Difficult-Rocket/textures/SkinPlatinum.xml

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2021-02-17 19:04:22 +08:00
<?xml version="1.0" encoding="UTF-8"?>
<!-- Created with TexturePacker http://www.codeandweb.com/texturepacker-->
<!-- $TexturePacker:SmartUpdate:286db4803b65db818ff262e805567e6c:d01f4e380d0ff4b1e84ae3eb67f69f26:98b5cfb4220125310d6b1dfa30f6cdc9$ -->
<!--Format:
n => name of the sprite
x => sprite x pos in texture
y => sprite y pos in texture
w => sprite width (may be trimmed)
h => sprite height (may be trimmed)
oX => sprite's x-corner offset (only available if trimmed)
oY => sprite's y-corner offset (only available if trimmed)
oW => sprite's original width (only available if trimmed)
oH => sprite's original height (only available if trimmed)
r => 'y' only set if sprite is rotated
-->
<TextureAtlas imagePath="SkinPlatinum.png" width="1024" height="1024">
<sprite n="Battery.png" x="437" y="66" w="129" h="30"/>
<sprite n="Beam.PNG" x="286" y="2" w="480" h="62"/>
<sprite n="CoverBottom.png" x="305" y="98" w="133" h="27"/>
<sprite n="CoverStretch.png" x="88" y="966" w="120" h="6"/>
<sprite n="CoverTop.png" x="63" y="993" w="133" h="27"/>
<sprite n="DetacherRadial.png" x="371" y="127" w="32" h="100"/>
<sprite n="DetacherVertical.PNG" x="305" y="66" w="130" h="30"/>
<sprite n="DockingConnector.PNG" x="2" y="993" w="59" h="29"/>
<sprite n="DockingPort.png" x="211" y="2" w="56" h="123"/>
<sprite n="EngineIon.png" x="205" y="127" w="114" h="65"/>
<sprite n="EngineLarge.PNG" x="246" y="694" w="123" h="240"/>
<sprite n="EngineMedium.PNG" x="88" y="784" w="121" h="180"/>
<sprite n="EngineSmall.PNG" x="247" y="194" w="121" h="120"/>
<sprite n="EngineTiny.png" x="124" y="694" w="120" h="61"/>
<sprite n="Fuselage.png" x="768" y="2" w="130" h="120"/>
<sprite n="LanderLegJoint.PNG" x="269" y="66" w="34" h="31"/>
<sprite n="LanderLegLower.PNG" x="418" y="127" w="19" h="136"/>
<sprite n="LanderLegPreview.png" x="2" y="784" w="84" h="207"/>
<sprite n="LanderLegUpper.PNG" x="371" y="229" w="22" h="118"/>
<sprite n="NoseCone.PNG" x="751" y="124" w="123" h="60"/>
<sprite n="Parachute.png" x="440" y="98" w="309" h="310"/>
<sprite n="ParachuteCanister.PNG" x="198" y="974" w="86" h="32"/>
<sprite n="Pod.PNG" x="751" y="308" w="119" h="90"/>
<sprite n="Puffy750.png" x="286" y="936" w="130" h="60"/>
<sprite n="RcsBlock.png" x="124" y="114" w="39" h="96"/>
<sprite n="SideTank.png" x="165" y="114" w="38" h="95"/>
<sprite n="SolarPanel.png" x="124" y="2" w="80" h="110"/>
<sprite n="SolarPanelBase.png" x="211" y="757" w="33" h="120"/>
<sprite n="SolidRocketBooster.png" x="2" y="2" w="120" h="780"/>
<sprite n="TankLarge.png" x="124" y="212" w="121" h="480"/>
<sprite n="TankMedium.PNG" x="900" y="2" w="121" h="240"/>
<sprite n="TankSmall.png" x="873" y="244" w="119" h="120"/>
<sprite n="TankTiny.png" x="872" y="366" w="119" h="60"/>
<sprite n="Wheel.png" x="751" y="186" w="120" h="120"/>
<sprite n="Wing.png" x="247" y="316" w="120" h="120"/>
</TextureAtlas>