Difficult-Rocket/textures/Flame.xml

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2021-02-17 19:04:22 +08:00
<?xml version="1.0" encoding="UTF-8"?>
<!-- Created with TexturePacker http://www.codeandweb.com/texturepacker-->
<!-- $TexturePacker:SmartUpdate:022b8f8460f1ea0ff69d1eea14387321:f2fa66d71fbd232ede864add391ceed7:8f9b2e8922d7ab8b20ca16d0ca656275$ -->
<!--Format:
n => name of the sprite
x => sprite x pos in texture
y => sprite y pos in texture
w => sprite width (may be trimmed)
h => sprite height (may be trimmed)
oX => sprite's x-corner offset (only available if trimmed)
oY => sprite's y-corner offset (only available if trimmed)
oW => sprite's original width (only available if trimmed)
oH => sprite's original height (only available if trimmed)
r => 'y' only set if sprite is rotated
-->
<TextureAtlas imagePath="Flame.png" width="256" height="256">
<sprite n="IonFlame-1.png" x="170" y="2" w="58" h="118"/>
<sprite n="RocketFlame-1.png" x="86" y="2" w="82" h="226"/>
<sprite n="RocketFlame-2.png" x="2" y="2" w="82" h="226"/>
</TextureAtlas>