# Draft DR sdk 0.9.0.0 ## Changes - `api.screen.BaseScreen` - `on_draw` - `self, window: ClientWindow` -> `self, dt: float, window: ClientWindow` - `dt` 为上一帧到这一帧的时间间隔 - `dt` is the time interval from the last frame to this frame ## Rename - `Api_version` -> `api_version` - `_DR_Status` -> `_DRStatus` - `name` = `DR Option` -> `DR Status` - 这毛病属实是没想到, 之前一直没发现 ## Rework - 将 `logging` 的依赖改为 `lib_not_dr.loggers` - 以后都用 `lib_not_dr` 的 logger 了 - Change the dependency of `logging` to `lib_not_dr.loggers` - Use `lib_not_dr` logger in the future ## Add - 添加内置依赖: `lib-not-dr` - Added built-in dependency: `lib-not-dr` - 不再同时维护两份代码 - No longer maintain two sets of code at the same time ## Fix - 如果没有 DR_game 的情况下, 退出时会 join 控制台线程 - 通过检测线程是否是守护线程来判断是否 join - If there is no DR_game, join the console thread when exiting - Determine whether to join by detecting whether the thread is a daemon thread ## Dependency - 更新了所有的依赖版本号 - 去看 `requirements.txt` 吧 - Updated all dependency version numbers - Go see `requirements.txt`