDIPlusFont
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else:
from pyglet.font.freetype import FreeTypeFont
_font_class = FreeTypeFont
def have_font(name):
"""Check if specified system font name is available."""
return _font_class.have_font(name)
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def load(name=None, size=None, bold=False, italic=False, stretch=False, dpi=None):
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"""Load a font for rendering.
:Parameters:
`name` : str, or list of str
Font family, for example, "Times New Roman". If a list of names
is provided, the first one matching a known font is used. If no
font can be matched to the name(s), a default font is used. In
pyglet 1.1, the name may be omitted.
`size` : float
Size of the font, in points. The returned font may be an exact
match or the closest available.
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`bold` : bool
If True, a bold variant is returned, if one exists for the given
family and size.
`italic` : bool
If True, an italic variant is returned, if one exists for the given
family and size.
`dpi` : float
The assumed resolution of the display device, for the purposes of
determining the pixel size of the font. Defaults to 96.
:rtype: `Font`
"""
# Arbitrary default size
if size is None:
size = 12
if dpi is None:
dpi = 96
# Find first matching name
if type(name) in (tuple, list):
for n in name:
if _font_class.have_font(n):
name = n
break
else:
name = None
# Locate or create font cache
shared_object_space = gl.current_context.object_space
if not hasattr(shared_object_space, 'pyglet_font_font_cache'):
shared_object_space.pyglet_font_font_cache = weakref.WeakValueDictionary()
shared_object_space.pyglet_font_font_hold = []
font_cache = shared_object_space.pyglet_font_font_cache
font_hold = shared_object_space.pyglet_font_font_hold
# Look for font name in font cache
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descriptor = (name, size, bold, italic, stretch, dpi)
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if descriptor in font_cache:
return font_cache[descriptor]
# Not in cache, create from scratch
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font = _font_class(name, size, bold=bold, italic=italic, stretch=stretch, dpi=dpi)
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# Save parameters for new-style layout classes to recover
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# TODO: add properties to the Font classes, so these can be queried:
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font.size = size
font.bold = bold
font.italic = italic
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font.stretch = stretch
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font.dpi = dpi
# Cache font in weak-ref dictionary to avoid reloading while still in use
font_cache[descriptor] = font
# Hold onto refs of last three loaded fonts to prevent them being
# collected if momentarily dropped.
del font_hold[3:]
font_hold.insert(0, font)
return font
def add_file(font):
"""Add a font to pyglet's search path.
In order to load a font that is not installed on the system, you must
call this method to tell pyglet that it exists. You can supply
either a filename or any file-like object.
The font format is platform-dependent, but is typically a TrueType font
file containing a single font face. Note that to use a font added with this method,
you should pass the face name (not the file name) to :meth::py:func:`pyglet.font.load` or any
other place where you normally specify a font.
:Parameters:
`font` : str or file-like object
Filename or file-like object to load fonts from.
"""
if isinstance(font, str):
font = open(font, 'rb')
if hasattr(font, 'read'):
font = font.read()
_font_class.add_font_data(font)
def add_directory(directory):
"""Add a directory of fonts to pyglet's search path.
This function simply calls :meth:`pyglet.font.add_file` for each file with a ``.ttf``
extension in the given directory. Subdirectories are not searched.
:Parameters:
`dir` : str
Directory that contains font files.
"""
for file in os.listdir(directory):
if file[-4:].lower() == '.ttf':
add_file(os.path.join(directory, file))
__all__ = ('add_file', 'add_directory', 'load', 'have_font')