61 lines
2.0 KiB
Markdown
61 lines
2.0 KiB
Markdown
# DR sdk 0.9.0.0
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## Changes
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- `api.screen.BaseScreen`
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- `on_draw`
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- `self, window: ClientWindow` -> `self, dt: float, window: ClientWindow`
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- `dt` 为上一帧到这一帧的时间间隔
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- `dt` is the time interval from the last frame to this frame
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## Rename
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- `Api_version` -> `api_version`
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- `_DR_Status` -> `_DRStatus`
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- `name` = `DR Option` -> `DR Status`
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- 这毛病属实是没想到, 之前一直没发现
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## Rework
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- 将 `logging` 的依赖改为 `lib_not_dr.loggers`
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- 以后都用 `lib_not_dr` 的 logger 了
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- Change the dependency of `logging` to `lib_not_dr.loggers`
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- Use `lib_not_dr` logger in the future
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## Add
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- 添加内置依赖: `lib-not-dr`
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- Added built-in dependency: `lib-not-dr`
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- 不再同时维护两份代码
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- No longer maintain two sets of code at the same time
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## Fix
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- 如果没有 DR_game 的情况下, 退出时会 join 控制台线程
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- 通过检测线程是否是守护线程来判断是否 join
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- If there is no DR_game, join the console thread when exiting
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- Determine whether to join by detecting whether the thread is a daemon thread
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## Dependency
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- 更新了所有的依赖版本号
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- 去看 `requirements.txt` 吧
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- Updated all dependency version numbers
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- Go see `requirements.txt`
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- 去除了 `rtoml` 的依赖
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- 改为 `tomli` 和 `tomlkit` 组合
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- Removed `rtoml` dependency
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- Change to `tomli` and `tomlkit` combination
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- 删除了 `requirement-xxx.txt`
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- 现在使用 `gen_require.py 0/1/2` 来先生成然后安装依赖
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- > python gen_require.py 0 ( 运行 / run only )
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- > python gen_require.py 1 ( 构建 / build )
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- > python gen_require.py 2 ( 开发 / develop )
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- `gen_require.py` 会在 `requirements.txt` 中生成依赖
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- Delete `requirement-xxx.txt`
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- Now use `gen_require.py 0/1/2` to generate and install dependencies
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- > python gen_require.py 0 ( run only )
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- > python gen_require.py 1 ( build )
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- > python gen_require.py 2 ( develop )
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- `gen_require.py` will generate dependencies in `requirements.txt`
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