DR-docs/docs/main/change_log/sdk/0-9.md

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# DR sdk 0.9.0.0
## Changes
- `api.screen.BaseScreen`
- `on_draw`
- `self, window: ClientWindow` -> `self, dt: float, window: ClientWindow`
- `dt` 为上一帧到这一帧的时间间隔
- `dt` is the time interval from the last frame to this frame
## Rename
- `Api_version` -> `api_version`
- `_DR_Status` -> `_DRStatus`
- `name` = `DR Option` -> `DR Status`
- 这毛病属实是没想到, 之前一直没发现
## Rework
-`logging` 的依赖改为 `lib_not_dr.loggers`
- 以后都用 `lib_not_dr` 的 logger 了
- Change the dependency of `logging` to `lib_not_dr.loggers`
- Use `lib_not_dr` logger in the future
## Add
- 添加内置依赖: `lib-not-dr`
- Added built-in dependency: `lib-not-dr`
- 不再同时维护两份代码
- No longer maintain two sets of code at the same time
## Fix
- 如果没有 DR_game 的情况下, 退出时会 join 控制台线程
- 通过检测线程是否是守护线程来判断是否 join
- If there is no DR_game, join the console thread when exiting
- Determine whether to join by detecting whether the thread is a daemon thread
## Dependency
- 更新了所有的依赖版本号
- 去看 `requirements.txt`
- Updated all dependency version numbers
- Go see `requirements.txt`
- 去除了 `rtoml` 的依赖
- 改为 `tomli``tomlkit` 组合
- Removed `rtoml` dependency
- Change to `tomli` and `tomlkit` combination
- 删除了 `requirement-xxx.txt`
- 现在使用 `gen_require.py 0/1/2` 来先生成然后安装依赖
- > python gen_require.py 0 ( 运行 / run only )
- > python gen_require.py 1 ( 构建 / build )
- > python gen_require.py 2 ( 开发 / develop )
- `gen_require.py` 会在 `requirements.txt` 中生成依赖
- Delete `requirement-xxx.txt`
- Now use `gen_require.py 0/1/2` to generate and install dependencies
- > python gen_require.py 0 ( run only )
- > python gen_require.py 1 ( build )
- > python gen_require.py 2 ( develop )
- `gen_require.py` will generate dependencies in `requirements.txt`